Rebel28 Posted March 25, 2022 Share Posted March 25, 2022 When in F2 and zooming out landing light is on when it is turned off in cockpit. Link to comment Share on other sites More sharing options...
grafspee Posted April 11, 2022 Share Posted April 11, 2022 Problem was reported some time ago, and it affects all lights, navigation lights as well. 1 System specs: I7 14700KF, Gigabyte Z690 Aorus Elite, 64GB DDR4 3600MHz, Gigabyte RTX 4090,Win 11, 48" OLED LG TV + 42" LG LED monitor Link to comment Share on other sites More sharing options...
twistking Posted June 12, 2022 Share Posted June 12, 2022 The visibility of ext lighting is way, way, way too short. I'd guess by a factor of a hundred. Not only is ext lighting not visible at all after a few thousand feet, before that the perceived brightness is too low also. When flying in close formation, brightness levels are "acceptable" (yet very much on the low side), but if you open up the formation to a few hundred feet perceived brightness goes down too quickly. Aircraft with full ext lights should be easily seen for many miles. Rejoining a flight at night should be easily done visually when the situation allows for ext lights. A pilot who forgets to dim /switch off his lights sould be easily seen from a great distance. Those lights are just sprites, so they won't have any performance impact at all. All that need to be done is tweaking the LODs to allow lights and fine tune the sprites brightness and size for a good compromise of readability and realism. This needs to be done not only for this aircraft but for every module and AI asset. It's important. Thanks! 1 My personal wishlist after half a decade with DCS: https://forum.dcs.world/topic/184968-my-personal-wishlist-after-half-a-decade-with-dcs Link to comment Share on other sites More sharing options...
ED Team NineLine Posted August 3, 2022 ED Team Share Posted August 3, 2022 This isnt a P-51 issue, but this is already reported. Thanks Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Northstar98 Posted August 3, 2022 Share Posted August 3, 2022 40 minutes ago, NineLine said: This isnt a P-51 issue, but this is already reported. Thanks I'd like to stress (though maybe this has been noted), that the solution shouldn't be too make the sprites larger - what there needs to be are separate sprites for certain LODs, that way we get more appropriate scaling at distance. This seems to have been made the case on the Su-25s, where the lights change based on the LODs and it looks much more natural at long range - the only problem with it is that the sprites look like they need a bit more work closer up. 1 Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
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