Count von Altibar Posted March 31, 2022 Share Posted March 31, 2022 Checked again after latest patch and the engine sounds are absent from numerous CA vehicles. Didn't have a long time to test but the Bradley and Vulcan are broken and on the red side T-80U, T-55 and Shilka all have no engine sound. I'm sure all the CA community would appreciate a fast fix on this as it really affect immersion making it for me unplayable at present. PS I only tested this out on multi-player Link to comment Share on other sites More sharing options...
WillyPete Posted March 31, 2022 Share Posted March 31, 2022 Yes, all tracked units seem to be affected. Tracked units also seem to "spin" in a completely unrealistic manner if turning when applying acceleration from a start. Wheeled units like Humvee offer correct audio. Link to comment Share on other sites More sharing options...
ED Team NineLine Posted March 31, 2022 ED Team Share Posted March 31, 2022 We are looking into this, thanks. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
boerdi Posted May 26, 2023 Share Posted May 26, 2023 (edited) Any update on the missing CA engine sounds in multiplayer? (no problems with engine sound in single player missions) M1A2 without engine lacks mojo Attached log and track file from MP session on quiet server (Hoggit's PGAW) Tested near Al Minhad airfield. First I had to spawn the tank with crates via Huey + CTLD and then hop to JTAC/Operator role and take control of the tank. DCS Steam Edition Current Open Beta 2.8.5.40170 Multithread Build Persian Gulf At War 1.0.0_morning-20230526-153200 - CA M1A2 bug - no tank engine sound.trk dcs.log Edited May 26, 2023 by boerdi Link to comment Share on other sites More sharing options...
draconus Posted May 28, 2023 Share Posted May 28, 2023 On 5/26/2023 at 4:14 PM, boerdi said: Any update on the missing CA engine sounds in multiplayer? You have mods that do that to you. Remove or update them. Win10 i7-10700KF 32GB RTX3060 Rift S T16000M HOTAS FC3, F-14A/B, F-15E CA SC NTTR, PG, Syria Link to comment Share on other sites More sharing options...
boerdi Posted May 28, 2023 Share Posted May 28, 2023 (edited) 9 hours ago, draconus said: You have mods that do that to you. Remove or update them. Indeed. I read about the Blackhawk mod causing problems and I applied the manual config fix I found somewhere here in the forum (edit: found the thread) That fix worked when I hopped onto a MP server with a M1A2 tank that I placed earlier which got saved and carried over by the server mission save system. Then I encountered the bug again which prompted me to post above query. Following your recommendation I have removed every single mod that was installed (Blackhawk, Hercules, Tacview, SRS) And ran a file verification for good measure (which returned without any errors) Now for the interesting part: I created a MP server on my local network with a super basic mission with only a ready-to-drive M1A2 -> no problems with engine sound Then I hopped onto a public MP server to confirm the test and I gladly found one of my spawned and saved M1A2 still in place -> no problems with engine sound But since that tank got carried over and was already present during server restart I did a final test and spawned in a tank via CTLD -> bam, no engine sound (with vanilla DCS) Log and track files: dcs.log Persian Gulf At War 1.0.0_evening-20230528-170052.trk TL;DR: The M1A2 that got saved/carried over and present at server restart has engine sound. The M1A2 that I spawned in afterwards via CTLD does not. You can hear the engine of the saved and carried over M1A2 but no engine mojo from the freshly spawned one Edited May 28, 2023 by boerdi 1 Link to comment Share on other sites More sharing options...
Flappie Posted August 4, 2023 Share Posted August 4, 2023 Thanks for the heads up. Issue reproduced and reported. 1 Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
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