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Get Client Name for Script


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Hi, I have been having a nightmare and struggling to find the answer.

I want to run the "Target Detected" script on my multiplayer mission, but when I add the possible unit names, unless all slots are filled I get an error.

How can I write a script that only pulls the connected user units? My LUA-Fu is not very strong, and really aving issues with getting this working.

Cheers

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