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Performance?  Depends on everything...  Do you have the muscle to perform, or are your muscles too weak to perform?  So anyone who wants 'Performance' should have the 'Muscle'...   Just saying....    Me myself I am running a super computer, and I love the performance....   DCS isnt meant to be a discount product...   It is by all accounts a "Military Grade" Simulator...   If you want terrain performance, then you can always go to MSFS....But you need some ass for that too, or so Im told...    

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4 hours ago, epipkin911 said:

Performance?  Depends on everything...  Do you have the muscle to perform, or are your muscles too weak to perform?  So anyone who wants 'Performance' should have the 'Muscle'...   Just saying....    Me myself I am running a super computer, and I love the performance....   DCS isnt meant to be a discount product...   It is by all accounts a "Military Grade" Simulator...   If you want terrain performance, then you can always go to MSFS....But you need some ass for that too, or so Im told...    

Pretty sure a super computer wouldn't run DCS at all. 🤭

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On 9/4/2022 at 2:25 AM, epipkin911 said:

Performance?  Depends on everything...  Do you have the muscle to perform, or are your muscles too weak to perform?  So anyone who wants 'Performance' should have the 'Muscle'...   Just saying....    Me myself I am running a super computer, and I love the performance....   DCS isnt meant to be a discount product...   It is by all accounts a "Military Grade" Simulator...   If you want terrain performance, then you can always go to MSFS....But you need some ass for that too, or so Im told...    

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  • 2 weeks later...

  

On 9/4/2022 at 3:25 AM, epipkin911 said:

If you want terrain performance, then you can always go to MSFS....But you need some ass for that too, or so Im told...    

? Performance in MSFS? Are you joking ;>? And what you talk about? Performance here means how many FPS was generated by DCS engine using this 3th party map and how smooth is the picture for user. Terrain performance doesnt mean terrain quality. You got those two words confused.


Edited by YoYo
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  • 1 month later...

I have just moved to a 3090TI from a 2080TI, which was the card the majority of testing for the map was performed on. I am using a Reverb G2 and I have / have no issues with performance.  RAM is also key, 16GB these days isn't a lot, I am running 128GB DDR4 atm.

 

In the November update you should notice some more performance tweaks.  There is a figure set out by ED for video memory usage, we are now in line with those figures so let's see what the plethora of hardware configurations make of it that are out there 🙂

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  • 4 weeks later...
  • 2 weeks later...
On 11/21/2022 at 10:24 PM, PLUTON said:

And as I said before and say it again the Fps always fall below 800 feet.
finally for my case, I don't know for other SA users😩

+1 here.

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I bought the SA Map during the sale. And i can confirm the awful drop in fps below 800ft. I flew from the carrier and was on approach to Mt. Pleasant when the sim became a slideshow. 

Up to that point it was a smooth ride.

I hope they will fix this soon.

Otherwise i realy like the map.


Edited by acerus77
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3 hours ago, acerus77 said:

I bought the SA Map during the sale. And i can confirm the awful drop in fps below 800ft. I flew from the carrier and was on approach to Mt. Pleasant when the sim became a slideshow. 

Up to that point it was a smooth ride.

I hope they will fix this soon.

Otherwise i realy like the map.

 

Yes. I'm surprised it still hasn't been fixed. Currently, I dont use this map at all because it is so different from the others. Optimization sucks here. We don't need new content until it's finally fixed. 😪

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Been playing liberation 6 on SA map and performance seems better to me. Really enjoying the map and updated lighting. Performance seems fine on my end up high or down low. Granted I cap my fps at 60 so Helios runs nice and smooth. Even at that, before the Nov update I’d notice the fps changes and stutters and hiccups much more frequently. Got them a time or two on a couple flights but only for a few seconds. Its heading the right way for sure. Keep up the good work @Raz_Specter!

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  • 5 months later...

Performance seems a bit juddery with any cities in the near distance.  Apache flying over Punta Arenas FPS was tanked down in the 40s?  Yikes.  Surprising seeing as there isn't much going on in this tiny city in terms of visuals.  Just rectangular pastel buildings.  Def needs optimizing as the Normandy 2.0 map has way more going on and runs much smoother over London which is gigantic by comparison. 


Edited by Syndrome
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On 5/6/2023 at 10:00 PM, Syndrome said:

Performance seems a bit juddery with any cities in the near distance.  Apache flying over Punta Arenas FPS was tanked down in the 40s?  Yikes.  Surprising seeing as there isn't much going on in this tiny city in terms of visuals.  Just rectangular pastel buildings.  Def needs optimizing as the Normandy 2.0 map has way more going on and runs much smoother over London which is gigantic by comparison. 

 

Yeah, we are still waiting, not cities only but forest too.

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  • 2 months later...

Has anyone tested the map after todays patch ? 
Did the new redesign of city blocks and tree distribution system improve perfomance over the city areas ? 
Unfortunately, I didn´t have the chance to test it myself yet...

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53 minutes ago, Eugel said:

Has anyone tested the map after todays patch ? 
Did the new redesign of city blocks and tree distribution system improve perfomance over the city areas ? 
Unfortunately, I didn´t have the chance to test it myself yet...

On my system the performance drops when looking at cities are still present after today’s patch. I can’t tell if it’s worse or the same. It’s such a bloody shame.

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I test this with the F1 cold and dark instant action. Turn openXR toolkit FPS monitor on, load, look right (away from city), look left (towards city). Mine changes from 15-18 ms up to 28-30ms looking at the city - I’ve been unable to set up anything that causes such a bad performance drop anywhere else, even Marianas with the Apache is better than that. 

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1 hour ago, Eugel said:

Did the new redesign of city blocks and tree distribution system improve perfomance over the city areas ?

I flew around a bit with the free camera. Performance around Mount Pleasant seems to be better at low altitude. Performance around Ushuaia, however, is still terrible (not sure if worse than before, but certainly not better).


Edited by Minsky

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10 hours ago, Minsky said:

Performance around Ushuaia, however, is still terrible (not sure if worse than before, but certainly not better).

 

True for my rig as well, city looks a bit different but performance is bad as hell.

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Flew around today same TTi mission server was running yesterday, compared to yesterday, the FPS around Punta Arenas are abysmal, managed to tank my 4090 down to 22FPS in a F15SE low, yesterday it was around 40-45, up high no issues and still hitting 90.

We then took Hinds from Punta Arenas to the town again, managed to get into high teens, they certainly have optimized it, if anything its worse on the main land.

Falklands was better, Port Stanly and Mt Pleasant stayed around 60-77

12 hours ago, Eugel said:

Has anyone tested the map after todays patch ? 
Did the new redesign of city blocks and tree distribution system improve perfomance over the city areas ? 
Unfortunately, I didn´t have the chance to test it myself yet...

Short answer NO, its actually worse.

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I can just second that. Performance was always good, but now in a mint mission, with just one helo I am down to 15 fps (RTX 3060). Tested at Rio Grande and Ushuaia. 

Basically unflyable for me at the moment.

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On 7/25/2023 at 1:44 PM, Don Rudi said:

I can just second that. Performance was always good, but now in a mint mission, with just one helo I am down to 15 fps (RTX 3060). Tested at Rio Grande and Ushuaia. 

Basically unflyable for me at the moment.

btw:

I feel like it's worse than it used to be. I don't know what's broken here, but there just doesn't seem to be any optimization here. In low places you can't fly on ... RTX 4090 and i7 13900 (in VR) LOL. The map generates more load than Guam Marianas or Cairo from Sinai Map which works fine on my hardware. I don't regret buying the map, but they should do something about it finally. How long do we have to wait for this :(.

After all, now Sinai was out, which works great, and here we have almost empty areas compared to other maps, and a gratis slide show. Pity.

Maybe they should give some option in Special TAB - use FPS friendly buildings and trees (with simplified model with a small number of triangles) if they can't find the reason for so much load on this map, I dont know.


Edited by YoYo
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I just took a Strike Eagle down low flying over a small village and I got 16 fps - less than half of what I usually get on other maps while flying over cities at low altitude.

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27 minutes ago, Raven (Elysian Angel) said:

I just took a Strike Eagle down low flying over a small village and I got 16 fps - less than half of what I usually get on other maps while flying over cities at low altitude.

 

How is the developer going to look at this issue? You don't even tell either the map coordinates or the town name, this post is not helpful at all. 😐

 

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56 minutes ago, Rudel_chw said:

 

How is the developer going to look at this issue? You don't even tell either the map coordinates or the town name, this post is not helpful at all. 😐

Huh? Did you see me ping any developer? This is a thread where users talk about the performance on the SA map, especially now since last update. It is meant for other users who want to share/compare their experiences.

So in that respect my post was a lot more useful than yours 🤷‍♀️

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