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WW2 AI Dogfighting


MAD-MM

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Something is changed recently in AI behavior, can not get them to proper Dogfighting anymore. Seem's the AI is active avoiding the player, special Head On shooting is also gone on Ace Skill. Any suggestion what maybe can edit? Tryed so far CAP and Fightersweep and different Waypoint Actions.

But nothig was helpfull, the AI is flying defensive big circles around you.

jkljk.trk

Once you have tasted Flight, you will forever walk the Earth with your Eyes turned Skyward.

 

[sIGPIC][/sIGPIC]

9./JG27

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I can confirm that the AI seems more 'passive' and tries to 'avoid' a direct confrontation.

Specs:

Asus Z97 PRO Gamer, i7 4790K@4.6GHz, 4x8GB Kingston @2400MHz 11-13-14-32, Titan X, Creative X-Fi, 128+2x250GB SSDs, VPC T50 Throttle + G940, MFG Crosswinds, TrackIR 5 w/ pro clip, JetSeat, Win10 Pro 64-bit, Oculus Rift, 27"@1920x1080

 

Settings:

2.1.x - Textures:High Terrain:High Civ.Traffic:Off Water:High VisRan:Low Heatblur:High Shadows:High Res:1920x1080 RoC:1024 MSAA:4x AF:16x HDR:OFF DefS: ON GCI: ON DoF:Off Lens: OFF C/G:390m Trees:1500m R:max Gamma: 1.5

 

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  • 2 weeks later...

The AI was at least for me perfect doable to dogfight and a good Training. Never saw any UFO in DCS?  What we have now is hopefully not the new norm AI and only a BUG.

Would pretty sad even the ace AI is a soft washed mass compatible product to please all People without Dogfight experience.  

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Once you have tasted Flight, you will forever walk the Earth with your Eyes turned Skyward.

 

[sIGPIC][/sIGPIC]

9./JG27

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