KelGun Posted January 1, 2022 Share Posted January 1, 2022 Hi all! Any thoughts on how to have a flight of AI aircraft takeoff, fly to an orbit point, and hold there. Then intercept and engage any aircraft that enter into a trigger zone? The idea is to have an AI CAP flight orbit in a no-fly zone. then engage any aircraft that enter the zone. Thanks in advance. Link to comment Share on other sites More sharing options...
jross194 Posted January 2, 2022 Share Posted January 2, 2022 Use a Condition on the orbit task, off the top of my head. When the bandit enter the zone set a flag, that flag (when true/set) will be the Stop condition of the orbit. i6700k 4.4mhz, 32Gb, nVidia 1080, Odyssey+, CH Products, Derek Speare Designs button box, Bass shaker w/SimShaker For Aviators Link to comment Share on other sites More sharing options...
Annapolis81 Posted January 4, 2022 Share Posted January 4, 2022 Do you have access to CombatFlite? Intel i9 10900K (OC to 5.3), 32 GB Fury 3200 MHz, GeFORCE RTX 2080 Ti (OC), NVMe KIOIXA 1.8 TB, Toshiba 1.8 TB (7200), Killer E3000 2.5 GB Ethernet, Realtek 7.1 Sound w/ Logitech 560, Alienware keyboard/mouse, HP Reverb 2, and Thrustmaster Warthog (FA-18C). Use DCS 2.8 with no mods. Link to comment Share on other sites More sharing options...
Glide Posted January 4, 2022 Share Posted January 4, 2022 You may have to trick them because they will agro on any spotted enemies in range. Make enemy units invisible for certain waypoints until you want them to be "spotted". The AI should follow their tasks unless they spot some food. Link to comment Share on other sites More sharing options...
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