Raven (Elysian Angel) Posted March 30, 2022 Author Share Posted March 30, 2022 Still persists in DCS 2.7.11.22041 1 Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Gigabyte RX6900XT | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | HP Reverb G2 Pro Flight Trainer Puma | VIRPIL MT-50CM2+3 base / CM2 x2 grip with 200 mm S-curve extension + CM3 throttle + CP2/3 + FSSB R3L + VPC Rotor TCS Plus base with SharKa-50 grip mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS "HIGH" preset Link to comment Share on other sites More sharing options...
zildac Posted March 30, 2022 Share Posted March 30, 2022 1 12900KF | Maximus Hero Z690 | ASUS 4090 TUF OC | 64GB DDR5 5200 | DCS on 2TB NVMe | WarBRD+Warthog Stick | CM3 | TM TPR's | Varjo Aero Link to comment Share on other sites More sharing options...
MarcT-NL Posted March 30, 2022 Share Posted March 30, 2022 They actually didn't fix this... we are not getting through to ED. 4 Link to comment Share on other sites More sharing options...
Gripen 4-1 Posted March 30, 2022 Share Posted March 30, 2022 +1 it sucks 3 SYS: MSI MPG X570 Gaming Edge Wifi || Ryzen 5900x || Gainward RTX4090 || 2x16 Gb Crucial Ballistix RGB 3200@3800 || XPG Core Reactor 850 Watt PSU || Kingston Fury 2 TB NVME SSD || WD SN850 1TB NVME || 1 x 500 GB Crucial MX300 SATA SSD || 2 x HDD 3TB || Thrustmaster F-16 & F-18 Stick on Virpil War BRD Bases || WinWing Orion2 F-16EX Viper Throttle Combo || WinWing Orion2 F/A-18 Hornet Throttle Combo (With Finger Lift) || WinWing Takeoff Panel II MFG Crosswind Pedals w. Damper || 3 x Thrustmaster Cougar MFD || Multipurpose UFC || Wheel Stand Pro II VR: HP Reverb G2 Link to comment Share on other sites More sharing options...
Goofy12 Posted March 30, 2022 Share Posted March 30, 2022 Surely this problem is more important than an update in one of the aircraft modules?!? Please fix it, its very annoying. 2 Link to comment Share on other sites More sharing options...
Gryzor Posted March 30, 2022 Share Posted March 30, 2022 Meanwhile any fix by lua or cfg file editing?? Link to comment Share on other sites More sharing options...
Japo32 Posted March 30, 2022 Share Posted March 30, 2022 yes... still the problem persists. 1 Link to comment Share on other sites More sharing options...
MarcT-NL Posted March 31, 2022 Share Posted March 31, 2022 On 3/22/2022 at 11:44 PM, BIGNEWY said: reported to the team, I will speak with the VR dev's in the morning. thanks Hi. Sorry to ask, but what did the VR dev's say ? The universe is a bit disappointed that this wasn't fixed in last bugfix. 1 Link to comment Share on other sites More sharing options...
Gretsch_Man Posted March 31, 2022 Share Posted March 31, 2022 Yep, the problem is still there. It's quite annoying. 1 Link to comment Share on other sites More sharing options...
Paul_Exotic Posted April 1, 2022 Share Posted April 1, 2022 +1 Link to comment Share on other sites More sharing options...
Scoggs Posted April 1, 2022 Share Posted April 1, 2022 Can confirm this still happens after the patch from the other day. Extremely distracting at night since I can only ever put it to the corner of my FOV and is extremely bright compared to everything else. Please fix this soon ED! 3 My SpecsAsus Maximus Hero IX Z270 i7 7700k @ 4.7GHz 32GB G.SKILL TridentZ 3700MHz DDR4 EVGA RTX 2080Ti Samsung 960 Evo 1TB M.2 NVME SSD EVGA SuperNOVA 1200 P2 Acer XB270HU 144Hz @ 1440p (IPS) Valve Index OOOOhhh, I wish I had the Alpha of a Hornet! Link to comment Share on other sites More sharing options...
edmuss Posted April 2, 2022 Share Posted April 2, 2022 (edited) 17 hours ago, Scoggs said: Can confirm this still happens after the patch from the other day. Extremely distracting at night since I can only ever put it to the corner of my FOV and is extremely bright compared to everything else. Please fix this soon ED! As annoying as it is that the bug hadn't been fixed it is possible to get it out of your sightline. Ensure that you use vr mouse and it's slaved to your head movements. Set the mouse to the middle of your FOV and bind mouse clicks & wheel to hotas buttons. Right click the hotas to make it active and click the control you want, guiding the cursor with your head. Once you've clicked the control, look as far away outside of your FOV as you can and hold it there for a couple of seconds. The mouse cursor will time out and get stuck in the same position. Now resume flying, next time you right click on the hotas the cursor will reappear in the middle of your FOV where you initially set it. A minor buggeration but it does effectively get get it out of your sightline Edited April 2, 2022 by edmuss 1 Ryzen7 7800X3D / RTX3080ti / 64GB DDR5 4800 / Varjo Aero / Leap Motion / Kinect Headtracking TM 28" Warthog Deltasim Hotas / DIY Pendular Rudders / DIY Cyclic Maglock Trimmer / DIY Abris / TM TX 599 evo wheel / TM T3PA pro / DIY 7+1+Sequential Shifter / DIY Handbrake / Cobra Clubman Seat Shoehorned into a 43" x 43" cupboard. Link to comment Share on other sites More sharing options...
St4rgun Posted April 3, 2022 Share Posted April 3, 2022 (edited) On 4/2/2022 at 8:39 AM, edmuss said: As annoying as it is that the bug hadn't been fixed it is possible to get it out of your sightline. Ensure that you use vr mouse and it's slaved to your head movements. Set the mouse to the middle of your FOV and bind mouse clicks & wheel to hotas buttons. Right click the hotas to make it active and click the control you want, guiding the cursor with your head. Once you've clicked the control, look as far away outside of your FOV as you can and hold it there for a couple of seconds. The mouse cursor will time out and get stuck in the same position. Now resume flying, next time you right click on the hotas the cursor will reappear in the middle of your FOV where you initially set it. A minor buggeration but it does effectively get get it out of your sightline Phew... Nice idea. The only problem is I think it's longer for me to read all these instructions than having the devs change a variable back to the previous value to solve the issue. I don't think that this bug can't be solved in max 2 minutes. Very annoying indeed. Edited April 3, 2022 by St4rgun PC: 10700K | Gigabyte Z490 | Palit 3090 GamingPro | 32GB | Win10 HMD: HP Reverb G2 | OpenXR @ 120% | OpenXR Toolkit: exposure, brightness, saturation | DCS 2.9: DLAA with Sharpening 0.5 (no upscaling) Controllers: VKB Gunfighter MkIII base & 200 mm curved extension center mounted + TM F16 Grip / MCG Pro Grip | TM TFRP Link to comment Share on other sites More sharing options...
oz555 Posted April 5, 2022 Share Posted April 5, 2022 (edited) Looks like they've tried to improve the functionality by allowing a re-centre of the mouse with a button click in "use mouse" mode as described above. Problem created is that it doesn't disappear. In VR head locked mode before you could make the cross disappear with a button click, now we're stuck with it always on. We are still unable to interact with the comms menu using head movement in "use mouse" mode yet we can with the head locked mode. We've been asking for this to be fixed since 2016. Edited April 5, 2022 by oz555 Asus Z790 PLUS WIFI D4, 13700K RTX 4090 FE, M2. HP Reverb G2. Link to comment Share on other sites More sharing options...
Japo32 Posted April 6, 2022 Share Posted April 6, 2022 Did someone checkout if the cursor not hidding is still there? There is nothing in todays patch related: DCS 2.7.11.22211 Open Beta (digitalcombatsimulator.com) Link to comment Share on other sites More sharing options...
Colmillo Posted April 6, 2022 Share Posted April 6, 2022 (edited) Right, the problem persist with today's update. Edited April 6, 2022 by Colmillo 1 1 [sIGPIC][/sIGPIC] Intel(R) Core(TM) i9-10900KF CPU @ 3.70GHz 3.70 GHz ROG STRIX Z490-E GAMING RAM 128 M.2*2 2T total SSD*3 2.5T total GeForce RTX 3090 Orion2 HOTAS F-16EX Saitek Pro Rudder Link to comment Share on other sites More sharing options...
dburne Posted April 6, 2022 Share Posted April 6, 2022 Yep issue is still there after today's hotfix. Maybe in next official update... Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero| Link to comment Share on other sites More sharing options...
despinoza Posted April 6, 2022 Share Posted April 6, 2022 so annoying Ryzen 3700x - 2080ti - 16GB 3200 - 500G SSD - OCULUS RIFT S Link to comment Share on other sites More sharing options...
zildac Posted April 6, 2022 Share Posted April 6, 2022 It's somewhat disappointing, given it can't be that complex to regress/fix.... 12900KF | Maximus Hero Z690 | ASUS 4090 TUF OC | 64GB DDR5 5200 | DCS on 2TB NVMe | WarBRD+Warthog Stick | CM3 | TM TPR's | Varjo Aero Link to comment Share on other sites More sharing options...
Jim Bob Posted April 7, 2022 Share Posted April 7, 2022 This is doing my head in! I only recently returned to DCS after a year away and already I'm annoyed by the introduction of something which I never experienced in previous versions! There must be a way of fixing this at least temporarily by editing a cfg or lua file somewhere? Link to comment Share on other sites More sharing options...
Goofy12 Posted April 7, 2022 Share Posted April 7, 2022 Wrong priorities in my opinion, focussing more on fixing newly released modules i.o. bugs that encompass the entire game-play. (I do love the Apache btw, great module, well done ED) Link to comment Share on other sites More sharing options...
St4rgun Posted April 8, 2022 Share Posted April 8, 2022 Now this issue inherits to the stable version as well. Nice. Unbelievable that is has not been eliminated in the last hotfix (2.7.11.22211). PC: 10700K | Gigabyte Z490 | Palit 3090 GamingPro | 32GB | Win10 HMD: HP Reverb G2 | OpenXR @ 120% | OpenXR Toolkit: exposure, brightness, saturation | DCS 2.9: DLAA with Sharpening 0.5 (no upscaling) Controllers: VKB Gunfighter MkIII base & 200 mm curved extension center mounted + TM F16 Grip / MCG Pro Grip | TM TFRP Link to comment Share on other sites More sharing options...
Tom Kazansky Posted April 8, 2022 Share Posted April 8, 2022 9 minutes ago, St4rgun said: Now this issue inherits to the stable version as well. Nice. Unbelievable that is has not been eliminated in the last hotfix (2.7.11.22211). Right now I'm downloading stable version... I very much hope ED does fix this in stable (and OB) before updating the OB only, which would mean that we stable users suffer from this bug for weeks or months. Link to comment Share on other sites More sharing options...
unlikely_spider Posted April 8, 2022 Share Posted April 8, 2022 35 minutes ago, Tom Kazansky said: Right now I'm downloading stable version... I very much hope ED does fix this in stable (and OB) before updating the OB only, which would mean that we stable users suffer from this bug for weeks or months. I think you're in for a disappointment... 3 Modules: Wright Flyer, Spruce Goose, Voyager 1 Link to comment Share on other sites More sharing options...
dburne Posted April 8, 2022 Share Posted April 8, 2022 Perhaps the percentage of VR users is still very low as compared to 2d users and does not get as much attention in the priority list as other bug fixes. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero| Link to comment Share on other sites More sharing options...
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