Anubis_94 Posted June 3, 2022 Share Posted June 3, 2022 (edited) Hello, TLDR: While using the SLAMER in F18 with DL13, a fog seem to be present at 105Nm range from shooter. Details (and little history): at first the issue of a "blank", "too bright" DL13 was reported. We assumed the new FLIR would fix the issue, but we encountered again the issue in my squad last week. Investigation shown that, if the missile was far away from ~100Nm from the shooter, display was lighten, maybe in an attempt to indicate the missile was too far for comm. But the fact that, target was still visible and sharp when missile was about to hit (<1Nm) was odd: it wasn't a distance issue. So, next test: A hornet in active pause, 125Nm from a target. SLAMER activate at 60Nm, FLT LOW to see the ground. A fog seem to be present at 105Nm range from shooter. Attached a track/ACMI/Video showing the issue. The fog can be seen starting at 2.30, and range is mesured at 3.30 Target is, as previously, visible when missile is about to hit (<1Nm, at 4.13) Extract from the video, where the lake is masked by the fog Issue was observed on Persian Gulf and Syria, with various weather (incl. CAVOK) (EDIT: memory error from author) SLAMER_1msl_125_actv_60Nm.trk SLAMER_1msl_125_actv_60Nm.acmi Edited June 16, 2022 by Anubis_94 Typo & screen Squad channel Link to comment Share on other sites More sharing options...
Zergburger Posted June 13, 2022 Share Posted June 13, 2022 nice documentation Link to comment Share on other sites More sharing options...
ED Team NineLine Posted June 15, 2022 ED Team Share Posted June 15, 2022 I'll check it out, thanks. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
ED Team NineLine Posted June 15, 2022 ED Team Share Posted June 15, 2022 Can you send me a screenshot of your graphic settings? Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Anubis_94 Posted June 16, 2022 Author Share Posted June 16, 2022 Here it is. Tests were done on flatscreen, but issue happened also in VR. Squad channel Link to comment Share on other sites More sharing options...
ED Team NineLine Posted June 16, 2022 ED Team Share Posted June 16, 2022 Try changing Visib Range to Extreme, just to test, that is probably the setting affecting it the most. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Anubis_94 Posted June 16, 2022 Author Share Posted June 16, 2022 (edited) Did it, nothing changed with the visib range. But still new elements There is an error in the OP: I though we encountered the issue with CAVOK meteo, but I certainly confused with a light scatered. Following tests, with extreme visib range (settings at video end), show the issue with a meteo, light scatered, and no issue, with no meteo. Issue with SCT LIGHT No issue with no meteo SLAMER_110Nm_SCT_LIGHT.trk SLAMER_110Nm_CAVOK.trk Edited June 16, 2022 by Anubis_94 Squad channel Link to comment Share on other sites More sharing options...
ED Team NineLine Posted June 16, 2022 ED Team Share Posted June 16, 2022 Interesting, I will have another look. 1 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
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