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Mission crashing on load up (spawn objects)


Looking Glass
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Hi,

Mission keeps crashing during load up from ME. Crashes during OBJECT SPAWN. Have attached logs. 

I have some WWII assets in the mission although I dont know what they are so cant remove them even though ive looked at WWII assetts list.

Use of many statics in the mission like rail wagons, ground crew too

Please help so i can finish asap

Regards

dcs.log.old dcs.log dcs.20220419-122852.crash

 


 

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Look at the end of your log file:

2022-04-19 12:28:53.006 ALERT   APP: Unhandled exception: "WrappedAction" unable to create action "NoAction"
2022-04-19 12:28:53.016 INFO    EDCORE: signal caught: 'Abnormal termination'
2022-04-19 12:28:53.016 INFO    EDCORE: try to write dump information
2022-04-19 12:28:53.018 INFO    EDCORE: # -------------- 20220419-122852 --------------
2022-04-19 12:28:53.018 INFO    EDCORE: DCS/2.7.11.22211 (x86_64; Windows NT 10.0.19043)
2022-04-19 12:28:53.018 INFO    EDCORE: C:\windows\System32\KERNELBASE.dll
2022-04-19 12:28:53.019 INFO    EDCORE: # 00000000 STATUS_SUCCESS at A15F4F69 00:00000000
2022-04-19 12:28:53.020 INFO    EDCORE: SymInit: Symbol-SearchPath: '.;D:\Eagle Dynamics\DCS World;D:\Eagle Dynamics\DCS World\bin;C:\windows;C:\windows\system32;SRV*C:\websymbols*https://msdl.microsoft.com/download/symbols;', symOptions: 528, UserName: 'DCS'
2022-04-19 12:28:53.020 INFO    EDCORE: OS-Version: 10.0.19043 () 0x300-0x1

One of your unit is assigned a "NoAction" action. I don't know how you got there, but you should be able to find affected unit. Unzip your .miz file, edit the "mission" file it contains, and look for the string "NoAction".


Edited by Flappie
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FIXED!!!  Thats great work!

Through your advice I looked through mission file (unzipped mission.miz)

- identified the culprit. An f-15C unit, deleted some waypoint commands and its now working again - interestingly nothing in the ME or unit showed as RED or GREYED OUT to identify there was any problem with a unit command so I had no idea what the problem was??

I suspect I had set the unit to park in a dispersal slot at Incirlik on landing which may have caused the issue. Maybe these dispersal slots are only to be used for hot starts and not parking for returning aircraft?

Thanks for much for your excellent help, you' saved me much distress!


Edited by beats

 


 

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Incirlik parking slot bug.

The bug was caused by hot start f-15c (ai). Its parking slot after landing was set to one of the (dispersal) parking areas slot (SYRIA, INCIRLIK, NORTH WEST, PARKING SLOT 114/115) - see images for Incirlik below... 

Also, their was no RED or GREYED out options in the units waypoint actions - these often appear to show that one of the actions is not working or not applicable in some way. 

Thanks

 

Screen_220427_121341.png

Screen_220427_121337.png


Edited by beats
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