Foogle Posted February 22, 2022 Share Posted February 22, 2022 50 minutes ago, evilnate said: Evidently the bug is not fixed with current open beta because I am experiencing it. Am I missing your point? You asked for confirmation that the bug is fixed and being released with the next patch, I pointed out the tags that confirm that. If it was fixed and released, it would be in the "fixed bugs" sub-forum. Sorry if I'm being terse bud, but the answer is literally just up a few posts, a cursory glance would have been enough to answer your question. 1 Link to comment Share on other sites More sharing options...
evilnate Posted February 22, 2022 Share Posted February 22, 2022 28 minutes ago, Foogle said: You asked for confirmation that the bug is fixed and being released with the next patch, I pointed out the tags that confirm that. If it was fixed and released, it would be in the "fixed bugs" sub-forum. Sorry if I'm being terse bud, but the answer is literally just up a few posts, a cursory glance would have been enough to answer your question. Ah okay thanks for explaining the process for how bugs are fixed and implemented/communicated. Link to comment Share on other sites More sharing options...
Mustang25 Posted February 25, 2022 Share Posted February 25, 2022 On 2/22/2022 at 3:18 PM, evilnate said: Evidently the bug is not fixed with current open beta because I am experiencing it. Am I missing your point? It is fixed internally, we’re still waiting on the next OB for the fix to get pushed out to us. 1 Link to comment Share on other sites More sharing options...
Pocket Kings Posted March 1, 2022 Share Posted March 1, 2022 I cannot even reliably reproduce this behavior. Sometimes I'm able to hit one target, but once I overpass and turn around, usually the second attempt fails. Sometimes it's dead in the water from the getgo. Initially I thought that caging the pod is there for a reason: protection from the environment. So I turned it on "last second" so to speak, but no bueno. Doesn't make a difference to me. Link to comment Share on other sites More sharing options...
ROGO Posted March 5, 2022 Share Posted March 5, 2022 I'm still getting this issue hope it gets patched in next update very frustrating. Link to comment Share on other sites More sharing options...
unknown Posted March 5, 2022 Share Posted March 5, 2022 ED didn't release a patch for the open beta version for nearly a month (feb 9), that's why you still getting this issue, the fix wasn't published yet by ED. Everyone is waiting for a patch to solve problems in their favorite module(s) but we have to wait for the Apache release because no patch before that. So even if you're not interested in the Apache you should hope it is released asap because that is the date you will get bug fixes again, worst case we still have a month to wait ahead of us. Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1 System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings Link to comment Share on other sites More sharing options...
Torbernite Posted March 5, 2022 Share Posted March 5, 2022 1小时前,unknown说: ED didn't release a patch for the open beta version for nearly a month (feb 9), that's why you still getting this issue, the fix wasn't published yet by ED. Everyone is waiting for a patch to solve problems in their favorite module(s) but we have to wait for the Apache release because no patch before that. So even if you're not interested in the Apache you should hope it is released asap because that is the date you will get bug fixes again, worst case we still have a month to wait ahead of us. I used to be interested, and also pre-purchased it, but now I'm getting a little displeased about this project for its too high priority delaying normal patch updating. I wonder what if apache were still not ready till 3.31? Would we have to wait for ever? And what about other modules which may be more complete and closely on their schedule? Should they be prolonged following the delay of apache, which is not their fault? Anyway we can do nothing and just pray for a long-waited update with apache instead of another delay. 1 Human allowed, demon allowed, Deka never allowed. Distort allowed, provoke allowed, fight back never allowed. Link to comment Share on other sites More sharing options...
Aries101 Posted March 5, 2022 Share Posted March 5, 2022 I was reconsidering flying again, but after seeing that this bug is still nto fixed, well I got other things to do. This is big one for me and patches are going out too slow lately. 2 [sIGPIC]https://discord.gg/sWnHcRy[/sIGPIC] https://discord.gg/sWnHcRy Link to comment Share on other sites More sharing options...
Aqil Huseynov Posted March 13, 2022 Author Share Posted March 13, 2022 yes 2 months will be ok. FIXED as you can see Azerbaijan Air Force Skins - Instagram - Youtube Link to comment Share on other sites More sharing options...
Mike_Romeo Posted March 13, 2022 Share Posted March 13, 2022 2 hours ago, Aqil Huseynov said: yes 2 months will be ok. FIXED as you can see It was fixed internal but since then ED didnt dropped any updates. Will be fixed with the next update. 1 My skins Link to comment Share on other sites More sharing options...
Aqil Huseynov Posted March 13, 2022 Author Share Posted March 13, 2022 2 hours ago, Mike_Romeo said: It was fixed internal but since then ED didnt dropped any updates. Will be fixed with the next update. I know. Azerbaijan Air Force Skins - Instagram - Youtube Link to comment Share on other sites More sharing options...
Aries101 Posted March 19, 2022 Share Posted March 19, 2022 So. I was happy as pig in the mud when I saw update out and laser bug fixed. Now I maybe a bit rusty but it seems that I still got same issue in Jeff. BRM still do not folow laser beam. Does anyone else having this issue again? Just for notice, it looked like it did not follow beam at all. [sIGPIC]https://discord.gg/sWnHcRy[/sIGPIC] https://discord.gg/sWnHcRy Link to comment Share on other sites More sharing options...
Aries101 Posted March 19, 2022 Share Posted March 19, 2022 SO i tested this again. It was most likely my error since I forgot to set fuse to efuse. I presume that is why rocket fired but it did not follow beam. I had after that couple of sucsessfull shots so I presume all is ok now. 2 [sIGPIC]https://discord.gg/sWnHcRy[/sIGPIC] https://discord.gg/sWnHcRy Link to comment Share on other sites More sharing options...
mtd2811 Posted March 27, 2022 Share Posted March 27, 2022 Just tried jeff today after a big DCS break (favourite module)For me the laser wasnt firing at all on auto or manual amd the 12s werent tracking Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
Napillo Posted March 27, 2022 Share Posted March 27, 2022 you have to be in point track mode, and if you come around again you have to lock again with the tgp. I've been using it since it's fixed, and it definitely does work. Link to comment Share on other sites More sharing options...
dresoccer4 Posted April 12, 2022 Share Posted April 12, 2022 hmm I can't get the laser to fire at all with my gbu-12's. found this thread but still unsure if it's working or broken Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules Link to comment Share on other sites More sharing options...
Napillo Posted April 12, 2022 Share Posted April 12, 2022 18 hours ago, dresoccer4 said: hmm I can't get the laser to fire at all with my gbu-12's. found this thread but still unsure if it's working or broken do you have a video or track file? Link to comment Share on other sites More sharing options...
Aries101 Posted June 3, 2022 Share Posted June 3, 2022 Did laser got fixed by now? [sIGPIC]https://discord.gg/sWnHcRy[/sIGPIC] https://discord.gg/sWnHcRy Link to comment Share on other sites More sharing options...
Napillo Posted June 4, 2022 Share Posted June 4, 2022 sure did. If you drop bombs and they hit, it helps to turn off the laser by pushing the mfd button, so it can cool off quicker. Link to comment Share on other sites More sharing options...
Epiic_Penguin Posted July 17, 2022 Share Posted July 17, 2022 just wondering what the actual burn out time is supposed to be, cause i cant seem to get through a single BRM rocket pot without the laser burning out, even taking my time with many passes, laser set to AUTO. and when the laser does burn out. is there any way to fix it in flight? Link to comment Share on other sites More sharing options...
Dr_Pavelheer Posted July 17, 2022 Share Posted July 17, 2022 Are you on stable or beta? I don't know about stable but on beta this issue was solved months ago Link to comment Share on other sites More sharing options...
TheRussianBias Posted May 15, 2023 Share Posted May 15, 2023 mid 2023 and this is still an issue, was considering buying this after liking it so much with the trial but this still being an issue that happens almost every time i fly out, im prob not gonna get it until fixed, this plane is dependent on smart weaponry (which it has some of the best of in the game with the BRM rockets) and when you take away the ability to use 50% of that weaponry and only allow us to do pre-planned attacks it makes the plane almost unusable Link to comment Share on other sites More sharing options...
Dr_Pavelheer Posted May 18, 2023 Share Posted May 18, 2023 @TheRussianBias I haven't had any problems with laser burning out in the Jeff for a long time now, unless I want to designate for somebody else I keep it in AUTO and it just works Link to comment Share on other sites More sharing options...
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