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CONQUEST DCS - DYNAMIC PvPvE - 90s Caucasus


MindV0odoo

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Hello Everyone!

We are excited to share with you exciting new updates to Conquest DCS! 

Server Name: CONQUEST DCS - DYNAMIC PvPvE - 90s Caucasus

Our Sever Features:

  • Dynamic campaign based on the Caucasus map
  • Our own website featuring a live map showing the current situation and a stats page! https://www.conquestdcs.com/
  • CONQUEST Style Gameplay: capture the objectives and deplete the enemy team of tickets to win the campaign. Destroy all ground based units and radio towers at capture points to neutralize, then capture via transport helicopter or AI Capture team airlift using your points (more on points below!)
  • CSAR - Get your pilots back and replenish tickets for your team!
  • CTLD - Place units on the field, resupply, and capture control points!
  • RECON platforms - locate and recon enemy objectives - big rewards for finding and destroying these objectives. Additionally, recon enemy convoys, trains, and SAM sites as well as player placed defenses.
  • Naval Convoys
    • Each team has a single convoy with escorts en-route to a friendly port (Sochi for Blue and Batumi for Red)
    • A 3% ticket bonus will be awarded for each cargo ship that safely arrives in port
    • Sink the enemy convoy before it reaches port to prevent your enemy from collecting the ticket bonus!
    • A new convoy will spawn at the start of each mission
  • FAC (Forward Air Control) platforms - help your friends using buddy lasing, directed artillery fire, or good old fashioned smoke. Call in bombing missions to soften the Capture Points up and airlifts to finish them off!
  • CURRENCY POINTS system - earn points by flying recon, fighting, destroying and buddy lasing targets in the FAC role, and placing objects, and capturing objectives
    • Use these points to spawn EWR installations, AWACS aircraft, create an AI bombing mission, airlift ground units, and more! Points are persistent and continue to accumulate even after mission restart!

We are very excited to serve the DCS community and look forward to flying with you soon. 

Join us on discord - 
https://discord.gg/dRqdFwRCt9

FF Conquest DCS Server Trailer

 

PRIMARY OBJECTIVE:
Capture and defend the capture points:
  - Eliminate all enemy ground units and the two TV towers within the control point zone
  - After this is done, deploy troops via helicopter or call in an airlifted capture team to capture the control point!

SECONDARY OBJECTIVES:
• Intercept enemy cargo flights
• Use the FAC slots to call in artillery strikes
• Use the FAC slots to smoke targets and buddy laze for your teammates
• Use the RECON slots to locate the enemy's rear factory and any ground units on the map
• Once reconned, destroy the enemy's rear factory to stop the cargo flights from spawning
• Use the RECON slots to discover enemy vehicle convoys
• CSAR: recover downed pilots. Each recovered pilot is worth a 2% ticket bonus
• CTLD: haul troops and crates to bolster your coalition's air defenses and capture the control points

HOW TO PLAY
• When one coalition controls fewer capture points than the opposing coalition, they will lose tickets at a constant rate
• When a coalition's ticket count reaches zero, that coalition loses and the campaign is over
• Takeoffs in player aircraft cost 1 ticket
• Successfully landing at a friendly airbase or FARP will refund the ticket
• Cargo aircraft deliver new tickets to friendly airbases on a regular basis. Intercept enemy cargo flights to prevent the tickets from arriving
• Destroying the enemy's rear factory prevents future cargo flights from spawning

PLAYER POINTS
You can earn Player Points points by performing various actions such as:
  - Destroying enemy air and ground units
  - Performing logistics via CTLD
  - Discovering new ground units using RECON slots

Earned Player Points can be redeemed via the f10 menu to:
  - Spawn AI bomber strikes against enemy targets
  - Spawn AWACS aircraft (will remain airborne for 2 hours)
  - Spawn airlift flights that deliver ground units to a drop zone
  - Convert points into tickets for your coalition

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Hi Everyone! Yesterday we released an update to the mission. We have decided to move the JF-17 Thunder and the M2000C Mirage back to the RED coalition. We have also given the JF-17 Thunder access to the BRM-1 rocket pods.

After the current campaign has been won, you will also notice two new capture points on the F10 map: CP11 and CP12. We hope you enjoy this update! If you have any feedback or want to join our community, check out our discord at https://discord.gg/w4wY9b3deh

Conquest DCS Aircraft List

BLUFOR AIRCRAFT REDFOR AIRCRAFT
A-10A Warthog AJS37 Viggen
A-10C II Warthog FB Mk.VI Mosquito
AH-64D Apache F-16C Viper
C-101CC JF-17 Thunder
F-5E Tiger II J-11A Flanker-L
F-14A/B Tomcat KA-50 Black Shark
F-15C Eagle L-39 Albatross
F-18C Hornet M-2000C Mirage
P-47 Thunderbolt Mi-8 Hip
SA-342 Gazelle Mi-24 Hind
TF-51 Mustang MiG-19 Farmer
UH-1 Huey MiG-21 Fishbed
  MiG-29 Fulcrum
  Su-25T Frogfoot
  Su-27 Flanker
  Su-33 Flanker


View the current campaign status on our web site at https://conquestdcs.com/
 

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  • 1 month later...

Introducing a MAJOR update to https://conquestdcs.com/ 

• Player-generated recon intel has been added to the tactical map
• When a unit is reconned by a player flying a RECON airframe, detailed information about the unit will be displayed on the tactical map
• The intel is a "snapshot" of the unit at a specific point in time (the older the intel data is, the less reliable it is)
• When units are destroyed they are automatically removed from the map
• Recon intel persists until the campaign ends!

Reconned units are clustered when the map is zoomed out. Red circles indicate red units are within the area, likewise for blue. When a cluster contains a mix of red and blue units, it will be colored gray.

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Zoom in further and individual units are displayed

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Click on a unit to view detailed information including the unit type and coordinates!

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  • 2 months later...
  • 2 months later...

I like this server a bit more than one of your main competitors since the lineups are more historically accurate. I would like to see you all make a YT video explaining the server mechanics a bit more sort of like how Enigma does for his which may also have an added benefit of advertising your server more.

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  • 10 months later...
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