pimp Posted March 19, 2022 Share Posted March 19, 2022 (edited) 23 hours ago, Beirut said: Did we get the "technicals" or am I just not seeing them? Yes, where are those concrete structures and technicals? I've looked in the static objects-> structures but do not see them. Edit: I see the concrete barrier in Cargo category but not the technicals in the ME. Edited March 19, 2022 by pimp i9 9900k @5.1GHz NZXT Kraken |Asus ROG Strix Z390 E-Gaming | Samsung NVMe m.2 970 Evo 1TB | LPX 64GB DDR4 3200MHz EVGA RTX 3090 FTW3 Ultra | Reverb G1 | HOTAS Warthog | Saitek Flight Pedals Link to comment Share on other sites More sharing options...
Beirut Posted March 20, 2022 Share Posted March 20, 2022 1 hour ago, pimp said: Yes, where are those concrete structures and technicals? I've looked in the static objects-> structures but do not see them. Edit: I see the concrete barrier in Cargo category but not the technicals in the ME. Next update I guess. 1 Some of the planes, but all of the maps! Link to comment Share on other sites More sharing options...
AKULA_OPTIMUS Posted March 20, 2022 Share Posted March 20, 2022 19 hours ago, pimp said: Yes, where are those concrete structures and technicals? I've looked in the static objects-> structures but do not see them. Edit: I see the concrete barrier in Cargo category but not the technicals in the ME. Concrete barriers have been there for ages now Link to comment Share on other sites More sharing options...
pimp Posted March 20, 2022 Share Posted March 20, 2022 Just now, AKULA_OPTIMUS said: Concrete barriers have been there for ages now Yeah I realized that. All these years I've never looked into the Cargo objects. smh 1 i9 9900k @5.1GHz NZXT Kraken |Asus ROG Strix Z390 E-Gaming | Samsung NVMe m.2 970 Evo 1TB | LPX 64GB DDR4 3200MHz EVGA RTX 3090 FTW3 Ultra | Reverb G1 | HOTAS Warthog | Saitek Flight Pedals Link to comment Share on other sites More sharing options...
Harker Posted March 30, 2022 Share Posted March 30, 2022 (edited) Not seeing a mention of a FLIR fix for the ED's jets in the patch notes. I hope it made it in and it's just not mentioned. EDIT: Nope, just polarity fix... Edited March 30, 2022 by Harker 2 1 The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro Link to comment Share on other sites More sharing options...
toutenglisse Posted March 30, 2022 Share Posted March 30, 2022 (edited) 2 hours ago, Harker said: Not seeing a mention of a FLIR fix for the ED's jets in the patch notes. I hope it made it in and it's just not mentioned. After a quick test after OB patch : Yes it is fixed... but to be clear what was inverted (hot vehicles) is fixed but what was OK (flames/smoke) is now inverted... EDIT : That is for "old" flir (ex hornet) - new flir seems OK. Edited March 30, 2022 by toutenglisse 3 Link to comment Share on other sites More sharing options...
Beirut Posted March 30, 2022 Share Posted March 30, 2022 For the Harrier. This is how you make friends. Updated: FLIR video for all displays 2 Some of the planes, but all of the maps! Link to comment Share on other sites More sharing options...
zildac Posted March 30, 2022 Share Posted March 30, 2022 22 minutes ago, Beirut said: For the Harrier. This is how you make friends. Updated: FLIR video for all displays Only been flying the Harrier for a short while, and I'll be honest, to my untrained eye I didn't really notice a huge difference 1 12900KF | Maximus Hero Z690 | ASUS 4090 TUF OC | 64GB DDR5 5200 | DCS on 2TB NVMe | WarBRD+Warthog Stick | CM3 | TM TPR's | Varjo Aero Link to comment Share on other sites More sharing options...
Beirut Posted March 30, 2022 Share Posted March 30, 2022 46 minutes ago, zildac said: Only been flying the Harrier for a short while, and I'll be honest, to my untrained eye I didn't really notice a huge difference The Harrier MFDs have always been a cut above in my eyes, but now you can see some nice heat details, like when the tanks fire. It's pretty sweet. Either that or my coffee is just really, really good. 1 Some of the planes, but all of the maps! Link to comment Share on other sites More sharing options...
IcedVenom Posted March 31, 2022 Share Posted March 31, 2022 Not a single update to the Hind. I LOVE THE APACHE I LOVE THE APACHE I LOVE THE APACHE I LOVE THE APACHE I LOVE THE APACHE Link to comment Share on other sites More sharing options...
SPAS79 Posted March 31, 2022 Share Posted March 31, 2022 Hog FLIR where? Link to comment Share on other sites More sharing options...
Raven (Elysian Angel) Posted March 31, 2022 Share Posted March 31, 2022 3 hours ago, SPAS79 said: Hog FLIR where? The previous patch added the new rendering for ED modules: Added a new FLIR rendering system for AH-64D, F-16C, F/A-18C, and A-10C/A-10C II. Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Gigabyte RX6900XT | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | HP Reverb G2 Pro Flight Trainer Puma | VIRPIL MT-50CM2+3 base / CM2 x2 grip with 200 mm S-curve extension + CM3 throttle + CP2/3 + FSSB R3L + VPC Rotor TCS Plus base with SharKa-50 grip mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS "HIGH" preset Link to comment Share on other sites More sharing options...
Northstar98 Posted March 31, 2022 Share Posted March 31, 2022 (edited) 23 minutes ago, Raven (Elysian Angel) said: The previous patch added the new rendering for ED modules Added a new FLIR rendering system for AH-64D, F-16C, F/A-18C and A-10C/A-10C II. I don't think it actually did though. NineLine said it was "partially" implemented, but so far I'm having trouble determining what elements of the new FLIR, if any, actually made it to the A-10Cs, F-16CM and F/A-18C. I did a short comparison between the AV-8B N/A and F-16CM, which can be found here. The summary is as follows: The vehicles don't use the new FLIR textures. The textures they do use aren't dynamic - vehicles don't get hotter after driving, whereas they do for modules equipped with the new FLIR. In some instances, the FLIR looks like TV, echoing issues seen in the 23rd of March update (only now for BHOT rather than WHOT, as the polarity was inverted). Edited March 31, 2022 by Northstar98 1 Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
some1 Posted March 31, 2022 Share Posted March 31, 2022 Yes, apart from fixed polarity the image still looks the same as I posted before the patch: https://forum.dcs.world/topic/295201-new-flir-rendering-system/?do=findComment&comment=4917158 1 Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil T-50CM, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro Link to comment Share on other sites More sharing options...
Eldur Posted March 31, 2022 Share Posted March 31, 2022 Quote DCS: AJS-37 Viggen by Heatblur Simulations Fixed engine oscillations at ground idle below 0°C. Don't know why, but I feel I've read that a few times already, hope they finally nailed it down. Quote DCS: F-14 Tomcat by Heatblur Simulations Fixed Multiplayer Seat Switching not working. Added new DCS FLIR mechanics. Autopilot Fixed AP not working with FFB. First line: Did I miss something? Thought seat switching in MP doesn't work at all throughout DCS... Great to see the FLIR stuff added so quickly! Best news probably is the AP thing. TOMCATS! Quote DCS: Black Shark by Eagle Dynamics Added high speed vibration effect in the cockpit. Sounds like a PTSD mode has been added... Link to comment Share on other sites More sharing options...
schurem Posted April 6, 2022 Share Posted April 6, 2022 (edited) No FLIR 2.0 for viper, hornet and hog Edited April 6, 2022 by schurem 5 I5 9600KF, 32GB, 3080ti, G2, PointCTRL Link to comment Share on other sites More sharing options...
St4rgun Posted April 6, 2022 Share Posted April 6, 2022 Fortunately the cursor persistence in VR changed at once. It's a bit longer than last time... PC: 10700K | Gigabyte Z490 | Palit 3090 GamingPro | 32GB | Win10 HMD: HP Reverb G2 | OpenXR @ 120% | OpenXR Toolkit: exposure, brightness, saturation | DCS 2.9: DLAA with Sharpening 0.5 (no upscaling) Controllers: VKB Gunfighter MkIII base & 200 mm curved extension center mounted + TM F16 Grip / MCG Pro Grip | TM TFRP Link to comment Share on other sites More sharing options...
sirrah Posted April 6, 2022 Share Posted April 6, 2022 Started the hotfix update and to my surprise it's now downloading over 4GB Seems rather large for a hotfix (also I wouldn't have guessed this, looking at the patch notes) 3 System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH Link to comment Share on other sites More sharing options...
Fulcrumkiller31 Posted April 6, 2022 Share Posted April 6, 2022 Rather disappointing hotfix, I know ED is working hard but a FLIR update would be great... 2 Computer: I7 12700K OC 5.0 All Cores, EVGA 3070TI FTW 3, MSI Tomahawk Z690 DDR4 WIFI, 64 GB Corsair DDR4 3600 MHz, M.2 NVME 3TB Gear: Virpil T-50CM2 Mongoose Stick, CM3 Base, CM3 Throttle, Logitech Pedals, HP Reverb G2 Modules: F-15E, F-18C, F-16C, F-14, A-10C II, AV-8B, M-2000C, Mirage F1, F-5, AH-64D, MI-24, KA-50, Nevada TTR, Syria, Persian Gulf, Falklands, Sinai, Afghanistan Link to comment Share on other sites More sharing options...
Japo32 Posted April 6, 2022 Share Posted April 6, 2022 (edited) 3 hours ago, St4rgun said: Fortunately the cursor persistence in VR changed at once. It's a bit longer than last time... still is forever visible: Also would be nice to see the bombs delay menus in rearm that was annunciated time ago and seen in a video... My Mosquito is waiting for that. Edited April 6, 2022 by Japo32 Link to comment Share on other sites More sharing options...
draconus Posted April 6, 2022 Share Posted April 6, 2022 (edited) 1 hour ago, sirrah said: Started the hotfix update and to my surprise it's now downloading over 4GB Seems rather large for a hotfix (also I wouldn't have guessed this, looking at the patch notes) Yeah, exactly my thoughts. What aren't they telling us? My guess IR maps for units and terrains... Edited April 6, 2022 by draconus 1 Win10 i7-10700KF 32GB RTX3060 Rift S T16000M TWCS TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria Link to comment Share on other sites More sharing options...
St4rgun Posted April 7, 2022 Share Posted April 7, 2022 10 hours ago, Japo32 said: still is forever visible: Also would be nice to see the bombs delay menus in rearm that was annunciated time ago and seen in a video... My Mosquito is waiting for that. ...sarcasm. 1 PC: 10700K | Gigabyte Z490 | Palit 3090 GamingPro | 32GB | Win10 HMD: HP Reverb G2 | OpenXR @ 120% | OpenXR Toolkit: exposure, brightness, saturation | DCS 2.9: DLAA with Sharpening 0.5 (no upscaling) Controllers: VKB Gunfighter MkIII base & 200 mm curved extension center mounted + TM F16 Grip / MCG Pro Grip | TM TFRP Link to comment Share on other sites More sharing options...
Eldur Posted April 8, 2022 Share Posted April 8, 2022 On 4/7/2022 at 8:36 AM, St4rgun said: ...sarcasm. Absolutely not, the cursor never goes away. On top of that, the headset itself triggers of clicks which usually happens when you do things like leaning into the dashboard of the Tomcat and the HUD cam appearing / disappearing like 50 times a second. Seems like the headset itself acts like a controller and the cursor that never goes away is tied to it. I can move it off to the border by holding the grab key of one of the controllers and dragging it outside the lenses scope, but it's still there nevertheless. And what really drives me nuts is the fact that it constantly keeps triggering tooltips, which especially is a nuisance at night since they're blinding me hard. I've been pointing those issues out as soon as I got my first headset in 2019 and I was already way late to the party. I still wish for something to happen at some point. Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted April 8, 2022 Author ED Team Share Posted April 8, 2022 On 4/6/2022 at 9:23 PM, Japo32 said: still is forever visible: its reported, when it is fixed it will be in the change log, mentioning it every patch wont make the fix go any faster. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
draconus Posted April 8, 2022 Share Posted April 8, 2022 29 minutes ago, Eldur said: it constantly keeps triggering tooltips You can turn them off. Win10 i7-10700KF 32GB RTX3060 Rift S T16000M TWCS TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria Link to comment Share on other sites More sharing options...
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