Jenson Posted June 27, 2022 Share Posted June 27, 2022 On 1/2/2022 at 3:41 AM, Stearmandriver said: Ships definitely don't really interact with the waves in DCS. Personally I'm kind of ok with this; as long as they move somewhat realistically I don't mind it being randomized. One of those things that might be more work to model and render than it's worth. But we need a sea state slider (controlling ship motion) for sure. In reality, waves don't have to be dependent on wind - large swell can exist on a calm day. So can secondary swell. I'd take bug fixes so the SC can reliably launch multiple planes first though ... Agreed, I also don't want allocate too much CPU power to simulate waves interacting with vessel movements, random pitching & rolling sounds fair enough. PC Specs: Intel i7 9700, Nvidia RTX 2080S, Corsair 64G DDR4, MSI B360M Mortar Titanium, Intel 760P M.2 256GB SSD + Samsung 1TB SSD, Corsair RM650x Flight Gears: Logitech X56 HOTAS & Flight Rudder Pedals, HP Reverb G2 Modules: F-14A/B, F-15C, F-16C, F/A-18C, AV-8B, A-10C I/II, Supercarrier, Nevada, Persian Gulf, Syria Location: Shanghai, CHINA Project: Operation Hormuz [F/A-18C Multiplayer Campaign] Link to comment Share on other sites More sharing options...
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