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VR cursor and HMS symbology jitter


St4rgun

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14 hours ago, St4rgun said:

As I wrote previously the OpenXR WMR headsets (G2) can use the OpenXR Toolkit's inbuilt shaking reduction to smooth out the jitter of the IHADSS perfectly.

And not only WMR headsets, Oculus too, i use that smoother on my Quest 2

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ED need to add filtering or dampening for micro head movements, I’ve mentioned this before with HMD issues in other threads but have failed to see any official response. It’s one of those many options mentioned time again that could be part of a QOL up date to the core game.

Core QOL updates are really needed now…

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20 hours ago, 5ephir0th said:

And not only WMR headsets, Oculus too, i use that smoother on my Quest 2

How do you get openXR working for DCS using an oculus headset? I use the rift s and thought this was only for WMR users. I know it works fine for me in MSF2020, really would love this feature to work for DCS too.

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On 7/20/2022 at 8:59 AM, RuskyV said:

How do you get openXR working for DCS using an oculus headset? I use the rift s and thought this was only for WMR users. I know it works fine for me in MSF2020, really would love this feature to work for DCS too.

Follow installations guides but remember, you have to run DCS on SteamVR mode for it to work, it doesnt work with Oculus API

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Virpil T-50 CM2 Base + Thrustmaster Warthog Stick | WinWing Orion 2 F16EX Viper Throttle  | WinWing ICP | 3 x Thrustmaster MFD | Saitek Combat Rudder Pedals | Oculus Quest 2

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  • 2 weeks later...

I see an improvement in the HIDASS symbology in the Apache with the last updates, is so much smoother and the diamond stays in the center with less jittering than before. PNVS still stuttering.

So I hope that means that the developers are working on this problem. I have to test the other HMS modules.


Edited by nachomaga
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