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The JU-88 will not engage allied ships with torpedoes


ac5
Go to solution Solved by Tarres,

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Since last update to STABLE version DCS 2.7.9.18080, or  maybe even before, the JU-88 will not engage allied ships with torpedoes.

I have tried with existing missions, new missions, all the airfields in blue, etc.

Either the Ju-88 circles around the allied ship until its fuel runs out, without launching the torpedoes, or it lands at an airfield also without launching the torpedoes. This used to work perfectly the last time I tried it, some months ago.

Bombing missions are OK, both against allied ships or land targets.

Am I doing something wrong? (.miz included).

If I am not doing something wrong, then ED, may I ask what is happening, as there is also this issue:

https://forums.eagle.ru/topic/291016-qf-37-aa-gun-not-firing-since-27816140/#comment-4868477

(QF 3.7 AA Gun not firing since 2.7.8.16140), also something I have experienced with said STABLE version DCS 2.7.9.18080...

Please advise.

 

 

Test-Ju88-Torpedoes.miz

Mainboard: ASUS Maximus X Hero Intel Z 370

CPU: Intel Core i7-8086K @ 4.0 GHz

Memory: 32GB Corsair Dominator Platinum DDR4-3000

Graphics Card: ASUS NVIDIA GeForce RTX 3080 10GB

Monitor ASUS PA 329 32" @ 4K

1 SSD Samsung 860 PRO 256 GB

1 SSD Samsung 860 PRO 4 TB

Windows 10 - 64 V. 2004

CH Pro combatstick, throttle and pedals

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5 hours ago, Tarres said:

The Ju-88 seems to be too close to the target.

I´ve tweaked the mission and the 88´s attack with their torpedoes and go RTB to designated aerodrome.

How far do you suggest it should be? I have moved it as far as almost the coast of Normandy, it still turns in circles without attacking. 

I even made another .miz from scratch in the Normandy map, here the airdromes are neutral, so the JU-88 does not attack, and simply lands on one of them.

Miz and screenshots included.

Would you be so kind and include your  tweaked mission in which the 88´s attack with their torpedoes and go RTB to designated aerodrome?

Screen_220203_173426.jpg

Screen_220203_173853.jpg

Test-Ju88-Torpedoes.miz Test-Ju88-Torpedoes-N.miz

Mainboard: ASUS Maximus X Hero Intel Z 370

CPU: Intel Core i7-8086K @ 4.0 GHz

Memory: 32GB Corsair Dominator Platinum DDR4-3000

Graphics Card: ASUS NVIDIA GeForce RTX 3080 10GB

Monitor ASUS PA 329 32" @ 4K

1 SSD Samsung 860 PRO 256 GB

1 SSD Samsung 860 PRO 4 TB

Windows 10 - 64 V. 2004

CH Pro combatstick, throttle and pedals

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Hello? Anybody? ED?

Mainboard: ASUS Maximus X Hero Intel Z 370

CPU: Intel Core i7-8086K @ 4.0 GHz

Memory: 32GB Corsair Dominator Platinum DDR4-3000

Graphics Card: ASUS NVIDIA GeForce RTX 3080 10GB

Monitor ASUS PA 329 32" @ 4K

1 SSD Samsung 860 PRO 256 GB

1 SSD Samsung 860 PRO 4 TB

Windows 10 - 64 V. 2004

CH Pro combatstick, throttle and pedals

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Ah, well, thank you very much, you have added a waypoint with the command "search and then engage in zone".. And so it works.

Though I am sure that I made such a mission some monts ago, before updating to the STABLE version DCS 2.7.9.18080,

or even a version before that, with simply the command "attack unit" and it used to work.

I would expect that adding the command "attack unit" in the ME would result in an attack to said unit, seems logical,

especially when the JU-88 is carrying torpedos and the unit is a ship, don't you think? .....

ED, any comments?

Mainboard: ASUS Maximus X Hero Intel Z 370

CPU: Intel Core i7-8086K @ 4.0 GHz

Memory: 32GB Corsair Dominator Platinum DDR4-3000

Graphics Card: ASUS NVIDIA GeForce RTX 3080 10GB

Monitor ASUS PA 329 32" @ 4K

1 SSD Samsung 860 PRO 256 GB

1 SSD Samsung 860 PRO 4 TB

Windows 10 - 64 V. 2004

CH Pro combatstick, throttle and pedals

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Hi OP.
Make sure to always provide groups at least one waypoint far enough away in order to not switch to the RTB task or group controllers dont perform well. Was easy to fix your miz and the Junkers dropped reliably.

 

___________________________________________________________________________

SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *

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OK, Indeed, so it works, the "attack unit"/"attack group" order is now on the WAYPOINT 1 and not on the Ju-88 itself, without waypoints.

My confusion was caused by the fact that formerly with simply the command "attack unit", without waypoints, it used to work.

Still it seems to me not logical, even a bug, that the ME allows to add the command "attack unit"/"attack group"

to a Ju-88 with TORPEDOES, without adding a waypoint, but resulting in NO attack to said unit, but only circling or RTB...

Even more so, because if one makes a BOMBING mission, with no waypoints whatsoever, as the one attached,

the JU-88 does what is supposed to do, as specified in the ME, namely bomb.....    

Test-Ju88-Bombing-no-Waypoint.miz

Mainboard: ASUS Maximus X Hero Intel Z 370

CPU: Intel Core i7-8086K @ 4.0 GHz

Memory: 32GB Corsair Dominator Platinum DDR4-3000

Graphics Card: ASUS NVIDIA GeForce RTX 3080 10GB

Monitor ASUS PA 329 32" @ 4K

1 SSD Samsung 860 PRO 256 GB

1 SSD Samsung 860 PRO 4 TB

Windows 10 - 64 V. 2004

CH Pro combatstick, throttle and pedals

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