okopanja Posted June 12, 2022 Share Posted June 12, 2022 (edited) I believe I have found a bug which applies to all FC3 aircrafts, while doing the scripting for one of the missions. I believe this might be trivial to fix. Description: This bug affects FC3 airplanes when mission author attempts to allocate alternative route to spawned player aircraft. The issue occurs when waypoints get update via script and do not get reflected in cockpit instruments. Environment: Open BETA, 2.7.15.25026 Steps to reproduce: Download the attached mission file Start DCS, load the mission file and start a mission Select your slot (I recommend one of the flankers, since they have the most obvious representation of navigation routes) Turn on electric power (RSHIFT+L) Switch NAV mode to ENR/МРШ (1) Observe that next nav point is to the left as specified in mission editor Activate the Radio Menu (BACKSLASH => \ ) Select Other (F10) Select Waypoint Problem Demonstration (F2) Select Assign new route (F1) Observer that no change occurred on cockpit interfaces Cycle Switch NAV mode to ENR/МРШ (4 times press 1) Observe that NAV plan got update for all instruments Attached: FC3_Waypoints_No_Updates.miz FC3_No_Waypoint_Updates.trk Edited July 7, 2022 by okopanja Added attachments Link to comment Share on other sites More sharing options...
okopanja Posted June 27, 2022 Author Share Posted June 27, 2022 Hi @Flappie , sorry for pinging, but could we please bring this to developers? I have prepared the mission, trk file and youtube demonstration. On top of it, it appears that the feature is semi functional in SP, and totally non-functional in MP. Link to comment Share on other sites More sharing options...
Flappie Posted June 27, 2022 Share Posted June 27, 2022 Hi, I've been busy reporting other stuff. I hadn't seen this thread yet. I'll report it tomorrow - time to go to bed. 1 Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
okopanja Posted July 3, 2022 Author Share Posted July 3, 2022 I have been hoping to use this feature for one of the missions I have been implementing. Just to be on the safe side: will this issue get reported in JIRA? Link to comment Share on other sites More sharing options...
Flappie Posted July 7, 2022 Share Posted July 7, 2022 I've just tried your mission and I added some other aircraft to see if it would work with them. So far, no joy. Can you give me an example of a module which gets its waypoints updated by this method? Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
okopanja Posted July 7, 2022 Author Share Posted July 7, 2022 Hi, I just downloaded the same mission and tried it with: J-11A and A-10A. (I recommend J-11a since you see in the display how navpoints got changed) The problem can still be reproduced. I did make a type in missions instructions: to activate the menu instead of backspace you need to hit the backslash, so you can get the menu. Essentially you can see in the youtube video I left what occurs. Initially the navigation plan is to the left (nord-west). Once you use the menu, the script I wrote allocated the new navigation plan, which leads to the right side (nord-east) This thing has 3 subvariants: 1. SP 2. Multiplayer, hosted inside the same process where you play the DCS 3. Multiplayer, hosted inside dedicated server For cases 1 and 2: the navpoints will be changed by script, with defect being that no update occurs until you fully cycle NAV modes For case 3: editing of the nav point does not work at all Please try 1 and 2, and for the 3 I can bring up my home server if you wish to try that one. Link to comment Share on other sites More sharing options...
Flappie Posted July 7, 2022 Share Posted July 7, 2022 (edited) I'll make the request. Can you please confirm this featue ("pilot:Route(WayPoints)") only works for FC3 aircraft? I couldn't get it to work with recent modules. Edited July 7, 2022 by Flappie Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
okopanja Posted July 7, 2022 Author Share Posted July 7, 2022 This applies only to FC3. I did add A-10C by mistake Link to comment Share on other sites More sharing options...
Flappie Posted July 7, 2022 Share Posted July 7, 2022 That's what I thought. It looks more like a hack to me than anything else. I'm not sure devs will do anything about it, apart maybe prevent it to work in SP. That is why I prefer not to report it, sorry. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
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