Hodo Posted March 23, 2022 Share Posted March 23, 2022 Last night I decided to do some air to ground work with the Mirage. I was able to use mk82 slicks without any issue and found they were a little more accurate. I was hitting truck groups from 18kft. But when I went to use the BLG-66 cluster bombs I did a 30deg dive on target and released at 10kft... The bombs not only fell way short but also they exploded in reverse... The bombs almost looked like they flew backwards at the ground missing my target by a good mile. Same target as with the slicks, same approach direction same weather same aircraft no change other than landing and rearming while running. Link to comment Share on other sites More sharing options...
felixx75 Posted March 23, 2022 Share Posted March 23, 2022 With BLG-66 you are using CCPI (CCIP). And this is not a Dive-Bombing profile anymore. Look at page 558 in the manual. Link to comment Share on other sites More sharing options...
Hodo Posted March 23, 2022 Author Share Posted March 23, 2022 CCIP is pretty much the same on every aircraft in DCS. I can drop mk20 rockeyes off a F-18 in CCIP and they hit where the pip is or at least close. Same for the Harrier... And the MiG-29, Su-27/33 J-11a, and Su-25T. CCRP is pretty much level bombing. Even when I retested at below 10kft with a shallow dive to line up the target the bombs still went the opposite direction. Link to comment Share on other sites More sharing options...
felixx75 Posted March 23, 2022 Share Posted March 23, 2022 (edited) 1 hour ago, Hodo said: CCIP is pretty much the same on every aircraft in DCS. I can drop mk20 rockeyes off a F-18 in CCIP and they hit where the pip is or at least close. Same for the Harrier... And the MiG-29, Su-27/33 J-11a, and Su-25T. CCRP is pretty much level bombing. Even when I retested at below 10kft with a shallow dive to line up the target the bombs still went the opposite direction. I'm sorry, but the Mirage is NOT the F-18 or Harrier, or.... Just read the manual or ask in the Razbam Discord. CCPI in the Mirage is not meant for dive bombing. (Razbam Discord: https://discord.gg/34FshcbZ) Edited March 23, 2022 by felixx75 Link to comment Share on other sites More sharing options...
Kercheiz Posted March 23, 2022 Share Posted March 23, 2022 Yes. Mirage CCIP is low altitude level bombing only. Anyway, CCIP is only enabled with high drag bombs. And dive bombing with high drag bombs is nonsense... Link to comment Share on other sites More sharing options...
Hodo Posted March 24, 2022 Author Share Posted March 24, 2022 I retested last night from a drop at 5kft AGL, 2.5kft AGL at a speed between 350kts to 400kts IAS. Both times I was within the manuals perimeters and the bomblets exploded in reverse order last bomb to first. Each getting further from the target. At 2.5kft the distance was 500m from target out to 900m with a 40m spread. Don't believe me try it for yourself. Link to comment Share on other sites More sharing options...
Kercheiz Posted March 25, 2022 Share Posted March 25, 2022 (edited) As we told you, the manual says page 558 that CCPI profile is 300-650ft AGL. You talk about 5kft and 2.5kft AGL. You can't say you are "within the manuals perimeters". I post it again. Edited March 25, 2022 by Kercheiz Link to comment Share on other sites More sharing options...
Sweeney302 Posted March 25, 2022 Share Posted March 25, 2022 Just tested this out (dropped within parameters) they are currently dropping way short. Looks like something is wrong with the bombs the way they decelerate. I've been flying the Mirage for years using these bombs and something has definitely changed. Funny people keep giving advice without testing it, took all of 5 mins. 1 Link to comment Share on other sites More sharing options...
Akiazusa Posted March 25, 2022 Share Posted March 25, 2022 (edited) I just did some tests and can conform this,the BLG-66 does fall short after the update,something must has been changed(at least the explosion animation) 450kts and 300ft level bombing 8 BLG-66 and 20m interval Time I pulled the trigger : All bombs fell short: Track Replay: BLG-66 fall short test 2.trk Edited March 25, 2022 by Akiazusa 1 Kyoto Animation forever! Link to comment Share on other sites More sharing options...
Kercheiz Posted March 25, 2022 Share Posted March 25, 2022 (edited) 5 hours ago, Sweeney302 said: Funny people keep giving advice without testing it, took all of 5 mins. Funny people keep answering without reading (and thus understanding) the question. You are not helping here. The OP asked about issues dropping BLG-66 while dive bombing from 10000 feet AGL. Since this is completely outside specification, there wasn't any test required : yes BLG-66 should never dropped in dive bombing and yes this will lead to being completely off-target and scattering will be useless. Now if bombs fall short in normal bombing profile, this is another problem. Edited March 25, 2022 by Kercheiz 3 Link to comment Share on other sites More sharing options...
Sweeney302 Posted March 25, 2022 Share Posted March 25, 2022 14 hours ago, Akiazusa said: I just did some tests and can conform this,the BLG-66 does fall short after the update,something must has been changed(at least the explosion animation) Thanks this is exactly what I found as well. Which answers the OP's question: Was there a change to the BLG-66 Link to comment Share on other sites More sharing options...
Kercheiz Posted March 25, 2022 Share Posted March 25, 2022 There was definitely a change to BLG-66 FM, I can confirm. Now, doing CCIP with BLG66 at any altitude of 2.5kft or more has never worked in DCS, has never worked IRL, is fully out of conditions of use from the manual, and it will not change. 1 Link to comment Share on other sites More sharing options...
=36=Witcher Posted March 25, 2022 Share Posted March 25, 2022 Is this about BLG-66 only? Or other high drag bombs as well? Link to comment Share on other sites More sharing options...
felixx75 Posted March 26, 2022 Share Posted March 26, 2022 Also the BAP-100 are off. Link to comment Share on other sites More sharing options...
Snappy Posted March 29, 2022 Share Posted March 29, 2022 On 3/25/2022 at 3:35 AM, Akiazusa said: I just did some tests and can conform this,the BLG-66 does fall short after the update,something must has been changed(at least the explosion animation) 450kts and 300ft level bombing 8 BLG-66 and 20m interval Time I pulled the trigger : All bombs fell short: Track Replay: BLG-66 fall short test 2.trk 112.78 kB · 4 downloads Can you please file a bug report with your tracks in the bugs sections? regards, Snappy Link to comment Share on other sites More sharing options...
felixx75 Posted March 29, 2022 Share Posted March 29, 2022 10 minutes ago, Snappy said: Can you please file a bug report with your tracks in the bugs sections? regards, Snappy Should be fixed in the next patch (according to the Razbam Discord). Link to comment Share on other sites More sharing options...
myHelljumper Posted March 29, 2022 Share Posted March 29, 2022 Yes, it should be fixed next patch. There is a chance that the fix did not make it because we sent it to ED very close to the cut-off date. Anyway, sorry for the inconvenience. 6 1 Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
toutenglisse Posted April 1, 2022 Share Posted April 1, 2022 Apart from this bug (short/reverse) that will be fixed soon, new effect of belouga (visuals + effectiveness) is awesome 1 Link to comment Share on other sites More sharing options...
jojo Posted April 14, 2022 Share Posted April 14, 2022 On 3/23/2022 at 9:52 PM, Hodo said: Last night I decided to do some air to ground work with the Mirage. I was able to use mk82 slicks without any issue and found they were a little more accurate. I was hitting truck groups from 18kft. But when I went to use the BLG-66 cluster bombs I did a 30deg dive on target and released at 10kft... The bombs not only fell way short but also they exploded in reverse... The bombs almost looked like they flew backwards at the ground missing my target by a good mile. Same target as with the slicks, same approach direction same weather same aircraft no change other than landing and rearming while running. I'm late, but it's working great right now ! 3 Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
toutenglisse Posted May 29, 2022 Share Posted May 29, 2022 It seems that the new belouga effect has gone with update. Is it normal ? Link to comment Share on other sites More sharing options...
Kercheiz Posted May 29, 2022 Share Posted May 29, 2022 The visual effects are handled by DCS core code, no change was done on the module side. You should ask on general DCS subforum. Link to comment Share on other sites More sharing options...
toutenglisse Posted May 29, 2022 Share Posted May 29, 2022 (edited) 13 hours ago, Kercheiz said: The visual effects are handled by DCS core code, no change was done on the module side. You should ask on general DCS subforum. Edit : you must be right Edited May 29, 2022 by toutenglisse in post Link to comment Share on other sites More sharing options...
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