1.JaVA_Jumper Posted April 2, 2022 Share Posted April 2, 2022 Hello everyone i have the following problem when is start the F5 or the A10A the joystick slams to the right or left when i have a hot start, when i have a cold start everyting is allright. All the other planes i have are flying all right. in the start screen i have removed the V with synchronising with teh hotas i have tried everything Can someone help me?? Jumper Fly high and sting hard,:pilotfly: Link to comment Share on other sites More sharing options...
MAXsenna Posted April 6, 2022 Share Posted April 6, 2022 On 4/2/2022 at 12:16 PM, 1.JaVA_Jumper said: Hello everyone i have the following problem when is start the F5 or the A10A the joystick slams to the right or left when i have a hot start, when i have a cold start everyting is allright. All the other planes i have are flying all right. in the start screen i have removed the V with synchronising with teh hotas i have tried everything Can someone help me?? Jumper Have you inversed the axis in the FFB settings? Not on my computer, so can't provide a screenshot, but click on the column for your stick in controls settings for both modules. Click FFB settings or similar. And check inverse both axis. Hope this helps! Cheers! Link to comment Share on other sites More sharing options...
Tippis Posted April 6, 2022 Share Posted April 6, 2022 Another immediate suspicion, since it's just two specific aircraft, check that you don't have accidentally bound some other device to the same axis — DCS loves doing that automatically and with no regard for what's sensible and not — which could lead to the situation that the other device in in a default resting state that gets translated to full stick deflection, and then this gets propagated back to the FFB stick. This doesn't explain why it only happens on hot starts, granted, but still, double check the full range of axis binds on all devices in those two aircraft and see if you have a conflict. Similarly, you might have a button press conflict where some forgotten switch somewhere activates the “roll left/right” button binds, and it gets reflected back to the stick that way. 1 ❧ ❧ Inside you are two wolves. One cannot land; the other shoots friendlies. You are a Goon. ❧ ❧ Link to comment Share on other sites More sharing options...
1.JaVA_Jumper Posted April 6, 2022 Author Share Posted April 6, 2022 hello guys i am gonna try your suggestions Thx Jack Fly high and sting hard,:pilotfly: Link to comment Share on other sites More sharing options...
MAXsenna Posted April 7, 2022 Share Posted April 7, 2022 (edited) 23 hours ago, Tippis said: Another immediate suspicion, since it's just two specific aircraft, check that you don't have accidentally bound some other device to the same axis — DCS loves doing that automatically and with no regard for what's sensible and not — which could lead to the situation that the other device in in a default resting state that gets translated to full stick deflection, and then this gets propagated back to the FFB stick. This doesn't explain why it only happens on hot starts, granted, but still, double check the full range of axis binds on all devices in those two aircraft and see if you have a conflict. Similarly, you might have a button press conflict where some forgotten switch somewhere activates the “roll left/right” button binds, and it gets reflected back to the stick that way. Actually, it can make sense if the sync with HOTAS setting is enabled. I had this for quite a while until I "cleaned out", what I assume to be "ghost" axis from my Cougar MFDs, and other non-bound axis. After I did it, it went away. Cheers! Edited April 7, 2022 by MAXsenna Grammar 1 Link to comment Share on other sites More sharing options...
1.JaVA_Jumper Posted April 7, 2022 Author Share Posted April 7, 2022 S! The problems are stil there , the bindings are clean, and no inversed axis but what do you mean to clean out?? Jack Fly high and sting hard,:pilotfly: Link to comment Share on other sites More sharing options...
WinterH Posted April 7, 2022 Share Posted April 7, 2022 37 minutes ago, 1.JaVA_Jumper said: and no inversed axis That's the problem For some reason, we need to invert FFB axes from FFB settings, otherwise it'll get wonky when you trim etc. Wishlist: F-4E Block 53 +, MiG-27K, Su-17M3 or M4, AH-1F or W circa 80s or early 90s, J35 Draken, Kfir C7, Mirage III/V DCS-Dismounts Script Link to comment Share on other sites More sharing options...
jotaele Posted April 8, 2022 Share Posted April 8, 2022 14 hours ago, WinterH said: That's the problem For some reason, we need to invert FFB axes from FFB settings, otherwise it'll get wonky when you trim etc. Yup, but I think that only the case for microsoft FFB2 users, but not necessary for g940 i.e. Fly and let fly Link to comment Share on other sites More sharing options...
WinterH Posted April 8, 2022 Share Posted April 8, 2022 Just now, jotaele said: Yup, but I think that only the case for microsoft FFB2 users, but not necessary for g940 i.e. Ah, that'd explain it for me then, being an FFB2 user myself. 1 Wishlist: F-4E Block 53 +, MiG-27K, Su-17M3 or M4, AH-1F or W circa 80s or early 90s, J35 Draken, Kfir C7, Mirage III/V DCS-Dismounts Script Link to comment Share on other sites More sharing options...
MAXsenna Posted April 8, 2022 Share Posted April 8, 2022 S! The problems are stil there , the bindings are clean, and no inversed axis but what do you mean to clean out?? Jack By "cleaned out" I mean that I go into axis settings, and delete for every control that is not in use, even if it isn't even populated. Yeah, sounds crazy. But it it worked for me. Why don't you have the axis in the FFB settings inversed? That's probably your issue then.I'm not talking about the settings for the axis for pitch and roll etc.Click on the column for your FFB stick and then the button for FFB. Check inverse axis.Sent from my MAR-LX1A using Tapatalk Link to comment Share on other sites More sharing options...
1.JaVA_Jumper Posted April 9, 2022 Author Share Posted April 9, 2022 S! Thank you all Jack 1 Fly high and sting hard,:pilotfly: Link to comment Share on other sites More sharing options...
MAXsenna Posted April 9, 2022 Share Posted April 9, 2022 S! Thank you all Jack Did you solve it?Just curious incase others have the same issue. Cheers! Sent from my MAR-LX1A using Tapatalk Link to comment Share on other sites More sharing options...
Beirut Posted April 9, 2022 Share Posted April 9, 2022 On 4/2/2022 at 6:16 AM, 1.JaVA_Jumper said: Hello everyone i have the following problem when is start the F5 or the A10A the joystick slams to the right or left when i have a hot start, when i have a cold start everyting is allright. All the other planes i have are flying all right. in the start screen i have removed the V with synchronising with teh hotas i have tried everything Can someone help me?? Jumper I had that same issue with my FFB, I just learned to keep my hand on the stick when the flight started so it wouldn't smash around. Some of the planes, but all of the maps! Link to comment Share on other sites More sharing options...
Torbernite Posted April 9, 2022 Share Posted April 9, 2022 (edited) I think you may try to have X/Y axis FFB setting exchanged. Why you have problem only on F-5E and A-10A/C might be that they have a special axis setting. Their Y axis actual center is set forward of geometric center and the forward limit is shorter than backward limit. In other words, when no control force added, the FFB joystick should be back to somewhere forward than physical center, let's say 25% forward for example. If X/Y axis FFB signal is mismatched, you will see the stick move to 25% left of the position. If the stick is set in the geometric center instead of actual center before start, it becomes an oscillator. Edited April 9, 2022 by Torbernite 1 Human allowed, demon allowed, Deka never allowed. Distort allowed, provoke allowed, fight back never allowed. Link to comment Share on other sites More sharing options...
MAXsenna Posted April 9, 2022 Share Posted April 9, 2022 I think you may try to have X/Y axis FFB setting exchanged. Why you have problem only on F-5E and A-10A/C is that they have a special axis setting. Their Y axis actual center is set forward of geometric center and the forward limit is shorter than backward limit. In other words, when no control force added, the FFB joystick should be back to somewhere forward than physical center, let's say 25% forward for example. If X/Y axis FFB signal is mismatched, you will see the stick move to 25% left of the position.That's actually a very good point.Goes for all FC3 too, right? Sent from my MAR-LX1A using Tapatalk Link to comment Share on other sites More sharing options...
Torbernite Posted April 9, 2022 Share Posted April 9, 2022 刚才,MAXsenna说: That's actually a very good point. Goes for all FC3 too, right? Sent from my MAR-LX1A using Tapatalk Should be right in theory. I realized that when I have trouble to control the A-10C with my G940 because I set the centering spring force ON(an option to simulate a virtual centering spring under your stick and force it to center, for application on those non-FFB-support games, if set to ON in FFB-support games, the simulated centering force would add up to FFB force together) and the stick was forced back to geometric center, which was a pulling stick position logically. But I think it might not be the actual problem after check the description again. If the stick is set in the geometric center before start, it will cause an oscillation. But if that's the problem, Jumper would notice the left/right position deviation(unless he has also set the centering spring force ON) and change X/Y position should work. However, the stick of A-10A and F-5E has hydraulic pressure before start and cold/hot start should make no difference. Human allowed, demon allowed, Deka never allowed. Distort allowed, provoke allowed, fight back never allowed. Link to comment Share on other sites More sharing options...
MAXsenna Posted April 9, 2022 Share Posted April 9, 2022 Should be right in theory. I realized that when I have trouble to control the A-10C with my G940 because I set the centering spring force ON(an option to simulate a virtual centering spring under your stick and force it to center, for application on those non-FFB-support games, if set to ON in FFB-support games, the simulated centering force would add up to FFB force together) and the stick was forced back to geometric center, which was a pulling stick position logically. But I think it might not be the actual problem after check the description again. If the stick is set in the geometric center before start, it will cause an oscillation. But if that's the problem, Jumper would notice the left/right position deviation(unless he has also set the centering spring force ON) and change X/Y position should work. However, the stick of A-10A and F-5E has hydraulic pressure before start and cold/hot start should make no difference.Yeah, I get it. OP hasn't responded to if he swapped the FFB channels though.Only the F-5 has a setting for it actually. Displacement FFB or linear. Just checked. I've got all the modules.But if you bring og the controls indicator overlay, you will notice that many (or every, didn’t check) of the FC3 modules has this displacement. And the A-10Cs too.Just remembered when you mentioned it, that another user a while back had an issue with the A-10A, that his stick was way forward of what he was used too. And it actually was correct.So I agree with your assumption, that the channels should be swapped. Cheers! Sent from my MAR-LX1A using Tapatalk Link to comment Share on other sites More sharing options...
1.JaVA_Jumper Posted April 9, 2022 Author Share Posted April 9, 2022 S! All i cant find a way to invert the axis, I cant find the column foor the ffb stick Jack Fly high and sting hard,:pilotfly: Link to comment Share on other sites More sharing options...
MAXsenna Posted April 9, 2022 Share Posted April 9, 2022 47 minutes ago, 1.JaVA_Jumper said: S! All i cant find a way to invert the axis, I cant find the column foor the ffb stick Jack Crap, lost the text. Anyway. On the DCS main screen. Click the "Options" cog wheel Click "Controls" Select the modules in question Click on the column for the MS FFB2. That's important! Click "FF Tune" Check "Swap Axis" Click "OK" Repeat for modules as needed, and "OK" to save the settings. Cheers! Link to comment Share on other sites More sharing options...
1.JaVA_Jumper Posted April 10, 2022 Author Share Posted April 10, 2022 S!! thank you very much Jack 1 Fly high and sting hard,:pilotfly: Link to comment Share on other sites More sharing options...
1.JaVA_Jumper Posted April 11, 2022 Author Share Posted April 11, 2022 S! i have done what you have said en drawn to me but the problem shifts from the right to the left. But thans ver much Jack Fly high and sting hard,:pilotfly: Link to comment Share on other sites More sharing options...
MAXsenna Posted April 11, 2022 Share Posted April 11, 2022 33 minutes ago, 1.JaVA_Jumper said: S! i have done what you have said en drawn to me but the problem shifts from the right to the left. But thans ver much Jack Right, we'll solve this Flash. Which, module and which mission? Have enabled "Sync with HOTAS" in the DCS main settings? Please check. Ask if you are not sure! Can you double check for conflicting axis? Does this happen in every module, even with cold start? Link to comment Share on other sites More sharing options...
Torbernite Posted April 12, 2022 Share Posted April 12, 2022 8小时前,1.JaVA_Jumper说: S! i have done what you have said en drawn to me but the problem shifts from the right to the left. But thans ver much Jack It sounds that maybe you used the "invert" instead of "swap"? Do you experience strange trim performance, for example, initial center position moved in X axis, and center position change in X axis when actually trimming in Y axis? If so, try the "swap axis" option above. 1 Human allowed, demon allowed, Deka never allowed. Distort allowed, provoke allowed, fight back never allowed. Link to comment Share on other sites More sharing options...
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