jetsimace Posted January 1, 2022 Share Posted January 1, 2022 Although e.g. Game Flight Mode has been activated in Gameplay options, this is not available in this campaign (applies to other options as well, while also "Force...for all missions and campaigns" has been set) . Any ideas how those options (esp. Game Flight Mode) can be enforced nevertheless? Btw: I've just started but great immersion (as for all of Reflected's campaigns) so far ... Link to comment Share on other sites More sharing options...
Reflected Posted January 1, 2022 Share Posted January 1, 2022 Hi! I forced some of these settings in the mission. It’s because some of these game modes can sometimes conflict with some of the compelx triggers. Hey, campaigns are supposed to be the ultimate challenge, right? 1 Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
jetsimace Posted January 2, 2022 Author Share Posted January 2, 2022 Thanks for your quick reply Being just a challenge would be good, but currently it's more frustrating due to frequent crashes because of vortex ring state - esp. at the end of a mission The Huey can be a beast to land... I'd be happy getting some hints how to get Game Flight Mode activated (LUA tweaking etc.) Link to comment Share on other sites More sharing options...
Reflected Posted January 2, 2022 Share Posted January 2, 2022 Sorry, as I said it's forced off as I can't guarantee the missions will work as intended if the player turns them on. Keep an eye on the VSI and don't let it go below -1000 fpm when at 40 knots of speed or below. As you slow down, keep pulling more collective. 1 Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
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