Rhinozherous Posted April 21, 2022 Share Posted April 21, 2022 (edited) Is it just me or is the FLIR on the harrier useless? I find targets more easy with CCD. With FLIR it is just a green or black (in black hot) mess. One cant tell the difference between a truck and ground. Shouldnt this system make it easyier to find targets? Not camouflage them? Also the green filter on the Harrier optics is way too green. Any way to use the optics better, or mod them? Thank you Edited April 21, 2022 by Rhinozherous 1 i7-14700KF 5.6GHz Water Cooled /// ZOTAC RTX 4070 TI Super 16GB /// 32GB RAM DDR5 /// Win11 /// SSDs only DCS - XP12 - MSFS2020 Link to comment Share on other sites More sharing options...
Truthkeeper Posted April 21, 2022 Share Posted April 21, 2022 Maybe it was too easy spotting targets with the previous FLIR implementation...The truth is probably in the middle, but I think that once the system is opportunely tuned, this will help immersion as finding targets this way should not be easy in real life as well.As for the current implementation I suggest you to play with brightness, contrast and gain to obtain a better picture (I prefer white hot by the way) 3 Link to comment Share on other sites More sharing options...
=475FG= Dawger Posted April 24, 2022 Share Posted April 24, 2022 (edited) Gain and contrast are your friends here. AI vehicles that are not moving are going to be cold and hard to spot with FLIR. Map object vehicles seem to be hot all the time, which is an issue that, hopefully, will be fixed. Edited April 24, 2022 by =475FG= Dawger 2 Link to comment Share on other sites More sharing options...
Rhinozherous Posted April 24, 2022 Author Share Posted April 24, 2022 Thank you guys, will play more qith gain and contrast! i7-14700KF 5.6GHz Water Cooled /// ZOTAC RTX 4070 TI Super 16GB /// 32GB RAM DDR5 /// Win11 /// SSDs only DCS - XP12 - MSFS2020 Link to comment Share on other sites More sharing options...
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