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DCS Crash multiple times tonight on MP server only using CA


LTRMcrew

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Hey. Unfortunately, your dcs.log file is not included in the archive. But the .crash shows it might be a bug related to Weapons.dll :

# -------------- 20220512-042828 --------------
DCS/2.7.12.23362 (x86_64; Windows NT 10.0.19044)
H:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\Weapons.dll
# C0000005 ACCESS_VIOLATION at 81E5FF8A 00:00000000
SymInit: Symbol-SearchPath: '.;H:\Program Files\Eagle Dynamics\DCS World OpenBeta;H:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*https://msdl.microsoft.com/download/symbols;', symOptions: 528, UserName: 'LTRMcrew'
OS-Version: 10.0.19044 () 0x100-0x1
0x00000000000FFF8A (Weapons): wWeaponSystem::getCameraViewPoint + 0x1A
0x0000000000081BE2 (Transport): woCar::CommandSet + 0x5B2
0x00000000008844E8 (DCS): SW + 0x583038
0x000000000080BF1B (DCS): SW + 0x50AA6B
0x000000000011BCBB (WorldGeneral): ActionDispatcher::process_ + 0x5B
0x000000000011BAEB (WorldGeneral): ActionDispatcher::dispatchDigitalAction + 0x3B
0x000000000095752B (DCS): SW + 0x65607B
0x000000000080BE14 (DCS): SW + 0x50A964
0x000000000011BCBB (WorldGeneral): ActionDispatcher::process_ + 0x5B
0x000000000011BA66 (WorldGeneral): ActionDispatcher::dispatch + 0x16
0x00000000001207C8 (WorldGeneral): TimedActionBuffer::feedEventsUpTo + 0x128
0x0000000000003870 (World): wSimTrace::CommandsTraceDiscreteIsOn + 0x200
0x0000000000003F3D (World): wSimCalendar::DoActionsUntil + 0x1FD
0x0000000000813705 (DCS): SW + 0x512255
0x000000000081345E (DCS): SW + 0x511FAE
0x0000000000828EAB (DCS): SW + 0x5279FB
0x00000000007F9D54 (DCS): SW + 0x4F88A4
0x00000000007FA12D (DCS): SW + 0x4F8C7D
0x0000000001D123E2 (DCS): AmdPowerXpressRequestHighPerformance + 0xED13DE
0x0000000000A438AE (DCS): SW + 0x7423FE
0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14
0x0000000000052651 (ntdll): RtlUserThreadStart + 0x21

 

Can you please attach the dcs.log or dcs.log.old showing the same crash? (last modified around 2020-05-12  04.28 AM)

Don't accept indie game testing requests from friends in Discord. Ever.

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Thank you, that's the right one (date in the file is 2022-05-12, UTC indeed).

Godd news: according to an internal report, you're not the only one with these "wWeaponSystem::getCameraViewPoint" crashes AND a fix is coming.

 

By the way, I see you're having frequent Lua errrors caused by TheWay.lua script:

2022-05-12 04:24:30.017 INFO    APP: Invalid pilotid, initiator pilotid: 0, target pilotid: 2
2022-05-12 04:24:30.049 ERROR   Lua::Config: Call error LuaExportAfterNextFrame:[string "C:\Users\LTRMcrew\Saved Games\DCS.openbeta\Scripts/TheWay.lua"]:126: attempt to index a nil value
stack traceback:
      	[C]: ?
	[string "C:\Users\LTRMcrew\Saved Games\DCS.openbeta\Scripts/TheWay.lua"]:126: in function <[string "C:\Users\LTRMcrew\Saved Games\DCS.openbeta\Scripts/TheWay.lua"]:112>.

It's not related to your crashes but you should try to fix this anyway, unless it's "normal" for the mod to act like this (I saw this on someone elses's log before).

If you're not using TheWay anymore, just comment out this line in your Export.lua file:

-- local TheWayLfs=require('lfs'); dofile(TheWayLfs.writedir()..'Scripts/TheWay.lua')

Don't accept indie game testing requests from friends in Discord. Ever.

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