Convexrook Posted January 31, 2022 Share Posted January 31, 2022 Currently there is a test in 3DMark that has to do with Mesh Shaders. This would be very nice for VR users especially if ED could implement this. Link to comment Share on other sites More sharing options...
St4rgun Posted January 31, 2022 Share Posted January 31, 2022 ED started the graphic engine rewrite process 4 years ago, so we just hope, that such a cutting edge technology as mesh shaders will come through to their new Vulkan implementation. Maybe in 5-10 years realistically. This tech is compatible with RTX 20xx and RTX 30xx cards and the new RX 6800 series AMD cards ONLY, so I have no hope that ED would integrate that in the near future. PC: 10700K | Gigabyte Z490 | Palit 3090 GamingPro | 32GB | Win10 HMD: HP Reverb G2 | OpenXR @ 120% | OpenXR Toolkit: exposure, brightness, saturation | DCS 2.9: DLAA with Sharpening 0.5 (no upscaling) Controllers: VKB Gunfighter MkIII base & 200 mm curved extension center mounted + TM F16 Grip / MCG Pro Grip | TM TFRP Link to comment Share on other sites More sharing options...
GrapeFruiT Posted February 26, 2022 Share Posted February 26, 2022 Any updates about this. @ Eagly dynamics, heard that you had already more than 70% completed of the rework. Is there any further progress? Link to comment Share on other sites More sharing options...
Recommended Posts