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Royal Hammer campaign


Dave317

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I've finally finished converting the old Georgian Hammer campaign into a UK army air corps version. 

This is in turn a modification of Eight Ball's AH64 conversion with his permission. 

I've spend a long time trying to add a bit more life to the airbases and moving the targets to more appropriate positions. 

The voice overs have all been changed along with fixes to the broken triggers and speeding up the grounds units. 

No mods are needed however I strongly suggest using the skins and my British voice mod that are all listed on the download page. 

There are a few bonus missions along with double the missions in each stage to give some more variety. 

Any issues please message me and I'll try and sort them when I have a chance. 

 

Enjoy. 

https://www.digitalcombatsimulator.com/en/files/3322540/

 

 

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Nice. I've enjoyed it a lot, except that bridge seem to be indestructible?

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Thanks for this one. Now I'm really starting to have a good time in this thing!  🙂

ASUS ROG Strix B550-E GAMING - PNY GeForce RTX 4090 Gaming VERTO EPIC-X  - AMD Ryzen 9 5900X - 64Gb RAM - 2x2Tb M2 - Win11 - HP Reverb g2 - Oculus Quest 2 - Thrustmaster Warthog HOTAS - Thrustmaster Pendular Rudder - 2X Thrustmaster MFD Cougar

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  • 4 weeks later...

In the (maybe 2nd) mission where you support some tanks and apcs reaching texas, has anyone found the tanks just dont advance even when there doesn't seem to be any enemy? I've done it about 5 times now. Not sure what I'm missing. Thanks.

Update: I just skipped it. Missions after that seem to be working better so far.


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On 6/17/2022 at 1:00 AM, Dave317 said:

I tested this multiple times and they always advanced on command.   I'll take another look when I get a chance. 

I'll have another look myself. I think they advanced but then stop short of the WP in the built up area before the runway. Enjoying the campaign!

Update: I assume there are triggers to destroy certain enemy before the advance can happen.  On mission 6 I can tell them to advance to utah but they wont go to the next one. There are still targets at the second one so I guess the radio options will change if/when I can take out the 2nd batch of tanks.


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Having lotsa fun with this one!

Got a little lucky on my last mission :music_whistling:

nullScreen_220619_163252.jpg

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On 6/17/2022 at 8:12 AM, mbits said:

I'll have another look myself. I think they advanced but then stop short of the WP in the built up area before the runway. Enjoying the campaign!

Update: I assume there are triggers to destroy certain enemy before the advance can happen.  On mission 6 I can tell them to advance to utah but they wont go to the next one. There are still targets at the second one so I guess the radio options will change if/when I can take out the 2nd batch of tanks.

 

Hmm can't remember off hand.  I might get a chance to look tomorrow.  When the tanks say they are at the waypoint is there another radio option for them to move on again? 

 

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18 hours ago, Dave317 said:

Hmm can't remember off hand.  I might get a chance to look tomorrow.  When the tanks say they are at the waypoint is there another radio option for them to move on again? 

 

As far as I can see there is Comms for advance to Utah only. It stays that way. I had to go back and rearm to stand any chance of taking on the further north tanks. I'm enjoying the mission so will keep trying but I've never seen an option to advance to the next WP4. I forget the name. Alabama maybe.

Update: Maybe I'm just not very good but I've done this mission (6-1) about 8 times now and at some point the advance always stops dead.  I'd need to load up fully on hellfires 2 or more times to take everything out with just the two Apache. Assuming red forces still existing is the reason the advance starts but then stops.


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I had a chance to have a little go on this today.  The lead tank got knocked out which caused the rest of them to stop and not continue advancing.  Not sure if that is the cause and if this is an ED bug or not. 

You shouldn't have to destroy all the enemy in their path.  There aren't any triggers that would stop them and they should just keep rolling through. 


Edited by Dave317
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13 hours ago, Dave317 said:

Is it just the tank escort missions that are the issue?  They are the most complicated. 

Make sure you are using the support flights too.

 

Mostly the problem has been the escort to two waypoints yes. I can get them to move to the first but then I've never seen an advance to the 2nd. This is in 2 or 3 different escort missions.  I did have an issue also where supporting another heli go somewhere, I didn't give the order but they went anyway and died, which was weird.

I'm up to about mission 11 now I think and everything else is great. Yes I wasn't using the support flights right early on but then figured it out.  The last time I made a point of checking why the group wasn't moving and I don't know if it was coincidence or not but one had crossed a bridge and the rest were still the other side.

I've also noticed that I can load up on hellfire, make almost every shot count, but still need to go and rearm again to finish off in a few of the missions. I don't know what that is, again I'm fairly new to all this since the Apache released so I might be missing something.

Thanks.


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I thought I'd try the Georgian Hammer Apache mod this is based off I think? Went to one of the missions where you support an advance and sure enough, it was the first time I'd ever had the messages about them reaching the first one and awaiting orders. I could see them advancing on the F1 map.  Something seems off with the Royal Hammer version unfortunately. They seem to always be stationary and not reaching the points. I'm deep into that and basically have to skip all the support missions after giving them a go and maybe getting a draw.


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I think it's probably not a coincidence the original Apache version seemed to work first time. It's probably been tweaked since release. Just finished Royal Hammer now tho and enjoyed the non support stuff 👍


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One worked, the other I seem to recall the Heli didn't wait for my comms to go. I'd have to test that, not done them much. Need to try the final again too, got a "success" but sammed into the side of a mountain 😂


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