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Mossie ammo mix


Gunfreak

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While we are on the topic, can someone explain these ammo types / loads?

i.e, the 2 top options: "APIT AP/De Wilde" and "BaIT Ball/De Wilde" look exactly the same mix: HEI/SAPI/APT, so what is the difference?

What is the difference between "API AP/De Wilde (No Tracer)" and "CS - No Tracers" down below?

"AG - Ground Attack" is not very informative. What are we attacking? soft targets like trucks & troops? Light armor? Buildings?

What should I take for anti-shipping?

Does it even matter to the game?

“Mosquitoes fly, but flies don’t Mosquito” :pilotfly:

- Geoffrey de Havilland.

 

... well, he could have said it!

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12 hours ago, Bozon said:

While we are on the topic, can someone explain these ammo types / loads?

i.e, the 2 top options: "APIT AP/De Wilde" and "BaIT Ball/De Wilde" look exactly the same mix: HEI/SAPI/APT, so what is the difference?

What is the difference between "API AP/De Wilde (No Tracer)" and "CS - No Tracers" down below?

"AG - Ground Attack" is not very informative. What are we attacking? soft targets like trucks & troops? Light armor? Buildings?

What should I take for anti-shipping?

Does it even matter to the game?

If you want to see the details of the mix, open "MosquitoFBMkVI.lua" located in \DCS World OpenBeta\CoreMods\WWII Units\MosquitoFBMkVI and also open "Weapons.lua" located in \DCS World OpenBeta\CoreMods\WWII Units\Weapons.

Then in the Mosquito lua, you'll find the guns along with their mix. Then look at the weapon lua, find the gun and then look up the number and then you'll see what they are.

 

For the .303, we have:

Spoiler
  -- Browning .303 Mk. II
    function Browning303MkII ( tbl )
        tbl.category = CAT_GUN_MOUNT
        tbl.name = "Browning303MkII"
        tbl.display_name = _("Browning .303 Mk. II")
        tbl.supply = {
            shells = {
                --[[ 1 ]]   "British303_Ball_Mk1c",
                --[[ 2 ]]   "British303_Ball_Mk6",
                --[[ 3 ]]   "British303_Ball_Mk7",
                --[[ 4 ]]   "British303_Ball_Mk8",

                --[[ 5 ]]   "British303_G_Mk1",
                --[[ 6 ]]   "British303_G_Mk2",
                --[[ 7 ]]   "British303_G_Mk3",
                --[[ 8 ]]   "British303_G_Mk4",
                --[[ 9 ]]   "British303_G_Mk5",
                --[[ 10 ]]  "British303_G_Mk6z",

                --[[ 11 ]]  "British303_W_Mk1z",

                --[[ 12 ]]  "British303_B_Mk4z",
                --[[ 13 ]]  "British303_B_Mk6z",

                --[[ 14 ]]  "British303_O_Mk1",

 

 

For the Hispano, we have:

Spoiler
    -- Hispano Mk. II
    function HispanoMkII ( tbl )
        tbl.category = CAT_GUN_MOUNT 
        tbl.name = "HispanoMkII"
        tbl.display_name = _("Hispano Mk. II")
        tbl.supply = {
            shells = {
                --[[ 1 ]]   "Hispano_Mk_II_Mk_Z_Ball",
                --[[ 2 ]]   "Hispano_Mk_II_MKI_HE/I",
                --[[ 3 ]]   "Hispano_Mk_II_MKIIZ_AP",
                --[[ 4 ]]   "Hispano_Mk_II_SAP/I",
                --[[ 5 ]]   "Hispano_Mk_II_Tracer_G",
                --[[ 6 ]]   "Hispano_Mk_II_AP/T",

 

 

And the mixes for the .303 are

Spoiler

                --[[ APT ]]  {13, 13, 8, 13, 13, 13, 13},
                --[[ BaT ]]  {13, 13, 8, 13, 13, 13, 13},
                --[[ API ]]  {13},
                --[[ BaI ]]  {11},
                --[[ CM ]]  {14, 3, 3, 3, 3},
                --[[ HE ]]  {14, 11, 11, 11, 11},
                --[[ AG ]]  {14, 3, 3, 3, 3},
                --[[ CS ]]  {3},
                --[[ NO ]]  {3},
                --[[ TP ]]  {14, 1},

 

For the Hispano, we have following mix:

Spoiler

                --[[ APIT ]]  {2, 4, 6, 2, 4},
                --[[ BaIT ]]  {2, 4, 6, 2, 4},
                --[[ API ]]  {2, 4},
                --[[ BaI ]]  {2, 4},
                --[[ CM ]]  {6, 2, 2, 4, 1},
                --[[ HE ]]  {6, 2, 2, 4, 1},
                --[[ AG ]]  {6, 3, 3, 3, 3},
                --[[ CS ]]  {1, 2, 2, 4, 1},
                --[[ NO ]]  {5, 2, 2, 4, 1},
                --[[ TP ]]  {6, 1, 1, 1, 1, 1, 1},

 

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@razo+r thanks!

By the way, in the examples you show above, the Hispano’s APIT and BalT are also identical:

2 hours ago, razo+r said:

--[[ APIT ]]  {2, 4, 6, 2, 4},
--[[ BaIT ]]  {2, 4, 6, 2, 4},

Same goes for CM = HE.

“Mosquitoes fly, but flies don’t Mosquito” :pilotfly:

- Geoffrey de Havilland.

 

... well, he could have said it!

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6 hours ago, razo+r said:

If you want to see the details of the mix, open "MosquitoFBMkVI.lua" located in \DCS World OpenBeta\CoreMods\WWII Units\MosquitoFBMkVI and also open "Weapons.lua" located in \DCS World OpenBeta\CoreMods\WWII Units\Weapons.

Then in the Mosquito lua, you'll find the guns along with their mix. Then look at the weapon lua, find the gun and then look up the number and then you'll see what they are.

 

Thank you for walking us through how to get that info, this is extremely useful (to me at least!). Now it makes total sense to me why the APIT and BaIT were so ineffective for ground attacks against armored/semi armored targets..

It's AG or go home for all AP related work.

-[[ AG ]]  {6, 3, 3, 3, 3},

--[[ 3 ]]   "Hispano_Mk_II_MKIIZ_AP",

 --[[ 6 ]]   "Hispano_Mk_II_AP/T",

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APIT afaik stand for Armor Piercing Incendiary Tracer - So I guess BaIT is supposed to be Ball Incendiary Tracer.

However the Hispano BaIT mix does not include the ball rounds 🤔 

“Mosquitoes fly, but flies don’t Mosquito” :pilotfly:

- Geoffrey de Havilland.

 

... well, he could have said it!

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