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Any future plans on making the CPG pilot model less static?


sirrah

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Nothing too urgent or essential (it's "just" graphics), but I was just wondering; has anything been said/shared about plans to make the AI CPG pilot model less static?

I know there's still much to do and most of it is more important, but I noticed in Wags videos that the gunner doesn't move his head at all

Screenshot_20220305-092458_YouTube.jpg

The AI pilot and RIO movements in the Tomcat make them so very much "alive". It would be awesome to see something similar in the Apache.

Any future plans for this?

 

 

 


Edited by sirrah
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27 minutes ago, giullep said:

It's on wip said ED

Great! Thanks 😀

System specs:

 

i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU

HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM

 

~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH

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On 3/5/2022 at 7:44 PM, MertTunç said:

I hope they can finish it before release 

Definitely before release, but not Early Access 🤣 

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On 3/5/2022 at 3:56 PM, Stackhouse said:

One of the things I notice is that George is always just glued looking straight forwards. Are there any active plans to have George look out the canopy or look down at the TEDAC? Especially as he is cueing weapons with the IHADDS?

Literally two posts above yours is the answer....

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

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"One of the things I notice is that George is always just glued looking straight forwards. Are there any active plans to have George look out the canopy or look down at the TEDAC? Especially as he is cueing weapons with the IHADDS?"

This ought to be no question, but a given of a high level cockpit simulation! 🧐

I also have noticed the annoyingly static helmet/body of Georgie Porgie at once, it's a kind of 1997 low level style.

The cockpit unfortunately is an incomplete simulation till this day. The EA release without proper helmet/body movement would become very iffy - IMHO.

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