Kercheiz Posted June 22, 2022 Share Posted June 22, 2022 Flameout doesn't occur at a fixed altitude, it's based on pressure, temperature, richness and mach in the combustor. Should be between 60000ft and 80000ft depending on conditions (mostly airspeed) 1 Link to comment Share on other sites More sharing options...
andrewd251 Posted June 22, 2022 Share Posted June 22, 2022 Was this update supposed to be in this months update ? Its not showing on the change log for today's (22/6) update. Link to comment Share on other sites More sharing options...
PLUTON Posted June 22, 2022 Share Posted June 22, 2022 Normally yes it was for today This update is expected to hit open beta later this month. this is what was written at the beginning of June 22 Link to comment Share on other sites More sharing options...
AdrianL Posted June 22, 2022 Share Posted June 22, 2022 (edited) A lot of files changed after the update and the updated manual is in the doc folder. So assume it is in and the patch notes are just not included Edited June 22, 2022 by AdrianL 1 Link to comment Share on other sites More sharing options...
PLUTON Posted June 22, 2022 Share Posted June 22, 2022 let's hope so Link to comment Share on other sites More sharing options...
PLUTON Posted June 22, 2022 Share Posted June 22, 2022 https://discord.com/channels/536389125276827660/544216334045544448/986678972031062057 Upcoming Mirage Changes for Next Week's Patch DCS M-2000C by RAZBAM Simulations ================================= Redesign of the M53-P2 engine model - Improved: New engine physics model - Improved: Evolution of performance with pressure, temperature, speed - Added: Precipitation effect - Improved: More realistic transient - Improved: More realistic FADEC with alternation (SEC CALC) and emergency (SEC CARB) - Added: SEC CALC can be set manually or automatically and reset manually - Improved: Engine alarms - Updated: Adjusted drag (aircraft and stores) to match engine performance - Added: Supersonic extinction in slow motion - Updated: In-flight restart held by solenoid - Added: Motor physical data recording function - Added: Engine smoke on damage/fire (not yet synced MP) - Improved: No more engine failures - Added: Physical performance degradation - Added: Engine overheat damage - Added: Engine fires (main and afterburner) - Added: Cascading engine damage (compressor explosion can cause further damage) - Added: engine damage with high mach and retracted cones - Added: oil leak modeling and DRY OIL switch (emergency oil) - Added: Pistol damage - Improved: the 4 slats can be damaged independently Weapons - Added high and low drag SAMP250 bombs Various - Added: absolute BAD coordinates in DTC text format - Improved: AP pitch correction is less aggressive - Improved: more realistic HUD FOV and constrained FPM/target box law - Added: fuel dump trails (not MP synced yet) - Improved: Exterior light levels - Improved: Landing gear model - Added: Customizable elastic limit (threshold of stick G limiter based on force) - Improved: Aerodynamics of the airbrakes - Improved: Green radio guard watch added to SRS Liveries: - Tigermeet liveries have been renamed to avoid being set as default - Added MISSION ACCOMPLISHED retirement celebration livery Bugs - Fixed: Default green radio channel set to 01 - Fixed: PCM prompt remains when SABER is off - Fixed: RWR threat display issue in some cases Edited June 15 by rep3t3 with an update of this size I would be surprised that ED forgot to put the update notes!!!!! right? Link to comment Share on other sites More sharing options...
Akiazusa Posted June 22, 2022 Share Posted June 22, 2022 (edited) It's in today's patch. I just jumped in the Mirage after the update today and this note regarding the engine popped up. Edited June 22, 2022 by Akiazusa Kyoto Animation forever! Link to comment Share on other sites More sharing options...
myHelljumper Posted June 22, 2022 Author Share Posted June 22, 2022 Hi, Yes the engine update has been released today Wednesday 22/06/2022. Sorry for the missing patch notes. 1 3 Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
PLUTON Posted June 22, 2022 Share Posted June 22, 2022 Just a big scare, but you're largely forgiven good flight gentlemen Link to comment Share on other sites More sharing options...
Gwalker99 Posted June 22, 2022 Share Posted June 22, 2022 Is this DCS 2000 the -5 model? and can it load LGB? thanks Link to comment Share on other sites More sharing options...
Rudel_chw Posted June 22, 2022 Share Posted June 22, 2022 (edited) 39 minutes ago, Gwalker99 said: Is this DCS 2000 the -5 model? and can it load LGB? thanks No, it is a Mirage 2000-C. Yes, it can load Laser Guided Bombs of 500 and 1000 lb. Edited June 22, 2022 by Rudel_chw For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Despayre Posted June 23, 2022 Share Posted June 23, 2022 17 minutes ago, Rudel_chw said: No, it is a Mirage 2000-C. Yes, it can load Laser Guided Bombs of 500 and 1000 lb. Also, the Paveway 2000lb Laser Guided Bomb too. I'm not updating this anymore. It's safe to assume I have all the stuff, and the stuff for the stuff too. Link to comment Share on other sites More sharing options...
Gwalker99 Posted June 23, 2022 Share Posted June 23, 2022 2 hours ago, Despayre said: Also, the Paveway 2000lb Laser Guided Bomb too. so it can use a laser POD? Link to comment Share on other sites More sharing options...
Despayre Posted June 23, 2022 Share Posted June 23, 2022 Just now, Gwalker99 said: so it can use a laser POD? Newp. Buddy-lase or JTAC only. I'm not updating this anymore. It's safe to assume I have all the stuff, and the stuff for the stuff too. Link to comment Share on other sites More sharing options...
Gwalker99 Posted June 23, 2022 Share Posted June 23, 2022 9 minutes ago, Despayre said: Newp. Buddy-lase or JTAC only. Oh NO Link to comment Share on other sites More sharing options...
Despayre Posted June 23, 2022 Share Posted June 23, 2022 12 minutes ago, Gwalker99 said: Oh NO It wouldn't be fair to all the F-18's if our plane was just better at *everything*! 1 I'm not updating this anymore. It's safe to assume I have all the stuff, and the stuff for the stuff too. Link to comment Share on other sites More sharing options...
Gwalker99 Posted June 23, 2022 Share Posted June 23, 2022 51 minutes ago, Despayre said: It wouldn't be fair to all the F-18's if our plane was just better at *everything*! LOL dat 1 circle doh! 1 Link to comment Share on other sites More sharing options...
Despayre Posted June 23, 2022 Share Posted June 23, 2022 Since the update, I've noticed my fuel flow at idle is 15, it used to be 12. Now, when I come to a stop, and release the brakes, it starts to roll again unless I apply the handbrake. Is there a reason for this? I'm not updating this anymore. It's safe to assume I have all the stuff, and the stuff for the stuff too. Link to comment Share on other sites More sharing options...
Ramsay Posted June 23, 2022 Share Posted June 23, 2022 2 minutes ago, Despayre said: Is there a reason for this? Yes, better modelling of engine thrust, drag and fuel burn. i9 9900K @4.7GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 10 Pro x64, 1920X1080 Link to comment Share on other sites More sharing options...
Despayre Posted June 23, 2022 Share Posted June 23, 2022 45 minutes ago, Ramsay said: Yes, better modelling of engine thrust, drag and fuel burn. Seems odd to have a plane that can't idle without trying to go somewhere, but if that's more realistic, I guess it is what it is... but that still seems ... counter-productive. Oh well, I'm off to map the handbrake to the HOTAS now... I'm not updating this anymore. It's safe to assume I have all the stuff, and the stuff for the stuff too. Link to comment Share on other sites More sharing options...
myHelljumper Posted June 23, 2022 Author Share Posted June 23, 2022 31 minutes ago, Despayre said: Seems odd to have a plane that can't idle without trying to go somewhere, but if that's more realistic, I guess it is what it is... but that still seems ... counter-productive. Oh well, I'm off to map the handbrake to the HOTAS now... Most fighter aircraft roll on idle IRL when lightly loaded. A reactor still produces a non-negligible amount of thrust at idle. I know the A-10 or the F-16 does it for example. In DCS we had to use a "hack" to make it work for the mirage 7 1 Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
gnomechild Posted June 23, 2022 Share Posted June 23, 2022 Is there any information on what the "Log engine physical data" special option is for? I can see the spreadsheet, but it's not clear what it's for. I'm assuming it's just a development feature, but I'm excited by the prospect that maybe the Mirage can "remember" it's engine between sessions at some point Link to comment Share on other sites More sharing options...
Kercheiz Posted June 27, 2022 Share Posted June 27, 2022 On 6/23/2022 at 7:44 PM, gnomechild said: Is there any information on what the "Log engine physical data" special option is for? I can see the spreadsheet, but it's not clear what it's for. I'm assuming it's just a development feature, but I'm excited by the prospect that maybe the Mirage can "remember" it's engine between sessions at some point It's there to serve as a "white paper", in case anyone with a strong experience in jet engine modelling wants to share its feedback. It also has some value for understanding any issue that could be found by users. 2 Link to comment Share on other sites More sharing options...
toby23 Posted June 28, 2022 Share Posted June 28, 2022 Could someone please confirm if the tutorial missions have also been updated? Thanks Ryzen 5800X, 32GB RAM, RTX 3060 Link to comment Share on other sites More sharing options...
Despayre Posted June 29, 2022 Share Posted June 29, 2022 On 6/23/2022 at 9:34 AM, myHelljumper said: Most fighter aircraft roll on idle IRL when lightly loaded. A reactor still produces a non-negligible amount of thrust at idle. I know the A-10 or the F-16 does it for example. In DCS we had to use a "hack" to make it work for the mirage Ok, first of all, ignore the epic failure on the world's easiest road landing, lol... the oncoming traffic threw me off... ya, that's what I'm going with... but still, here's the question... how does this jet, with no engine (if there were, it should be in afterburner, and you could see the exhaust), no wheels, but still somehow showing 100% rpm, and airbrakes on, in the dirt... roll *backwards* across the flat road? (I do realize, that this should "probably" in no way affect general flying of any kind, it's just not realistic, or does the Mirage have some cool retro-thrusters up front I was unaware of? ) Nope.trk I'm not updating this anymore. It's safe to assume I have all the stuff, and the stuff for the stuff too. Link to comment Share on other sites More sharing options...
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