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Cockpit textures look like garbage with low texture quality but without mipmaps it's okay


FalcoGer

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When setting the texture quality to low, the cockpit looks like this. It's completely unreadable smears.

grafik.png

However when you remove the mipmaps everything is suddenly just readable AND you get the better framerates. This is still with low quality setting.

grafik.png

I have tried to remove the mipmaps from the F16 cockpit, but I'm getting numerous errors by both GIMP and ImageMagick saying the format is not supported for some of the DDS files.
I have also tried to remoe the mipmaps from a custom Ka50 cockpit, but DCS just doesn't want to show me the cockpit option so I can't even test it out. I Even copied the cockpit livery folder and just renamed it, it doesn't show up. When I remove the custom livery from the folder it is removed and it reappears when I put it back in. It's a 1:1 copy. I don't understand.

 

I would like to have mipmaps removed when the texture quality setting is set to low. My main problem is running out of VRAM, not drawing textures. As such I would like some lower resolution cockpit textures without mipmaps so the low setting can be used without it looking like someone tried to draw cockpit markings with a paint roller.


Edited by FalcoGer
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I have managed to remove the mipmaps from the F16 Dark cockpit (https://www.digitalcombatsimulator.com/en/files/3316180/), however it's still a blurry mess. I don't know why.

I used https://github.com/Microsoft/DirectXTex/wiki/Texconv

Powershell

& 'C:\Path\to\texconv.exe' -y -m 1 *.dds

Edit: Apparently you need to place the replacement textures into "default" since the custom texture loader doesn't work for the F16.


Edited by FalcoGer
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