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Add ability to play audio on maps using a 3D point


nootshell

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By allowing us to play audio from a 3D point, we can make significantly more immersive missions. One fairly simple example, and actually my main use case right now, is alarms that are going off at an airbase in case of a QRF launch.

Other uses would be adding custom background chatter in various mission-related locations to improve the quality and level of immersion.

Additionally, being able to attach sound to other units would add in another level of possible immersion as one can add warning/curfew/emergency related sounds to units.


Edited by nootshell
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