Jump to content

Assign parking slots on Carrier vessels


Buzzer1977

Recommended Posts

Just putting a bunch of aircraft on a carrier deck leads to blocking of AI aircraft and even to accidents if a AI F-14 respawns next to a F-14. Being able to assign parking slots like on a normal airfield can help to solve these problems.

A lua function that returns if a aircraft fits on a parking slot would be nice too.

  • Like 4

AMD Ryzen 9 5950x, MSI MEG x570 Unify, G.Skill 128GB DDR4-3200, MSI RTX3090 Ventus 3x 24GB, Samsung PCIe 4.0 M.2 1TB 980 Pro, Seagate PCIe 4.0 M.2 2TB FireCuda 520, Quest 3

Link to comment
Share on other sites

+1, even better is if we could place aircraft however we desire, much like we can with static objects.

  • Like 1

Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Link to comment
Share on other sites

  • 1 month later...
On 5/5/2022 at 10:19 AM, Northstar98 said:

+1, even better is if we could place aircraft however we desire, much like we can with static objects.

Yes it would be great. This allows also for customization of the carrier deck configuration, so for example I could park 12 aircraft on CATs 1 and 2 and use only cats 3 and 4 for launch. 

Basically I think parking spots and free positioning would be perfect at least for clients


Edited by ienatom
  • Like 1
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...