captain_dalan Posted February 19, 2022 Posted February 19, 2022 Went to the Through the Inferno - Syria today, after almost a month of absence. Decided i had enough Phoenix practice in SP and try and see if i can use them online. It was a short session, no more then 2 hours long, but something peculiar happened. It seeps either the F-14 or the AI RIO Jester has its IFF capability compromised. First i was locked by a friendly F-14 with an AI RIO who only broke the lock after i called buddy spike. Somewhat later i followed a pair of contacts, a friendly Hornet (semi circle) and a hostile Su-33 (diamond). They merged and after the merge only a diamond was left. I locked it up in PD-STT and started burning towards him when someone started decaling F-14 buddy spike. Just then i passed the clouds and the TCS confirmed a Hornet. The lock was still a diamond and Jester never voiced a warning. A bit later on the second hop, i had a similar situation, with a couple of contacts in close proximity to each other, this time around 5-10 miles from each other. I locked the hostile in PD-STT again (locking specific contact), the lock remained a diamond, Jester remained silent. I didn't fire cause i didn't want to risk a friendly kill. The contacts merged and only the hostile survived. It proceeded to break my lock but i picked it up again some 15 miles from me. I fired a missile when the TCS zoomed in on him and turned out to be a friendly F-14. The poor guy most have screamed through his SRS (which i don't use) Buddy Spike over and over again. Fortunately i immediately broke the lock and the missile went dumb. I spent the rest of the mission staying away from sectors where blues were engaging reds. The missiles didn't give me much trouble. Has anyone experienced Something similar be it MP or SP? I've had a few cases of my radar locking up my own missiles and Jester declaring them friendly, but never a case when i manually locked a diamond and Jester not informing me i have lock on a friendly? Is Jester IFF-ing them incorrectly? Sorry, but no track, this was MP after all. Modules: FC3, Mirage 2000C, Harrier AV-8B NA, F-5, AJS-37 Viggen, F-14B, F-14A, Combined Arms, F/A-18C, F-16C, MiG-19P, F-86, MiG-15, FW-190A, Spitfire Mk IX, UH-1 Huey, Su-25, P-51PD, Caucasus map, Nevada map, Persian Gulf map, Marianas map, Syria Map, Super Carrier, Sinai map, Mosquito, P-51, AH-64 Apache, F4U Corsair, WWII Assets Pack
QuiGon Posted February 19, 2022 Posted February 19, 2022 (edited) 39 minutes ago, captain_dalan said: Went to the Through the Inferno - Syria today, after almost a month of absence. Decided i had enough Phoenix practice in SP and try and see if i can use them online. It was a short session, no more then 2 hours long, but something peculiar happened. It seeps either the F-14 or the AI RIO Jester has its IFF capability compromised. First i was locked by a friendly F-14 with an AI RIO who only broke the lock after i called buddy spike. Somewhat later i followed a pair of contacts, a friendly Hornet (semi circle) and a hostile Su-33 (diamond). They merged and after the merge only a diamond was left. I locked it up in PD-STT and started burning towards him when someone started decaling F-14 buddy spike. Just then i passed the clouds and the TCS confirmed a Hornet. The lock was still a diamond and Jester never voiced a warning. A bit later on the second hop, i had a similar situation, with a couple of contacts in close proximity to each other, this time around 5-10 miles from each other. I locked the hostile in PD-STT again (locking specific contact), the lock remained a diamond, Jester remained silent. I didn't fire cause i didn't want to risk a friendly kill. The contacts merged and only the hostile survived. It proceeded to break my lock but i picked it up again some 15 miles from me. I fired a missile when the TCS zoomed in on him and turned out to be a friendly F-14. The poor guy most have screamed through his SRS (which i don't use) Buddy Spike over and over again. Fortunately i immediately broke the lock and the missile went dumb. I spent the rest of the mission staying away from sectors where blues were engaging reds. The missiles didn't give me much trouble. Has anyone experienced Something similar be it MP or SP? I've had a few cases of my radar locking up my own missiles and Jester declaring them friendly, but never a case when i manually locked a diamond and Jester not informing me i have lock on a friendly? Is Jester IFF-ing them incorrectly? Sorry, but no track, this was MP after all. I guess you're coming from the Hornet, because you seem to think, that a diamond means hostile. This is not the case with the Tomcat! The diamond on the Tomcat HUD just indicates a radar lock, but says nothing about IFF! Edited February 19, 2022 by QuiGon Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
captain_dalan Posted February 19, 2022 Author Posted February 19, 2022 1 hour ago, QuiGon said: I guess you're coming from the Hornet, because you seem to think, that a diamond means hostile. This is not the case with the Tomcat! The diamond on the Tomcat HUD just indicates a radar lock, but says nothing about IFF! Nah, i'm not talking about the HUD, but the TID repeater. Modules: FC3, Mirage 2000C, Harrier AV-8B NA, F-5, AJS-37 Viggen, F-14B, F-14A, Combined Arms, F/A-18C, F-16C, MiG-19P, F-86, MiG-15, FW-190A, Spitfire Mk IX, UH-1 Huey, Su-25, P-51PD, Caucasus map, Nevada map, Persian Gulf map, Marianas map, Syria Map, Super Carrier, Sinai map, Mosquito, P-51, AH-64 Apache, F4U Corsair, WWII Assets Pack
draconus Posted February 19, 2022 Posted February 19, 2022 Were there Tomcats on both sides? Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
captain_dalan Posted February 20, 2022 Author Posted February 20, 2022 (edited) 13 hours ago, draconus said: Were there Tomcats on both sides? Just checked the tacview, no Tomcats on the red side, at least not during the duration i was there, F-4's, F-5's, MiG-25's, MiG-29's, Su-17's, Su-27's and Su-33's. Edited February 20, 2022 by captain_dalan Modules: FC3, Mirage 2000C, Harrier AV-8B NA, F-5, AJS-37 Viggen, F-14B, F-14A, Combined Arms, F/A-18C, F-16C, MiG-19P, F-86, MiG-15, FW-190A, Spitfire Mk IX, UH-1 Huey, Su-25, P-51PD, Caucasus map, Nevada map, Persian Gulf map, Marianas map, Syria Map, Super Carrier, Sinai map, Mosquito, P-51, AH-64 Apache, F4U Corsair, WWII Assets Pack
QuiGon Posted February 20, 2022 Posted February 20, 2022 16 hours ago, captain_dalan said: Nah, i'm not talking about the HUD, but the TID repeater. Oh, sorry, that wasn't clear from your post. Then it's a different matter of course. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
captain_dalan Posted February 20, 2022 Author Posted February 20, 2022 59 minutes ago, QuiGon said: Oh, sorry, that wasn't clear from your post. Then it's a different matter of course. My bad, should have been more specific. Modules: FC3, Mirage 2000C, Harrier AV-8B NA, F-5, AJS-37 Viggen, F-14B, F-14A, Combined Arms, F/A-18C, F-16C, MiG-19P, F-86, MiG-15, FW-190A, Spitfire Mk IX, UH-1 Huey, Su-25, P-51PD, Caucasus map, Nevada map, Persian Gulf map, Marianas map, Syria Map, Super Carrier, Sinai map, Mosquito, P-51, AH-64 Apache, F4U Corsair, WWII Assets Pack
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