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The Viper lost its snap !


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I'm unable to view this .trk download. I'll figure it out and get back to you. 

Thanks !

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It seems that way to me also.

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It just doesn’t feel right with the R3L but amazing with the Virpil CM2 center stick.

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RealSimulator FSSB-R3 Lightning Base w/ F16SRGRH SideStick - Open Beta 2.7

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This video shows a 4-point roll with a HUD footage as well as from a ground viewpoint. You can try matching the parameters in the video and see if the same level of snappiness can be achieved: (from 6:24)

 

 


Edited by DummyCatz
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Bump left stop bump left stop bump left stop bump left stop. With the pressure stick the jet should stop in the center and should not move and you shouldnt have bump it In the opposite direction to stop the roll. It’s like there is no more damper when snapping a roll.

 

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RealSimulator FSSB-R3 Lightning Base w/ F16SRGRH SideStick - Open Beta 2.7

Start Date April 2020 

 

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I think I’m okay with it after a retune now. 

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RealSimulator FSSB-R3 Lightning Base w/ F16SRGRH SideStick - Open Beta 2.7

Start Date April 2020 

 

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Another video with that viper snap 1/4 roll.

 

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RealSimulator FSSB-R3 Lightning Base w/ F16SRGRH SideStick - Open Beta 2.7

Start Date April 2020 

 

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Posted (edited)

As tagged, Unable to reproduce. But will adapt.


Edited by Burt

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RealSimulator FSSB-R3 Lightning Base w/ F16SRGRH SideStick - Open Beta 2.7

Start Date April 2020 

 

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On 6/24/2022 at 2:47 PM, darkman222 said:

The viper starts to feel like ED took the "wobbling" part of the F18 flight model and brought it over to the viper.

 

On 6/24/2022 at 7:30 PM, Burt said:

It seems that way to me also.

I feel the same.

On 6/23/2022 at 6:39 PM, darkman222 said:

New patch has been rolled out. How is it? Has it been addressed? I can't try for myself in the next days unfortunately.

Unfortunately, no change for the issue described in this topic. FLCS response feels very wobbly. 

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