Dogmanbird Posted April 7, 2022 Share Posted April 7, 2022 5 hours ago, Sr. said: Wow again... Just determined the best benefit of using the shake reduction set to 100% (at least if you're NOT using MR) is the gun reticle through the Pilot monocle is rock solid! Score one for targeting/shooting accuracy! Do you notice any extra lag from your joystick etc? I find it nearly doubles the latency when set to higher values, which is a bit of a pain in the choppers Link to comment Share on other sites More sharing options...
Nightstorm Posted April 7, 2022 Share Posted April 7, 2022 (edited) 44 minutes ago, Sr. said: Got a simple to follow how to? How To: Process Lasso – Simple DCS World Tuning Thud's VR4DCS These are the settings that I have from following the tutorial I read some time ago. You'll have to identify which cores are the performance cores for your CPU. That's accomplished in BIOS usually. The 0-1/16-17 were my performance cores that run at 4.5GHz. I added 8-9 today and verified with MSI Afterburner that it's indeed using all three of those cores and six threads. And the increase I mentioned. In effect, DCS received a 50% increase in CPU power. Edited April 7, 2022 by Nightstorm 1 Link to comment Share on other sites More sharing options...
Hammer1-1 Posted April 7, 2022 Share Posted April 7, 2022 (edited) I wouldnt recommend Process Lasso on Windows 11, putting that one out there right now. Just having it installed without any tweaks whatsoever made life miserable when trying to run MSFS2020 and other software. Dont bother blaming user error; been using it for a few years now. Edited April 7, 2022 by Hammer1-1 2 Intel 13900k @ 5.8ghz | 64gb GSkill Trident Z | MSI z790 Meg ACE| Zotac RTX4090 | Asus 1000w psu | Slaw RX Viper 2 pedals | VKB Gunfighter Mk3 MCE Ultimate + STECS/ Virpil MongoosT50+ MongoosT50CM | K-51 Collective + custom AH64D TEDAC | HP Reverb G2 | Windows 11 Pro | |Samsung Odyssey G9 | Next Level Racing Flight Seat Pro The Boeing MQ-25A Sting Ray = Dirt Devil with wings My wallpaper and skins Link to comment Share on other sites More sharing options...
nikoel Posted April 7, 2022 Author Share Posted April 7, 2022 (edited) 1 hour ago, pastranario3 said: Well I have realized that: 100% Steamvr is equivalent to 2204x2160 and 100% of OpenXR is 3152x3080 (which would be equivalent to 204% of steamvr). So 100% steamvr (2204x2160) would be 45% openxr (2112x2068). Under this calculation when putting openxr at 100% if there is an improvement because with steamvr at 204% the stuttering is great. Therefore if there is a performance improvement in openxr, now I have another problem is that the rear projection does not work very well in openxr since the propellers of the wwii planes generate artifacts and image displacement in that area, too much that they cannot be use, in the rest of the planes openxr is the way. HP REVERB G1 G1 users are wondering why their headsets are showing 2160 x 2160 in SteamVR at 100%. Whilst G2 is around 3160 x 3090 - ish My understanding is that the early high res WMR headsets like the G1 reported their resolutions differently to SteamVR. It was a lot lower! This was to get good performance on the CPUs GPUs of that era... you still benefited from the lesser screen door effect and sharpness (like running a G2 at 50%) but were able to run them. It was still miles ahead of what the competition was offering and everyone was none-the-wiser Regardless; the laws of physics do not change. If you want the "native" image that accounts for lens distortion you want to run your headset at 140% of the panel resolution. You can lower this slider, or pump it higher to your hearts desire. However this is what engineers at HP, Valve, Microsoft and OpenXR have envisioned to be the resolution to aim for Edited April 7, 2022 by nikoel Link to comment Share on other sites More sharing options...
Sr. Posted April 7, 2022 Share Posted April 7, 2022 14 minutes ago, Dogmanbird said: Do you notice any extra lag from your joystick etc? I find it nearly doubles the latency when set to higher values, which is a bit of a pain in the choppers Hadn't noticed, but I think I've seen that it can throw off the pnvs alignment. I've taken it down to 40% since Ryzen 7 5800X3D | 64GB DDR4 3600| MSI RTX 4080 16GB Ventus 3X OC | Samsung 970 Evo 2TB NVME | HP Reverb G2 | DIY Head Tracker Cap | Logitech X-56 throttle | VKB NXT Premium | Win 11 "Any sufficiently advanced technology is indistinguishable from magic." --Arthur C Clark Link to comment Share on other sites More sharing options...
nikoel Posted April 7, 2022 Author Share Posted April 7, 2022 (edited) There is an experimental version of OpenKneeboard, which has the same peculiar installation instructions as OpenXR did when we first started; fortunately also with the same much better results once you're through the jungle Have a go! https://discord.gg/NUGnurg9 look at the pins Edited April 7, 2022 by nikoel Link to comment Share on other sites More sharing options...
Hammer1-1 Posted April 7, 2022 Share Posted April 7, 2022 (edited) I just noticed its hard to record to StreamLabs Desktop without SteamVR....so much for streaming. Edited April 7, 2022 by Hammer1-1 Intel 13900k @ 5.8ghz | 64gb GSkill Trident Z | MSI z790 Meg ACE| Zotac RTX4090 | Asus 1000w psu | Slaw RX Viper 2 pedals | VKB Gunfighter Mk3 MCE Ultimate + STECS/ Virpil MongoosT50+ MongoosT50CM | K-51 Collective + custom AH64D TEDAC | HP Reverb G2 | Windows 11 Pro | |Samsung Odyssey G9 | Next Level Racing Flight Seat Pro The Boeing MQ-25A Sting Ray = Dirt Devil with wings My wallpaper and skins Link to comment Share on other sites More sharing options...
oz555 Posted April 7, 2022 Share Posted April 7, 2022 (edited) Is this a workaround to get VRK working? If not, is there a way to get VRK running without Steam VR. Asking for a mate. Edited April 7, 2022 by oz555 Asus Z790 PLUS WIFI D4, 13700K RTX 4090 FE, M2. HP Reverb G2. Link to comment Share on other sites More sharing options...
Lt_Jaeger Posted April 7, 2022 Share Posted April 7, 2022 26 minutes ago, oz555 said: Is this a workaround to get VRK working? If not, is there a way to get VRK running without Steam VR. Asking for a mate. Nah, VRK doesn't work in OpenXR which is a bummer. This is basically a new VR kneeboard and not yet (my opinion) at a level of VRK, but it's developing fast. Link to comment Share on other sites More sharing options...
speed-of-heat Posted April 7, 2022 Share Posted April 7, 2022 34 minutes ago, oz555 said: Is this a workaround to get VRK working? If not, is there a way to get VRK running without Steam VR. Asking for a mate. Try getting your mate to read the first post... 2 SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO Link to comment Share on other sites More sharing options...
chichowalker Posted April 7, 2022 Share Posted April 7, 2022 During last night liberation mission I tested Openkneeboard alpha release for OpenXR. It worked very nice. No performance lost comparing with VRK and it worked perfectly nice during all mission. Very good job from the developers. 1 Link to comment Share on other sites More sharing options...
Ready Posted April 7, 2022 Share Posted April 7, 2022 5 hours ago, Nightstorm said: How To: Process Lasso – Simple DCS World Tuning Thud's VR4DCS These are the settings that I have from following the tutorial I read some time ago. You'll have to identify which cores are the performance cores for your CPU. That's accomplished in BIOS usually. The 0-1/16-17 were my performance cores that run at 4.5GHz. I added 8-9 today and verified with MSI Afterburner that it's indeed using all three of those cores and six threads. And the increase I mentioned. In effect, DCS received a 50% increase in CPU power. Great! Am already using this for my 2 cores. Will add the third to see what it does and hopefully it pulls me out of my current Multiplayer stutter-techno-party back into the daylight. I fly an A-10C II in VR and post my DCS journey on | Subscribe to my DCS A-10C channel Come check out the 132nd Virtual Wing | My 4090 VR Performance Optimization SYSTEM SPECS: Ryzen 7 5800X3D, RTX4090, Varjo Aero, VKB Gunfigher MKIII MCG Ultimate with 10cm extension,VPC MongoosT-50CM3 Throttle, VPC Control Panel #2, TM TPR Rudders. 64GB RAM, W10, Gametrix Jetseat, PointCTRL (currently broken), OpenKneeboard, Wacom Intuos. Link to comment Share on other sites More sharing options...
ironeagles.flight Posted April 7, 2022 Share Posted April 7, 2022 Hey guys it has probably already been discussed, but I haven't seen it really in 46 Pages, sorry. :D My Problem on my G2 is that the OpenXR Toolkit OSD I am used to from MSFS2020 is somewhere way up in the left eye corner in DCS. That makes it nearly impossible to access any of the features like NIS FRS and so on. Does anyone have a clue how to fix this? Version OCXR_WMR_ACC_v0.6.3 Cheers IronEagle Follow me on YouTube ironeagles.flight Link to comment Share on other sites More sharing options...
Baldrick33 Posted April 7, 2022 Share Posted April 7, 2022 5 hours ago, nikoel said: G1 users are wondering why their headsets are showing 2160 x 2160 in SteamVR at 100%. Whilst G2 is around 3160 x 3090 - ish My understanding is that the early high res WMR headsets like the G1 reported their resolutions differently to SteamVR. It was a lot lower! This was to get good performance on the CPUs GPUs of that era... you still benefited from the lesser screen door effect and sharpness (like running a G2 at 50%) but were able to run them. It was still miles ahead of what the competition was offering and everyone was none-the-wiser Regardless; the laws of physics do not change. If you want the "native" image that accounts for lens distortion you want to run your headset at 140% of the panel resolution. You can lower this slider, or pump it higher to your hearts desire. However this is what engineers at HP, Valve, Microsoft and OpenXR have envisioned to be the resolution to aim for You are right in that the early settings for G1s were set low in SteamVR. The "magic" figure was 188% to get native 2160x2160 resolution. Later SteamVR was updated and 100% was 2160x2160 or thereabouts as is now. My understanding was the G2 has different lenses that by design need the uplift you describe to get the optimum image. Having had both G1 and G2 in my experience running at the higher resolution benefited the G2 much greater at the cost of course of performance. I believe although they have similar res panels by design the G2 is optimised to run at the higher resolution as reflected in SteamVR 100% figures. Running a G2 at 50% was less clear than a G1 at 100% although much the same resolution settings in SteamVR. That is why I ended up keeping the G1 as a PC upgrade is some way away! 1 AMD 5800X3D · MSI 4080 · Asus ROG Strix B550 Gaming · HP Reverb Pro · 1Tb M.2 NVMe, 32Gb Corsair Vengence 3600MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · VIRPIL T-50CM3 Base, Alpha Prime R. VIRPIL VPC Rotor TCS Base. JetSeat Link to comment Share on other sites More sharing options...
oz555 Posted April 7, 2022 Share Posted April 7, 2022 2 hours ago, speed-of-heat said: Try getting your mate to read the first post... How would that help him? VRK is not mentioned in the first post. Asus Z790 PLUS WIFI D4, 13700K RTX 4090 FE, M2. HP Reverb G2. Link to comment Share on other sites More sharing options...
nikoel Posted April 7, 2022 Author Share Posted April 7, 2022 36 minutes ago, Baldrick33 said: You are right in that the early settings for G1s were set low in SteamVR. The "magic" figure was 188% to get native 2160x2160 resolution. Later SteamVR was updated and 100% was 2160x2160 or thereabouts as is now. My understanding was the G2 has different lenses that by design need the uplift you describe to get the optimum image. Having had both G1 and G2 in my experience running at the higher resolution benefited the G2 much greater at the cost of course of performance. I believe although they have similar res panels by design the G2 is optimised to run at the higher resolution as reflected in SteamVR 100% figures. Running a G2 at 50% was less clear than a G1 at 100% although much the same resolution settings in SteamVR. That is why I ended up keeping the G1 as a PC upgrade is some way away! Interesting. Thanks for the extra info! Link to comment Share on other sites More sharing options...
Dogmanbird Posted April 7, 2022 Share Posted April 7, 2022 (edited) I'm presently getting a 3.3gig open beta update on steam, which must have been released some time today? Has anyone tried it with the mods? Edit - the version is 2.7.11.22211 Edited April 7, 2022 by Dogmanbird Link to comment Share on other sites More sharing options...
speed-of-heat Posted April 7, 2022 Share Posted April 7, 2022 works on the latest version direct from ed ... SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO Link to comment Share on other sites More sharing options...
Dogmanbird Posted April 7, 2022 Share Posted April 7, 2022 yes, seems to be working fine here (so far so good) Link to comment Share on other sites More sharing options...
freehand Posted April 7, 2022 Share Posted April 7, 2022 (edited) 12 hours ago, Sr. said: Got a simple to follow how to? You can do CPU affinity with a batch file starting DCS. And many other ways. Edited April 7, 2022 by freehand Link to comment Share on other sites More sharing options...
Dogmanbird Posted April 7, 2022 Share Posted April 7, 2022 (edited) lol, now we've got extra clarity, i've just noticed the guy sitting at a desk in tent (ammo/fuel?) is looking at a stick mag poster (woman bending over) excuse me if this is old news Edited April 7, 2022 by Dogmanbird 2 Link to comment Share on other sites More sharing options...
Nodak Posted April 7, 2022 Share Posted April 7, 2022 6 hours ago, ironeagles.flight said: Hey guys it has probably already been discussed, but I haven't seen it really in 46 Pages, sorry. My Problem on my G2 is that the OpenXR Toolkit OSD I am used to from MSFS2020 is somewhere way up in the left eye corner in DCS. That makes it nearly impossible to access any of the features like NIS FRS and so on. Does anyone have a clue how to fix this? Version OCXR_WMR_ACC_v0.6.3 Cheers IronEagle Get the latest tool kit, on the last page is a reset option, once you reset it should be OK. Link to comment Share on other sites More sharing options...
ironeagles.flight Posted April 7, 2022 Share Posted April 7, 2022 vor 31 Minuten schrieb Nodak: Get the latest tool kit, on the last page is a reset option, once you reset it should be OK. How to get there if you cannot see the OSD at all? Follow me on YouTube ironeagles.flight Link to comment Share on other sites More sharing options...
plaiskool Posted April 7, 2022 Share Posted April 7, 2022 Wow my view is all AFU i feel like i'm in 2D world, very strange, i need to find a fix. Link to comment Share on other sites More sharing options...
markturner1960 Posted April 7, 2022 Share Posted April 7, 2022 I just tried it with MSAA off and running at 150%, with MR off as well, seems really nice for me....going to keep this for a while and do some testing....... System specs: PC1 :Scan 3XS Ryzen 5900X, 64GB Corsair veng DDR4 3600, EVGA GTX 3090 Win 10, Quest Pro, Samsung Odyssey G9 Neo monitor. Tir5. PC2 ( Helo) Scan 3XS Intel 9900 K, 32 GB Ram, 2080Ti, 50 inch Phillips monitor F/A-18C: Rhino FFB base TianHang F16 grip, Winwing MP 1, F-18 throttle, TO & Combat panels, MFG crosswind & DFB Aces seat Viper: WinWing MFSSB base with F-16 grip, Winwing F-16 throttle, plus Vipergear ICP. MFG crosswind rudders. Helo ( Apache) set up: Virpil collective with AH64D grip, Cyclic : Virpil CM3 base & TM F18 grip, MFG crosswind rudders, Total controls AH64 MFD's, TEDAC Unit. Link to comment Share on other sites More sharing options...
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