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Mysterious Dead Units


NickK

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Is there a way to establish what a unit ID is? I have a set of a handful of "dead" events after a few minutes of a mission - all with initiator ID's (such as _600998574). Is there a way to identify what/where these are? Whatever they are, they don't cause a problem ... but I can't see what they could be. They look like building ID's to me.

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Its been an on and off again issue where the object is identified by its unique Id instead of the typename. As far as I am aware it always occurs with scenery objects. You can get a number of them from just having AI drive around a town, but traditionally blowing things up will also produce it. 

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