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Game 3D froze while playing (but I could still move ingame cursor/kill app, xp)


RvEYoda

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Well i was flying MP with =RvE=Tito ( he was hosting ), and all of a

sudden my game just froze. I was speaking to Tito while this happened,

we had just gunned some trucks.

 

What happened is that suddenly my game just froze. No error message or anything, just plain freeze.

I could still communicate with tito, I could also still move the cursor in the game (!?) in the pit,

although it didnot do anything. The ingame sound was still working sound, but allthe 3d graphics

were just frozen.

 

I was able to ctl alt del and just kill the DCS.exe application.

There was no .crash file created, and the Error.log shows this :

Error running Config/autoexec.cfg: cannot open Config/autoexec.cfg: No such file or directory
2008-12-14 16:21 V808201900
World::LoadPlugins: Loaded plugin module CockpitBase.dll
Dispatcher: initial random seed = 8236406
Dispatcher: apply random seed = 8236406
Cosmos: Mission date assigned - Year:2009, Month:6, Day:1
loaded from mission Scripts/World/GPS_GNSS.lua
Map objects for beacon site Потийский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Сухумский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Тарханкутский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Железный Рог NOT FOUND! Ojbects created.
Map objects for beacon site Мыс Херсонесский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Анапский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Айтодорский NOT FOUND! Ojbects created.
Map objects for beacon site Батумский NOT FOUND! Ojbects created.
Map objects for beacon site Мыс Фонарь NOT FOUND! Ojbects created.
Map objects for beacon site Мыс Евпаторийский NOT FOUND! Ojbects created.
Map objects for beacon site Ялта NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Кыз-Аул NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Кодошский NOT FOUND! Ojbects created.
ComplexTask::open_state(). Precached tasks data loading.
ComplexTask::load_task_data(). "Follow_Line" task data loaded.
ComplexTask::load_task_data(). "Follow_Vector" task data loaded.
ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded.
ComplexTask::load_task_data(). "Approach" task data loaded.
ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded.
ComplexTask::load_task_data(). "Rocket_Attack" task data loaded.
ComplexTask::load_task_data(). "Level_Bombing" task data loaded.
ComplexTask::load_task_data(). "Dive_Bombing" task data loaded.
ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded.
ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded.
WARNING: multiple connectors "smoke" in model ".\Bazar\Terrain\Structures\High\TEC_A.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "RED_BEACON" in model "KA-50"
WARNING: multiple connectors "Gun_point" in model "KA-50"
WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50"
WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50"
WARNING: multiple connectors "WHITE_LIGHT" in model "KA-50"
WARNING: multiple connectors "RED_BEACON" in model "KA-50"
WARNING: multiple connectors "GREEN_LIGHT" in model "KA-50"
WARNING: multiple connectors "RED_LIGHT" in model "KA-50"
WARNING: multiple connectors "Gun_point" in model "KA-50"
WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50"
WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50"
WARNING: multiple connectors "WHITE_LIGHT" in model "KA-50"
WARNING: multiple connectors "RED_BEACON" in model "KA-50"
WARNING: multiple connectors "GREEN_LIGHT" in model "KA-50"
WARNING: multiple connectors "RED_LIGHT" in model "KA-50"
WARNING: multiple connectors "Gun_point" in model "KA-50"
WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50"
WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50"
HELIPAD + New Static Object has no ATC communicator!
EagleFM initialize time .. 496.194587
Chunk is not present: ABRIS/Options.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Options.lua
Chunk is not present: ABRIS/Database/NAVIGATION.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/NAVIGATION.lua
Chunk is not present: ABRIS/Database/ROUTES.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ROUTES.lua
Chunk is not present: ABRIS/Database/ADDITIONAL.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ADDITIONAL.lua
ABRIS load default failed Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ADDITIONAL.lua
Chunk is not present: ABRIS/Loader/NAVIGATION.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/NAVIGATION.lua
Chunk is not present: ABRIS/Loader/ROUTES.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ROUTES.lua
Chunk is not present: ABRIS/Loader/ADDITIONAL.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua
ABRIS load default failed Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua
Cockpit::avDevice::link_all: no such device in hash - 'ARCADE'
Cockpit::avDevice::link_all: no such device in hash - 'PADLOCK'
Cockpit::avDevice::link_all: no such device in hash - 'MRP'
Cockpit::avDevice::link_all: no such device in hash - 'ARCADE'
Cockpit::avDevice::link_all: no such device in hash - 'ARCADE'
Cockpit::avDevice::link_all: no such device in hash - 'PADLOCK'
Cockpit::avDevice::link_all: no such device in hash - 'MRP'
Cockpit::avDevice::link_all: no such device in hash - 'MRP'
loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua
Cockpit: ccClickable.cpp. Custom data unavailable
cockpit initialize time .. 5294.650189
loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua
cockpit post initialize ..75.642023
Received stop gun fire (-1) at 865.383000
Received stop gun fire (-1) at 874.173000
Received stop gun fire (-1) at 1100.107000
Received stop gun fire (-1) at 1123.961000
Received stop gun fire (-1) at 1126.890000
Received stop gun fire (-1) at 1129.495000
Received stop gun fire (-1) at 1132.514000

PC Configuration

 

 

1. CPU: E8400

2. Motherboard: xfx 790i ultra sli

3. 4 gig (memtest86+ tested)

4. HD4870 w. Cat 8.11 (also tried 8.12 with same result)

5. no CD/DVD drive at all ;)

6. dsl 20/3 mbit

7. cougar fssb r2 w. ch pedals

8. xp sp3

9. DirectX version : DirectX 9.0c (4.09.0000.0904)

 

 

System.log :

 


SoundManager: Starting...
SoundManager: DirectSoundEnumerate
DXMixer  Primary Sound Driver : Starting...
DXMixer  Primary Sound Driver : Start succeeded
DXMixer  Realtek HD Audio output : Starting...
DXMixer  Realtek HD Audio output : Start succeeded
DXMixer  ATI HD Audio rear output : Starting...
DXMixer  ATI HD Audio rear output : Start succeeded
SoundManager: DirectSoundCaptureEnumerate
DXCapturer  Primary Sound Capture Driver : Starting...
DXCapturer  Primary Sound Capture Driver : Start succeeded
DXCapturer  Realtek HD Audio Input : Starting...
DXCapturer  Realtek HD Audio Input : Start succeeded
DXCapturer  Realtek HD Digital input : Starting...
DXCapturer  Realtek HD Digital input : Start succeeded
SoundManager: Start succeeded
Sound Card Information:
8000 Minimum sample rate specifications that are supported by this device's hardware secondary sound buffers.
192000 Maximum sample rate specifications that are supported by this device's hardware secondary sound buffers.
33 Number of buffers that can be mixed in hardware. This member can be less than the sum of dwMaxHwMixingStaticBuffers and dwMaxHwMixingStreamingBuffers. Resource tradeoffs frequently occur. 
33 Maximum number of static buffers.
33 Maximum number of streaming sound buffers. 
30 Number of unallocated buffers. On WDM drivers, this includes dwFreeHw3DAllBuffers.
30 Number of unallocated static buffers.
30 Number of unallocated streaming buffers.

33 Maximum number of 3-D buffers.
33 Maximum number of static 3-D buffers.
33 Maximum number of streaming 3-D buffers.
30 Number of unallocated 3-D buffers.
30 Number of unallocated static 3-D buffers.
30 Number of unallocated streaming 3-D buffers.
0 Size, in bytes, of the amount of memory on the sound card that stores static sound buffers.
0 Size, in bytes, of the free memory on the sound card.
0 Size, in bytes, of the largest contiguous block of free memory on the sound card.

Loading error: bleeper is zero -  class wHumanHel
Creating error: bleeper is zero -  WarningTone1
Creating error: bleeper is zero -  A10_AutopilotEngage
Creating error: bleeper is zero -  A10_StallWarnSteady
Creating error: bleeper is zero -  A10_StallWarnChopped
Loading error: bleeper is zero -  class wHumanHel
Loading error: bleeper is zero -  class wHumanHel
Loading error: bleeper is zero -  class wHumanHel
Loading error: bleeper is zero -  class wHumanHel
ObjectSounder-Play() error: bleeper zero pointer -  class wHumanHel
ObjectSounder-Stop() error: bleeper zero pointer -  class wnHelicopter
ObjectSounder-Stop() error: bleeper zero pointer -  class wnHelicopter
ObjectSounder-Stop() error: bleeper zero pointer -  class wnHelicopter
ObjectSounder-Stop() error: bleeper zero pointer -  class wnHelicopter
ObjectSounder-Stop() error: bleeper zero pointer -  class wnHelicopter
ObjectSounder-Stop() error: bleeper zero pointer -  class wnHelicopter
ObjectSounder-Stop() error: bleeper zero pointer -  class wHumanHel
ObjectSounder-Play() error: bleeper zero pointer -  class wHumanHel
ObjectSounder-Stop() error: bleeper zero pointer -  class wHumanHel
ObjectSounder-Play() error: bleeper zero pointer -  class wHumanHel
ObjectSounder-Stop() error: bleeper zero pointer -  class wHumanHel
ObjectSounder-Play() error: bleeper zero pointer -  class wHumanHel
ObjectSounder-Stop() error: bleeper zero pointer -  class wnHelicopter
ObjectSounder-Stop() error: bleeper zero pointer -  class wnHelicopter
ObjectSounder-Stop() error: bleeper zero pointer -  class wnHelicopter
ObjectSounder-Stop() error: bleeper zero pointer -  class wnHelicopter
ObjectSounder-Stop() error: bleeper zero pointer -  class wnHelicopter
ObjectSounder-Stop() error: bleeper zero pointer -  class wnHelicopter
ObjectSounder-Stop() error: bleeper zero pointer -  class wnHelicopter
ObjectSounder-Stop() error: bleeper zero pointer -  class wnHelicopter
ObjectSounder-Stop() error: bleeper zero pointer -  class wnHelicopter

DxDiag.txt


Edited by =RvE=Yoda

S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'

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Ok I just got it again flying now on 3sqn server.

=RvE=Fusion also got it 10 minutes earlier on the same server.

(Fusions setup is TOTALLY diff, the only thing we have in comon is that we both use trackIR)

 

Game Freeze (no *.crash generated) and have to ctl alt kill it

 

Also this error.log ends with *recieved gun....* x 100

 

 

 

 

 

EDIT :

Just happened again...

 

Error running Config/autoexec.cfg: cannot open Config/autoexec.cfg: No such file or directory
2008-12-16 04:44 V808201900
World::LoadPlugins: Loaded plugin module CockpitBase.dll
Dispatcher: initial random seed = 9093078
Dispatcher: apply random seed = 9093078
Cosmos: Mission date assigned - Year:2009, Month:6, Day:1
loaded from mission Scripts/World/GPS_GNSS.lua
Map objects for beacon site Потийский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Сухумский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Тарханкутский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Железный Рог NOT FOUND! Ojbects created.
Map objects for beacon site Мыс Херсонесский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Анапский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Айтодорский NOT FOUND! Ojbects created.
Map objects for beacon site Батумский NOT FOUND! Ojbects created.
Map objects for beacon site Мыс Фонарь NOT FOUND! Ojbects created.
Map objects for beacon site Мыс Евпаторийский NOT FOUND! Ojbects created.
Map objects for beacon site Ялта NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Кыз-Аул NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Кодошский NOT FOUND! Ojbects created.
ComplexTask::open_state(). Precached tasks data loading.
ComplexTask::load_task_data(). "Follow_Line" task data loaded.
ComplexTask::load_task_data(). "Follow_Vector" task data loaded.
ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded.
ComplexTask::load_task_data(). "Approach" task data loaded.
ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded.
ComplexTask::load_task_data(). "Rocket_Attack" task data loaded.
ComplexTask::load_task_data(). "Level_Bombing" task data loaded.
ComplexTask::load_task_data(). "Dive_Bombing" task data loaded.
ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded.
ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded.
WARNING: multiple connectors "smoke" in model ".\Bazar\Terrain\Structures\High\TEC_A.lom"
WARNING: multiple connectors "RED_BEACON" in model "KA-50"
WARNING: multiple connectors "Gun_point" in model "KA-50"
WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50"
WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50"
WARNING: multiple connectors "WHITE_LIGHT" in model "KA-50"
WARNING: multiple connectors "RED_BEACON" in model "KA-50"
WARNING: multiple connectors "GREEN_LIGHT" in model "KA-50"
WARNING: multiple connectors "RED_LIGHT" in model "KA-50"
WARNING: multiple connectors "Gun_point" in model "KA-50"
WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50"
WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50"
WARNING: multiple connectors "WHITE_LIGHT" in model "KA-50"
WARNING: multiple connectors "RED_BEACON" in model "KA-50"
WARNING: multiple connectors "GREEN_LIGHT" in model "KA-50"
WARNING: multiple connectors "RED_LIGHT" in model "KA-50"
WARNING: multiple connectors "Gun_point" in model "KA-50"
WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50"
WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50"
EagleFM initialize time .. 395.348206
Chunk is not present: ABRIS/Options.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Options.lua
Chunk is not present: ABRIS/Database/NAVIGATION.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/NAVIGATION.lua
Chunk is not present: ABRIS/Database/ROUTES.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ROUTES.lua
Chunk is not present: ABRIS/Database/ADDITIONAL.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ADDITIONAL.lua
ABRIS load default failed Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ADDITIONAL.lua
Chunk is not present: ABRIS/Loader/NAVIGATION.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/NAVIGATION.lua
Chunk is not present: ABRIS/Loader/ROUTES.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ROUTES.lua
Chunk is not present: ABRIS/Loader/ADDITIONAL.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua
ABRIS load default failed Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua
Cockpit::avDevice::link_all: no such device in hash - 'ARCADE'
Cockpit::avDevice::link_all: no such device in hash - 'PADLOCK'
Cockpit::avDevice::link_all: no such device in hash - 'MRP'
Cockpit::avDevice::link_all: no such device in hash - 'ARCADE'
Cockpit::avDevice::link_all: no such device in hash - 'ARCADE'
Cockpit::avDevice::link_all: no such device in hash - 'PADLOCK'
Cockpit::avDevice::link_all: no such device in hash - 'MRP'
Cockpit::avDevice::link_all: no such device in hash - 'MRP'
loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua
Cockpit: ccClickable.cpp. Custom data unavailable
cockpit initialize time .. 4726.367022
loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua
cockpit post initialize ..34.794417
DXDefTexture: failed to load LND_1_3.BMP, D3DXERR_INVALIDDATA.
Received stop gun fire (0) at 2979.236000
Received stop gun fire (1) at 2979.236000
Received stop gun fire (2) at 2979.236000
Received stop gun fire (3) at 2979.236000
Received stop gun fire (0) at 3056.824000
Received stop gun fire (1) at 3056.824000
Received stop gun fire (2) at 3056.824000
Received stop gun fire (3) at 3056.824000
Received stop gun fire (-1) at 3076.390000
Received stop gun fire (-1) at 3078.425000
Received stop gun fire (-1) at 3078.425000
Received stop gun fire (-1) at 3112.229000
Received stop gun fire (-1) at 3115.215000
Received stop gun fire (-1) at 3115.972000
Received stop gun fire (-1) at 3121.923000
Received stop gun fire (-1) at 3122.718000
Received stop gun fire (-1) at 3129.076000
Received stop gun fire (0) at 3143.026000
Received stop gun fire (1) at 3143.026000
Received stop gun fire (2) at 3143.026000
Received stop gun fire (3) at 3143.026000
Received stop gun fire (0) at 3158.689000
Received stop gun fire (1) at 3158.689000
Received stop gun fire (2) at 3158.689000
Received stop gun fire (3) at 3158.689000
Received stop gun fire (-1) at 3237.892000
Received stop gun fire (-1) at 3239.162000
Received stop gun fire (-1) at 3239.162000
Received stop gun fire (-1) at 3241.219000
Received stop gun fire (0) at 3241.219000
Received stop gun fire (1) at 3241.219000
Received stop gun fire (2) at 3241.219000
Received stop gun fire (3) at 3241.219000
Received stop gun fire (-1) at 3241.219000
Received stop gun fire (0) at 3282.498000
Received stop gun fire (1) at 3282.498000
Received stop gun fire (2) at 3282.498000
Received stop gun fire (3) at 3282.498000
Received stop gun fire (-1) at 3302.184000
Received stop gun fire (-1) at 3306.170000
Received stop gun fire (-1) at 3312.782000
Received stop gun fire (0) at 3454.136000
Received stop gun fire (1) at 3454.136000
Received stop gun fire (2) at 3454.136000
Received stop gun fire (3) at 3454.136000
Received stop gun fire (0) at 3478.413000
Received stop gun fire (1) at 3478.413000
Received stop gun fire (2) at 3478.413000
Received stop gun fire (3) at 3478.413000
Received stop gun fire (-1) at 3496.226000
Received stop gun fire (-1) at 3497.941000
Received stop gun fire (-1) at 3500.399000
Received stop gun fire (-1) at 3502.658000
Received stop gun fire (-1) at 3503.691000
Received stop gun fire (-1) at 3515.421000
Received stop gun fire (0) at 3555.821000
Received stop gun fire (1) at 3555.821000
Received stop gun fire (2) at 3555.821000
Received stop gun fire (3) at 3555.821000
Received stop gun fire (0) at 3578.710000
Received stop gun fire (1) at 3578.710000
Received stop gun fire (2) at 3578.710000
Received stop gun fire (3) at 3578.710000


Edited by =RvE=Yoda

S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'

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I was on the same server yesterday with Tito and Yoda. Frequently I get similar freezes like Yoda but yesterday game froze after pressing disconnect button (Freezes happen only in multiplayer games). Here is what I got:

 

Error running Config/autoexec.cfg: cannot open Config/autoexec.cfg: No such file or directory
2008-12-15 18:54 V808201900
World::LoadPlugins: Loaded plugin module CockpitBase.dll
FILE NOT FOUND: .\Bazar\Terrain\Map\map_towns_names_en.sup
Dispatcher: initial random seed = 3714830
Dispatcher: apply random seed = 3714830
Cosmos: Mission date assigned - Year:2009, Month:6, Day:1
loaded from mission Scripts/World/GPS_GNSS.lua
Map objects for beacon site Потийский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Сухумский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Тарханкутский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Железный Рог NOT FOUND! Ojbects created.
Map objects for beacon site Мыс Херсонесский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Анапский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Айтодорский NOT FOUND! Ojbects created.
Map objects for beacon site Батумский NOT FOUND! Ojbects created.
Map objects for beacon site Мыс Фонарь NOT FOUND! Ojbects created.
Map objects for beacon site Мыс Евпаторийский NOT FOUND! Ojbects created.
Map objects for beacon site Ялта NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Кыз-Аул NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Кодошский NOT FOUND! Ojbects created.
ComplexTask::open_state(). Precached tasks data loading.
ComplexTask::load_task_data(). "Follow_Line" task data loaded.
ComplexTask::load_task_data(). "Follow_Vector" task data loaded.
ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded.
ComplexTask::load_task_data(). "Approach" task data loaded.
ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded.
ComplexTask::load_task_data(). "Rocket_Attack" task data loaded.
ComplexTask::load_task_data(). "Level_Bombing" task data loaded.
ComplexTask::load_task_data(). "Dive_Bombing" task data loaded.
ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded.
ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded.
WARNING: multiple connectors "smoke" in model ".\Bazar\Terrain\Structures\High\TEC_A.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "light proj  FFFFFF 25  25" in model ".\Bazar\World\Shapes\FARPS.lom"
WARNING: multiple connectors "RED_BEACON" in model "KA-50"
WARNING: multiple connectors "Gun_point" in model "KA-50"
WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50"
WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50"
WARNING: multiple connectors "WHITE_LIGHT" in model "KA-50"
WARNING: multiple connectors "RED_BEACON" in model "KA-50"
WARNING: multiple connectors "GREEN_LIGHT" in model "KA-50"
WARNING: multiple connectors "RED_LIGHT" in model "KA-50"
WARNING: multiple connectors "Gun_point" in model "KA-50"
WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50"
WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50"
WARNING: multiple connectors "WHITE_LIGHT" in model "KA-50"
WARNING: multiple connectors "RED_BEACON" in model "KA-50"
WARNING: multiple connectors "GREEN_LIGHT" in model "KA-50"
WARNING: multiple connectors "RED_LIGHT" in model "KA-50"
WARNING: multiple connectors "Gun_point" in model "KA-50"
WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50"
WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50"
DXDefTexture: failed to load COUNTRY3.BMP, D3DXERR_INVALIDDATA.
HELIPAD + New Static Object has no ATC communicator!
HELIPAD + New Static Object #001 has no ATC communicator!
HELIPAD + New Static Object #002 has no ATC communicator!
Dispatcher: initial random seed = 3812065
Dispatcher: apply random seed = 3812065
Cosmos: Mission date assigned - Year:2009, Month:6, Day:1
loaded from mission Scripts/World/GPS_GNSS.lua
Map objects for beacon site Потийский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Сухумский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Тарханкутский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Железный Рог NOT FOUND! Ojbects created.
Map objects for beacon site Мыс Херсонесский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Анапский NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Айтодорский NOT FOUND! Ojbects created.
Map objects for beacon site Батумский NOT FOUND! Ojbects created.
Map objects for beacon site Мыс Фонарь NOT FOUND! Ojbects created.
Map objects for beacon site Мыс Евпаторийский NOT FOUND! Ojbects created.
Map objects for beacon site Ялта NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Кыз-Аул NOT FOUND! Ojbects created.
Map objects for inactive beacon site Мыс Кодошский NOT FOUND! Ojbects created.
ComplexTask::open_state(). Precached tasks data loading.
ComplexTask::load_task_data(). "Follow_Line" task data loaded.
ComplexTask::load_task_data(). "Follow_Vector" task data loaded.
ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded.
ComplexTask::load_task_data(). "Approach" task data loaded.
ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded.
ComplexTask::load_task_data(). "Rocket_Attack" task data loaded.
ComplexTask::load_task_data(). "Level_Bombing" task data loaded.
ComplexTask::load_task_data(). "Dive_Bombing" task data loaded.
ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded.
ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded.
EagleFM initialize time .. 283.783973
DXDefTexture: failed to load Ka-50 font lamp.tga, D3DXERR_INVALIDDATA.
Chunk is not present: ABRIS/Options.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Options.lua
Chunk is not present: ABRIS/Database/NAVIGATION.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/NAVIGATION.lua
Chunk is not present: ABRIS/Database/ROUTES.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ROUTES.lua
Chunk is not present: ABRIS/Database/ADDITIONAL.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ADDITIONAL.lua
ABRIS load default failed Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ADDITIONAL.lua
Chunk is not present: ABRIS/Loader/NAVIGATION.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/NAVIGATION.lua
Chunk is not present: ABRIS/Loader/ROUTES.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ROUTES.lua
Chunk is not present: ABRIS/Loader/ADDITIONAL.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua
ABRIS load default failed Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua
Cockpit::avDevice::link_all: no such device in hash - 'PADLOCK'
Cockpit::avDevice::link_all: no such device in hash - 'ARCADE'
Cockpit::avDevice::link_all: no such device in hash - 'ARCADE'
Cockpit::avDevice::link_all: no such device in hash - 'MRP'
Cockpit::avDevice::link_all: no such device in hash - 'ARCADE'
Cockpit::avDevice::link_all: no such device in hash - 'MRP'
Cockpit::avDevice::link_all: no such device in hash - 'MRP'
Cockpit::avDevice::link_all: no such device in hash - 'PADLOCK'
loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua
Cockpit: ccClickable.cpp. Custom data unavailable
cockpit initialize time .. 2319.878644
input layers loaded :
Aircraftka-50
loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua
cockpit post initialize ..19.632523
Received stop gun fire (0) at 1547.478000
Received stop gun fire (1) at 1547.478000
Received stop gun fire (2) at 1547.478000
Received stop gun fire (3) at 1547.478000
Received stop gun fire (-1) at 1834.978000
DXDefTexture: failed to load steklo-4.bmp, D3DXERR_INVALIDDATA.
Received stop gun fire (0) at 2847.953000
Received stop gun fire (1) at 2847.953000
Received stop gun fire (2) at 2847.953000
Received stop gun fire (3) at 2847.953000
Received stop gun fire (0) at 2870.726000
Received stop gun fire (1) at 2870.726000
Received stop gun fire (2) at 2870.726000
Received stop gun fire (3) at 2870.726000
cockpit sounder deleted
Received stop gun fire (0) at 2895.722000
Received stop gun fire (1) at 2895.722000
Received stop gun fire (2) at 2895.722000
Received stop gun fire (3) at 2895.722000
Received stop gun fire (0) at 2897.712000
Received stop gun fire (1) at 2897.712000
Received stop gun fire (2) at 2897.712000
Received stop gun fire (3) at 2897.712000
Received stop gun fire (0) at 2941.569000
Received stop gun fire (1) at 2941.569000
Received stop gun fire (2) at 2941.569000
Received stop gun fire (3) at 2941.569000
Received stop gun fire (0) at 2942.596000
Received stop gun fire (1) at 2942.596000
Received stop gun fire (2) at 2942.596000
Received stop gun fire (3) at 2942.596000
Received stop gun fire (0) at 2969.048000
Received stop gun fire (1) at 2969.048000
Received stop gun fire (2) at 2969.048000
Received stop gun fire (3) at 2969.048000
EagleFM initialize time .. 268.229901
Chunk is not present: ABRIS/Options.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Options.lua
Chunk is not present: ABRIS/Database/NAVIGATION.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/NAVIGATION.lua
Chunk is not present: ABRIS/Database/ROUTES.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ROUTES.lua
Chunk is not present: ABRIS/Database/ADDITIONAL.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ADDITIONAL.lua
ABRIS load default failed Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ADDITIONAL.lua
Chunk is not present: ABRIS/Loader/NAVIGATION.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/NAVIGATION.lua
Chunk is not present: ABRIS/Loader/ROUTES.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ROUTES.lua
Chunk is not present: ABRIS/Loader/ADDITIONAL.lua
ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua
ABRIS load default failed Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua
Cockpit::avDevice::link_all: no such device in hash - 'PADLOCK'
Cockpit::avDevice::link_all: no such device in hash - 'ARCADE'
Cockpit::avDevice::link_all: no such device in hash - 'ARCADE'
Cockpit::avDevice::link_all: no such device in hash - 'ARCADE'
Cockpit::avDevice::link_all: no such device in hash - 'MRP'
Cockpit::avDevice::link_all: no such device in hash - 'MRP'
Cockpit::avDevice::link_all: no such device in hash - 'PADLOCK'
Cockpit::avDevice::link_all: no such device in hash - 'MRP'
loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua
Cockpit: ccClickable.cpp. Custom data unavailable
cockpit initialize time .. 2239.871548
input layers loaded :
Aircraftka-50
loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua
cockpit post initialize ..20.256974
Received stop gun fire (0) at 3527.308000
Received stop gun fire (1) at 3527.308000
Received stop gun fire (2) at 3527.308000
Received stop gun fire (3) at 3527.308000
Received stop gun fire (0) at 3552.717000
Received stop gun fire (1) at 3552.717000
Received stop gun fire (2) at 3552.717000
Received stop gun fire (3) at 3552.717000
Received stop gun fire (0) at 3554.425000
Received stop gun fire (1) at 3554.425000
Received stop gun fire (2) at 3554.425000
Received stop gun fire (3) at 3554.425000
Received stop gun fire (0) at 3580.893000
Received stop gun fire (1) at 3580.893000
Received stop gun fire (2) at 3580.893000
Received stop gun fire (3) at 3580.893000
Received stop gun fire (0) at 3583.479000
Received stop gun fire (1) at 3583.479000
Received stop gun fire (2) at 3583.479000
Received stop gun fire (3) at 3583.479000
Received stop gun fire (0) at 3705.351000
Received stop gun fire (1) at 3705.351000
Received stop gun fire (2) at 3705.351000
Received stop gun fire (3) at 3705.351000
Received stop gun fire (0) at 3750.303000
Received stop gun fire (1) at 3750.303000
Received stop gun fire (2) at 3750.303000
Received stop gun fire (3) at 3750.303000

 

E8500

Gigabyte X48-GA-DS5

2x2GB Geil

ATI HD4850 x2 in CF

X-FI gamer

x52

TIR4

Logitech DFP

WINDOWS VISTA 64 SP1


Edited by Poko24
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Yeah this happens with me too every now and then after flying few attempts in campaign mission Dusk.

 

My setup:

X2 6000+

4GB DDR2 800Mhz

ATI HD 4870 with normal clocks

Microsoft Sidewinder Mouse (installed as regular mouse to prevent crashing with newinput.dll)

Logitech G15 keyboard

SB Audigy Platinum Ex

Powered with 600W Zalman Heatpipe

 

Here is my system.log from that run:

 

SoundManager: Starting...
SoundManager: DirectSoundEnumerate
DXMixer  Primary Sound Driver : Starting...
DXMixer  Primary Sound Driver : Start succeeded
DXMixer  SB Audigy Audio [9C00] : Starting...
DXMixer  SB Audigy Audio [9C00] : Start succeeded
SoundManager: DirectSoundCaptureEnumerate
DXCapturer  Primary Sound Capture Driver : Starting...
DXCapturer  Primary Sound Capture Driver : Start succeeded
DXCapturer  SB Audigy Audio [9C00] : Starting...
DXCapturer  SB Audigy Audio [9C00] : Start succeeded
SoundManager: Start succeeded
Sound Card Information:
4000 Minimum sample rate specifications that are supported by this device's hardware secondary sound buffers.
191999 Maximum sample rate specifications that are supported by this device's hardware secondary sound buffers.
64 Number of buffers that can be mixed in hardware. This member can be less than the sum of dwMaxHwMixingStaticBuffers and dwMaxHwMixingStreamingBuffers. Resource tradeoffs frequently occur. 
64 Maximum number of static buffers.
64 Maximum number of streaming sound buffers. 
62 Number of unallocated buffers. On WDM drivers, this includes dwFreeHw3DAllBuffers.
62 Number of unallocated static buffers.
62 Number of unallocated streaming buffers.

64 Maximum number of 3-D buffers.
64 Maximum number of static 3-D buffers.
64 Maximum number of streaming 3-D buffers.
62 Number of unallocated 3-D buffers.
62 Number of unallocated static 3-D buffers.
62 Number of unallocated streaming 3-D buffers.
0 Size, in bytes, of the amount of memory on the sound card that stores static sound buffers.
0 Size, in bytes, of the free memory on the sound card.
0 Size, in bytes, of the largest contiguous block of free memory on the sound card.

Loading error: bleeper is zero -  class wHumanHel
Creating error: bleeper is zero -  WarningTone1
Creating error: bleeper is zero -  A10_AutopilotEngage
Creating error: bleeper is zero -  A10_StallWarnSteady
Creating error: bleeper is zero -  A10_StallWarnChopped
Loading error: bleeper is zero -  class wHumanHel
Loading error: bleeper is zero -  class wHumanHel
Loading error: bleeper is zero -  class wHumanHel
Loading error: bleeper is zero -  class wHumanHel
ObjectSounder-Play() error: bleeper zero pointer -  class wHumanHel
ObjectSounder-Stop() error: bleeper zero pointer -  class woAIHelicopter
ObjectSounder-Stop() error: bleeper zero pointer -  class woAIHelicopter
ObjectSounder-Stop() error: bleeper zero pointer -  class woAIHelicopter

And error log:

12/17/2008 22:55
warning: no weapon sensor for host 17661002
warning: no weapon sensor for host 17661002

not sure if this helps, no crash file was generated as audio was still running but 3d graphics was just stuck and could only move mouse pointer (which rendered itself as yellow cross)

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