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One 28" 4K display vs Three 1440p displays (or large curved 1440p screen)


lwalter

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I currently have a 28 inch 4K display, a PC with 3070 able to drive this screen at 4K at 60 fps with most of the settings set on high and TrackIR.

Immersion is fine but it feels like looking at my cockpit through a window.

VR is not for me yet. My PC wouldn't be strong enough (CPU) to drive a VR headset, and I'm afraid to be disappointed by the resolution compared to my 4K screen.

So, I'm looking into how to improve immersion another way and I was wondering if using three 1440p screens, or large curved screen, would help. 

Would my 3070 be able to drive this combined resolution? How noticeable would the difference between 1440p and 4K be in that case? 

Other ideas are welcome too.

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I have 3 32" Samsung G5's curved (7680x1440 @144hz GSync) and if I was to do it again I would buy 1 Samsung G9 49". With triples comes some distortion in the outer monitors and of course the bezels are there. To say the bezels bother me would be incorrect, they actually "disappear" while  playing but when looking beyond the center monitor there is definitely some distortion... use the 28" for a Helios cockpit extraction or to put a manual up on.. and don't forget a TrackIR!

Pic is BMS 4.35 but you get the idea..

 

Triples in BMS.jpg

 


Edited by =LD=Icer
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Thanks for the feedbacks!

How noticeable would the move from 4K to 1440p ultra-wide be?

I don't know if somebody already compared both.

Of course, I can always try by myself this weekend with my current screen and compare 4K vs 1440p. I remember that between 1080p and 1440p, the difference was huge to my eyes.

 

What about using one 4K projectors and stretching it wide enough? or would at least 2 projectors be needed to achieve a good result?


Edited by lwalter

iMac Retina 5K, 27-inch, i7 4 GHz, 32 GB RAM, AMD R9 M395X 4 GB | Thrustmaster HOTAS Warthog | Cougar MFD | MFG Crosswind | EDTracker Pro | Realteus ForceFeel

DCS World | Bf109 | Fw190 A8/D9 | P47 | P51 | Spitfire | I16 | C101 | L39 | F86F | MiG15 | MiG19 | MiG21 | FC3 | A10C | AJS37 | AV8BNA | F5 | F14 | F16 | F/A18 | M2000 | JF17 | Christen Eagle | Yak52 | SA342 | UH1H | Mi8 | Ka50 | Combined Arms | NS430 | Persian Gulf | Normandy | Channel | Syria | NTTR | WWII Assets

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Personally, I'd suggest to use the 4k one Screen.

The reason for that thinking is my experiance I had with VR: For me there the main immersion gain came with the larger vertical field of view - and not the horizontal of having three screens. A friend of mine uses three screens, but arranged VERTICALLY. This tells me that he had same feeling 😄

About performance, just calculating.. I'D say that 4k is more performant than 3*1440: ~11 M vs. ~8.3M Pixels.

Windows 11 Pro 64Bit - AMD Ryzen 5800X3D - AMD 6900 XT - 64 GB RAM

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This weekend I finally made some comparisons between 1440 and 4K.  
Although I have to lower the visibility range by one notch, reduce the shadows quality and remove all anti aliasing in 4K to keep same fps (>60 over Syria and all other maps), I prefer it much better than 1440. Everything is much crisper in the cockpit, the landscapes looks more detailed too, and I don’t really miss the turned off graphic features. This is of course my personal opinion and others may think differently. 
So I’ll stick to my current 4K screen and I’ll look for a larger one someday. 

iMac Retina 5K, 27-inch, i7 4 GHz, 32 GB RAM, AMD R9 M395X 4 GB | Thrustmaster HOTAS Warthog | Cougar MFD | MFG Crosswind | EDTracker Pro | Realteus ForceFeel

DCS World | Bf109 | Fw190 A8/D9 | P47 | P51 | Spitfire | I16 | C101 | L39 | F86F | MiG15 | MiG19 | MiG21 | FC3 | A10C | AJS37 | AV8BNA | F5 | F14 | F16 | F/A18 | M2000 | JF17 | Christen Eagle | Yak52 | SA342 | UH1H | Mi8 | Ka50 | Combined Arms | NS430 | Persian Gulf | Normandy | Channel | Syria | NTTR | WWII Assets

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