Korre Posted December 25, 2008 Share Posted December 25, 2008 Hi, Will the AI detect you faster if you haver your navigation lights on? In MP it seems to be easier to leave them on to avoid collisions, but how does the AI react to them? At first i believed that they ignored the lights, but recent crashes made me think twice :music_whistling: Link to comment Share on other sites More sharing options...
CAT_101st Posted December 25, 2008 Share Posted December 25, 2008 I do belive anything that make you more visable in the sim lights, dust from being too low. will make you more visable to the AI. :smilewink: Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/ Link to comment Share on other sites More sharing options...
Bucic Posted December 25, 2008 Share Posted December 25, 2008 Sim beliefs... :music_whistling: Back in time Flanker 2 reviewers used to write that you can hide in the clouds (in-game) to escape IR homing missile. Well it was not and it still isn't the case (Lock On FC). For the BS - there is a producer note about AI new detection logic but it's not confirmed as an actual feature of BS. At least not to my knowledge. https://akaagar.github.io/briefing-room-for-dcs/ F-5E simpit project https://forum.dcs.world/topic/318106-f-5e-simpit-cockpit-dimensions-and-flight-controls/ Link to comment Share on other sites More sharing options...
EvilBivol-1 Posted December 25, 2008 Share Posted December 25, 2008 (edited) AI aircraft in Black Shark have a complex detection model which does account for the presence of a light source. This detection logic is not currently modeled for ground units. In other words, keeping your lights on does make you more vulnerable to possible airborne threats, but not ground threats. Edited December 25, 2008 by EvilBivol-1 - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules Link to comment Share on other sites More sharing options...
NRG-Vampire Posted December 25, 2008 Share Posted December 25, 2008 (edited) Important: you guys can detected by a single missile shot. ED good works ! AI is very clever now. Sad thing: AI is static, don't runaway when we shot them. ----------------------------- --detection_time_with_50_percent_visibility = 5.0, }, by_own_light = { aircraft_lights_detection_distance = { [NAV_LIGHTS] = 5000.0, [LANDING_LIGHTS] = 7000.0, [TIPS_LIGHTS] = 3000.0, [sPOT_LIGHTS] = 6000.0, [sTROBE_LIGHT] = 10000.0 }, flare_light_detection_distance = 6000.0, }, by_shoots = { weapon_lights_detection_distance = { [DET_EVENT_MG_SHOOT] = 5000.0, [DET_EVENT_SMALL_CALIBER_CANNON_SHOOT] = 5500.0, [DET_EVENT_MEDIUM_CALIBER_CANNON_SHOOT] = 6000.0, [DET_EVENT_BIG_CALIBER_CANNON_SHOOT] = 7000.0, [DET_EVENT_ROCKET_FIRE] = 5000.0, [DET_EVENT_HEAVY_ROCKET_FIRE] = 7500.0, [DET_EVENT_MISSILE_FIRE] = 5000.0, [DET_EVENT_HEAVY_MISSILE_FIRE] = 7500.0 } }, motion_factor = { angular_speed_to_angular_size_ratio_max = 10.0, detection_distance_factor_max = 1.5, }, background_factor = true, background_factors = { --for air targets ONLY! [background_TYPE_AIR] = 1.0, [background_TYPE_LAND] = 0.6, [background_TYPE_FOREST] = 0.3, [background_TYPE_ROAD] = 0.8, [background_TYPE_RUNWAY] = 0.8, [background_TYPE_WATER] = 0.75 These means: stay far! in the forest! don't move and turn off all the lights! without a single shot! or/and droping flare! :smilewink: Cheers Edited January 8, 2009 by NRG-Vampire Link to comment Share on other sites More sharing options...
EvilBivol-1 Posted December 25, 2008 Share Posted December 25, 2008 Here is a post describing the details of the detection logic currently implemented for AI aircraft. Note, some of the information may no longer be accurate. http://forums.eagle.ru/showthread.php?p=457097#post457097 - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules Link to comment Share on other sites More sharing options...
NRG-Vampire Posted December 25, 2008 Share Posted December 25, 2008 TY EB :thumbup: Link to comment Share on other sites More sharing options...
Recommended Posts