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noob question, lantirn help needed, is a dual stage trigger necessary? anyway to show QWP?


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Posted

i been getting into the lantirn recently

i had a hard time designating a target.

i later found out i wasn't in air to ground mode..

but i like to ask if a dual stage trigger necessary to designate a target, or can i just map a button for "Lantirn Full action"?

also, when cycling through QWP, is there anyway the VDI show which QWP that i am slaving the Lantirn to?

find me on steam! username: Hannibal_A101A

http://steamcommunity.com/profiles/76561197969447179

Posted
1 minute ago, hannibal said:

but i like to ask if a dual stage trigger necessary to designate a target, or can i just map a button for "Lantirn Full action"?

Whatever physical trigger you have these are still separate bindings - so no, you don't need one.

QWP info should be in the middle bottom after selection then it changes to show operation modes.

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Posted

ok guys! that help alot

last night i was able to send a gbu16 via lase.

found my process as

1) find target on screen by slewing around

2)designate (i think the first instance will save this point in lantirn, but camera still moves along with plane)

3) press area track or point track (to keep camera locked on the target and stop the camera from moving with plane)

4)refine the targeting a little bit more by slewing (since camera now stays where it is)

5) press area track or point track again (i NEVER got to see point track to go on)

6) designate AGAIN with refine adjustment

7) lase target and work with bombs

8)un-designate when done (like target destroyed)

 

If someone can share anymore tips to be more efficient, please share

 

find me on steam! username: Hannibal_A101A

http://steamcommunity.com/profiles/76561197969447179

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