vctpil Posted April 26, 2022 Share Posted April 26, 2022 Hi, I made a research on the forum, but not the answer. If I remember well, this bug present for a long time now and I made some tests. It seems that the function works for objects and trees in Openbeta 2.7.11.22211 but not in Stable 2.7.11.22211. How can it be possible? Thanks, Vincent IAMD Ryzen 9 5900X 12x 3.7 to 4.8Ghz - 32Go DDR4 3600Mhz - GeForce RTX 3080 - Samsung Odyssey G7 QLED - AIMXY Link to comment Share on other sites More sharing options...
Flappie Posted June 29, 2022 Share Posted June 29, 2022 It works for all versions in SP, not in MP. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
twistking Posted July 28, 2022 Share Posted July 28, 2022 On 6/29/2022 at 12:14 PM, Flappie said: It works for all versions in SP, not in MP. Are you sure that's the state of things? Because just today i experimented (again) with the tree removal on the caucassus map and while it was really buggy (sometimes no tree removal at all, never tree removal within the boundaries of the trigger zone but somewhat random in the vicinity) when testing in singleplayer, i got the same (buggy) results in multiplayer (somewhat random tree removal in the vicinity of the zone, but not inside of it). The result being the same for all clients (only tested with 2 clients though). So for me the multiplayer aspect did not seem to be the problem, but soemthing else with the caucassus map. It works correct on Marianas map. Should i open another bug report for that? My personal wishlist after half a decade with DCS: https://forum.dcs.world/topic/184968-my-personal-wishlist-after-half-a-decade-with-dcs Link to comment Share on other sites More sharing options...
Flappie Posted July 28, 2022 Share Posted July 28, 2022 Apparently, it was added to MP last year. I did not know. Thanks for correcting me. The tree removal bug is already reported internally. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
twistking Posted July 28, 2022 Share Posted July 28, 2022 6 minutes ago, Flappie said: Apparently, it was added to MP last year. I did not know. Thanks for correcting me. The tree removal bug is already reported internally. You're welcome. Good that it's already reported. Tree removal is a very nice feature for mission editing, so i'm hoping it gets solved. My personal wishlist after half a decade with DCS: https://forum.dcs.world/topic/184968-my-personal-wishlist-after-half-a-decade-with-dcs Link to comment Share on other sites More sharing options...
TOViper Posted November 30, 2022 Share Posted November 30, 2022 On 7/28/2022 at 7:40 AM, Flappie said: Apparently, it was added to MP last year. I did not know. Thanks for correcting me. The tree removal bug is already reported internally. This is still not working in OB 2.8.0.33006. When will it be repaired? Visit https://www.viggen.training ...Viggen... what more can you ask for? my computer: AMD Ryzen 5600G | NVIDIA GTX 1080 Ti OC 11GB | 32 GB 3200 MHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TPR | Rift CV1 Link to comment Share on other sites More sharing options...
Bankler Posted December 18, 2022 Share Posted December 18, 2022 It seems the scenery remove objects zone action is again broken in MP. Back in the days, it only worked in SP, then it was fixed. And now it's back to only working in SP again it seems. Is this verified and being worked on? Bankler's CASE 1 Recovery Trainer Link to comment Share on other sites More sharing options...
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