Turbohamster Posted January 2, 2022 Share Posted January 2, 2022 Hi Does anyone know if its possible to export DDI/MFD screens to external monitors while using VR? Did I just waste a load of money on screens for my cougars Link to comment Share on other sites More sharing options...
Steel Jaw Posted January 2, 2022 Share Posted January 2, 2022 Not to sound stupid but how will you see them in VR? "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, ASUS RTX3060ti/8GB. Link to comment Share on other sites More sharing options...
Turbohamster Posted January 2, 2022 Author Share Posted January 2, 2022 Not stupid question I take out the nose seal on my headsets, so I can see my switches. I bought the screens to make it easier to use the cougar mfd's. As you have to kind of look in & out the headset to see which Buttons to press. 1 Link to comment Share on other sites More sharing options...
horstweihrauch Posted January 2, 2022 Share Posted January 2, 2022 We need augmented reality DCS 2 Darkstar: Merged Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted January 3, 2022 ED Team Share Posted January 3, 2022 Exporting while using VR is not currently possible. thanks 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Dodge Posted January 3, 2022 Share Posted January 3, 2022 My MFD's (well the screens) are gathering dust as I find it difficult to use with a Reverb G2. However, I do still use the MFD's (buttons). As long as they are positioned so they feel comfortable I find that I can get to the right buttons 50% of the time :-D. I keep intending to add some form of little indent stickers to the buttons to make it easier to ID where I am/should be pressing. At worst, if possible at the time, I raise the headset, or use the 'pass-through' on the Reverb G2 (If I say 'Torch On/off' it will allow me to see if MFD's though the lens - Note: I also use VoiceAttack) 1 1 Regards, Paul "Dodge / LondonLad" SYSTEM SPECS: AMD Ryzen 7 5800x , 64GB 3600MHz RAM, ASUS ROG Strix X570-F Gaming, NVIDIA RTX 3070 8GB GDDR6, IIYAMA 34" Curved GB3466WQSU Monitor, VPC WarBRD-D Base, VPC MongoosT-50CM2 Grip, Thrustmaster HOTAS Throttle, VPC ACE Interceptor Pedals, VKB Pedals (v4) (backup) + TM MFD w/CUBESIM (x2), PointCTRL, HP Reverb G2 VR Headset, Oculus Quest 2 VR Headset, & TrackIR Group: DCAF (Now Left, but a great group to be apart of - UK Based) Link to comment Share on other sites More sharing options...
Turbohamster Posted January 3, 2022 Author Share Posted January 3, 2022 15 minutes ago, BIGNEWY said: Exporting while using VR is not currently possible. thanks Thank you for the reply Wish I'd known before, but it didn't even cross my mind that it wouldn't work You don't know what you don't know 15 minutes ago, Dodge said: My MFD's (well the screens) are gathering dust as I find it difficult to use with a Reverb G2. However, I do still use the MFD's (buttons). As long as they are positioned so they feel comfortable I find that I can get to the right buttons 50% of the time :-D. I keep intending to add some form of little indent stickers to the buttons to make it easier to ID where I am/should be pressing. At worst, if possible at the time, I raise the headset, or use the 'pass-through' on the Reverb G2 (If I say 'Torch On/off' it will allow me to see if MFD's though the lens - Note: I also use VoiceAttack) I just remove the nose gasket from my headset. Can look down the gap no problem to see all my switches and mfd's etc. 1 Link to comment Share on other sites More sharing options...
Snake122 Posted January 17, 2022 Share Posted January 17, 2022 On 1/3/2022 at 5:59 AM, BIGNEWY said: Exporting while using VR is not currently possible. thanks For the record, I would like to see exporting with VR possible too. On 1/3/2022 at 6:15 AM, Turbohamster said: Thank you for the reply Wish I'd known before, but it didn't even cross my mind that it wouldn't work You don't know what you don't know I just remove the nose gasket from my headset. Can look down the gap no problem to see all my switches and mfd's etc. I have done a similar thing but took it a little further on my Pimax 8K X. I cut the nose seal and some of the foam away. I can clearly see all of one MFD/all of my physical Viper ICP. @Bergison took it one step further though with his headsets and was one of the first to request exporting with VR years ago. https://bergisons.simpit.info/making-of_reverb_g2_mod Typical QOL upgrades for MFDs in VR are silicone drawer bumper nubs/velcro on buttons for tactile feedback. But PointCtrl is also well worth it and has a lot more functionality! 1 I7-9700KF@5ghz, 32GB DDR4 3200, RTX 3090, Pimax 5k+, Virpil T-50CM2 base with Warthog, F/A-18, T-50cm, and VFX grips, Saitek X65F, Saitek Switch Panel, TM Cougar MFDs, TM TPR pedals, JetSeat and bass pucks, H640P for VRK, PointCtrl 3rd Space Vest project for basic G Seat/G Suit simulation Link to comment Share on other sites More sharing options...
Turbohamster Posted January 17, 2022 Author Share Posted January 17, 2022 11 hours ago, Snake122 said: For the record, I would like to see exporting with VR possible too. I have done a similar thing but took it a little further on my Pimax 8K X. I cut the nose seal and some of the foam away. I can clearly see all of one MFD/all of my physical Viper ICP. @Bergison took it one step further though with his headsets and was one of the first to request exporting with VR years ago. https://bergisons.simpit.info/making-of_reverb_g2_mod Typical QOL upgrades for MFDs in VR are silicone drawer bumper nubs/velcro on buttons for tactile feedback. But PointCtrl is also well worth it and has a lot more functionality! I just removed the nose seal on mine, not quite as easy to see all the stuff, but it works Link to comment Share on other sites More sharing options...
twizzstyle Posted January 21, 2022 Share Posted January 21, 2022 Turbohamster, don’t worry I’m right there with ya. Spent a bunch of time over the holidays designing and 3D printing a bunch of hardware to integrate some LCDs with my MFDs, just assuming it all worked fine in VR. Once I realized it wasn’t going to work, I was nearly done so I finished it all anyways. Still hopeful it’ll work some day or someone will figure out another way to export the data from DCS and recreate the displays outside of DCS. That’s beyond my skill set. 3 Link to comment Share on other sites More sharing options...
Gorn557 Posted January 6, 2023 Share Posted January 6, 2023 Bump... this still would be nice! Link to comment Share on other sites More sharing options...
Slick Twitchy Posted January 6, 2023 Share Posted January 6, 2023 The wingwing MFDs have a program that exports to their lil mfd monitors-I think it works-but I got the "blank" ones for VR. I barely use them since I have PointCTRL. CRX-Intel(R) Core(TM) i9-13900K;4090; Varjo Aero; Winwing UFC/HUD/MFDs/Throttle/PTO Panel/Combat Panel; Winwing F-18 joystick; Buttkickers; Monstertech flight seat; PointCTRL. Link to comment Share on other sites More sharing options...
Gorn557 Posted January 7, 2023 Share Posted January 7, 2023 (edited) 21 hours ago, Slick Twitchy said: The wingwing MFDs have a program that exports to their lil mfd monitors-I think it works-but I got the "blank" ones for VR. I barely use them since I have PointCTRL. Doesn't work if you're running DCS in VR. All the Winwing program does is auto-write the script telling DCS which viewports to export. Edited January 7, 2023 by Gorn557 Link to comment Share on other sites More sharing options...
Toumal Posted February 17, 2023 Share Posted February 17, 2023 On 1/3/2022 at 11:59 AM, BIGNEWY said: Exporting while using VR is not currently possible. thanks Heya! Could this perhaps be added at some point? This would be a big help in training sessions where the trainer currently has to ask the student to look down at a screen to see what's going on. Having a set of fixed external MFDs for a VR player would be a really neat thing to have. Link to comment Share on other sites More sharing options...
speakinginsilver Posted November 26, 2023 Share Posted November 26, 2023 En 3/1/2022 a las 11:59, BIGNEWY dijo: Exporting while using VR is not currently possible. thanks Hi @BIGNEWY, any chance to get this in the roadmap soon? Would be great for mixed/augmented reality, actually I always fly VR but bought Winwing screens to improve e.g., startup, A/C configuration, etc. So sad I bought them for nothing... Thanks! Link to comment Share on other sites More sharing options...
RoyMi6 Posted November 28, 2023 Share Posted November 28, 2023 So many threads on this - I promise I tried to find them all when I found the solution back in October! Long story short, yes it's now possible. To get this working you need to do two things: 1) Add the following to the end of your .lua file for your monitors configuration - VR_allow_MFD_out_of_HMD = true (Note that Helios has added this to the "Special Controls" section of the "Toolbox" and it can be dragged and dropped onto your profile) 2) In DCS under "Settings" -> "VR" check the box for "Use DCS System Resolution". Enjoy! Link to comment Share on other sites More sharing options...
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