Ben149 Posted March 21, 2022 Share Posted March 21, 2022 All 300 rounds for 2 unarmored trucks and a few tries on a third. Really? I mean, it's an area wepon, I get it, but is it that bad? Link to comment Share on other sites More sharing options...
dextor Posted March 21, 2022 Share Posted March 21, 2022 The gun is surprisingly bad, yes, if you are used to the KA-50. Link to comment Share on other sites More sharing options...
Nealius Posted March 21, 2022 Share Posted March 21, 2022 I'm not particularly good with it myself. Can't even hit infantry. The frag should kill them but I guess that's not modeled yet. Link to comment Share on other sites More sharing options...
S. Low Posted March 21, 2022 Share Posted March 21, 2022 (edited) Gun is pretty awesome. I was easily taking out trucks while flying fast and low at night using the PNVS. Make sure it’s on auto ranging. Really cool to go in, pants on fire, and just obliterate stuff. As for George no I haven’t gotten him to work well with the gun yet but I haven’t tried much. On the consent to fire roe he wasn’t shooting at targets in range. Need to try when he’s on the weapons free roe Lol oh and I flew through a zsu / Sam emplacement NOE and gunned several targets then flared like a madman and used civilian housing as cover Edited March 21, 2022 by S. Low Link to comment Share on other sites More sharing options...
deyv Posted March 21, 2022 Share Posted March 21, 2022 George is def. better during stable flight... also I would try to do IHADSS boresight alignment (calibration) |Ka-50|A-10C2|FC3|F-16C Viper|F-14A/B Tomcat|F/A-18 Hornet|Mig-21bis|Bf-109K-4|Spitfire.IX|FW190 D-9|Normandy|Channel|Nevada|Gulf|Syria|Supercarrier|AH-64D Apache|F-15E Mudhen| Link to comment Share on other sites More sharing options...
Tepnox Posted March 21, 2022 Share Posted March 21, 2022 (edited) 1 hour ago, Ben149 said: All 300 rounds for 2 unarmored trucks and a few tries on a third. Really? I mean, it's an area wepon, I get it, but is it that bad? The gun is not wrong, George is. The manual clearly says, when using the gun with TADS it is using improved weapon ballistics calculation and should be more precise. I don't see this is the case when George is on the gun. He must be using it with his helmet-sight and he is not capable to correct following shots in leading the shots like I would do when shooting the gun from the Pilot IHADS. For me in VR, shooting the gun as Pilot is quite precise. You must correct the shooting rounds alot depending on your flight angle because no rangefinding or calculation is done (you can only change the manual range on the WPS page - standard for pilot is 1.500 m - I prefer about 500-700 as my default). I hope the AI gets better with time. The same problem seems to appear with hellfire missiles - George corrects flight deviations very slow on the TADS. When I fly as CPG I can correct this very vell - looks like George doesnt use the stabilization feature with TADS in a practical way for now. Edited March 21, 2022 by Tepnox Ryzen 7 5800X3D // 64 GB RAM // RTX 4090 // Quest Pro // Quest 3 Link to comment Share on other sites More sharing options...
Gunfreak Posted March 21, 2022 Share Posted March 21, 2022 From about 16 minutes into the video I use the cannon. I mange to hit a truck and some infantry while only being only half in control of the ship. i7 13700k @5.2ghz, GTX 3090, 64Gig ram 4800mhz DDR5, M2 drive. Link to comment Share on other sites More sharing options...
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