Mad_Shell Posted May 18, 2022 Share Posted May 18, 2022 Ran some tests, and here are the results: - 1 vs 1: the AI cranks and drops altitude just after firing its missile (correct behaviour) - 1 (blue) vs 2 (reds): each red AI fire a missile then cranks and dives. The blue AI launches 2 missiles, but stays nose hot and only defends once enemy missiles go active (track bug_BVr_AI_1vs2.trk) - 2 (blues) vs 2 (reds): each red fires a missile against an enemy plane, and remains nose hot, only defending once enemy missile goes active. Same for blues. (track bug_BVr_AI_2vs2.trk) bug_BVR_AI_1vs2.trk bug_BVR_AI_2vs2.trk Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted May 18, 2022 ED Team Share Posted May 18, 2022 Thanks we are aware, the BVR work was for singletons first and groups will come later. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
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