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Radar perfomance after latest beta update


Tinchus2009

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Hello. I have just updated and flown after 2 months... There is no way to keep a lock to an enemy at 35NM in tws nor a hard lock. You lock and the lock breaks. I have watched and the aircraft is not maneouvering, is high (+20000 feets), so there is not real reason for having such ewak capabilities. 

VS mode is also somehow "very weak" , flying with teamates on F16/18 they have a contact bfore I can even see the contact on VS mode (and we are atalking about a hot contact, high altitude, and Im pointing the radar OK)

 

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without any intention to offend anybody: dont these guys doa  minimal test before launching an update on the module? this is not a minor problem, having the fighter with serious problems at the time of lauching a missile... makes the modulo almost not really operational till a fixed is lauched... not good! The fighter can carry 4 missiles SD10.. now for sure you will loose 2 because the lock breaks 1 or 2 seconds after lauching the missile and re aquiring a lock is almost imposible so you end up loosing the missile, and in the meantime... the F18/16 guys are already shooting you by the time you could get a lock. What are you doing DECKA GUYS!?

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without any intention to offend anybody: dont these guys doa  minimal test before launching an update on the module? this is not a minor problem, having the fighter with serious problems at the time of lauching a missile... makes the modulo almost not really operational till a fixed is lauched... not good! The fighter can carry 4 missiles SD10.. now for sure you will loose 2 because the lock breaks 1 or 2 seconds after lauching the missile and re aquiring a lock is almost imposible so you end up loosing the missile, and in the meantime... the F18/16 guys are already shooting you by the time you could get a lock. What are you doing DECKA GUYS!?
Haven't you already been told it's fixed internally?

Some people here behave like a whinning 7 year old boy. Time for bed!

Ffs cut the guys some slack, they've managed an amazing sim with little bugs from the first launch, and constantly solve bugs in a timely manner, otoh other developers have important bugs for months....

Enviado desde mi ELE-L29 mediante Tapatalk

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6 hours ago, Tinchus2009 said:

dont these guys doa  minimal test before launching an update on the module?

it's called 'open beta' for a reason. it's really an open beta, it's not got all the bugs worked out. they probably did test it within say 20nm or 30nm and seemed good, give them a break. play stable if you don't want such game breaking bugs.

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On 7/3/2022 at 11:48 PM, Tinchus2009 said:

without any intention to offend anybody: dont these guys doa  minimal test before launching an update on the module? this is not a minor problem, having the fighter with serious problems at the time of lauching a missile... makes the modulo almost not really operational till a fixed is lauched... not good! The fighter can carry 4 missiles SD10.. now for sure you will loose 2 because the lock breaks 1 or 2 seconds after lauching the missile and re aquiring a lock is almost imposible so you end up loosing the missile, and in the meantime... the F18/16 guys are already shooting you by the time you could get a lock. What are you doing DECKA GUYS!?

It's the way things are here. We pay full price knowing it's an unfinished product and soon realise we are in some ways unofficial testers. Why do a thorough test when they have many consumers who will eventually find the bugs they missed? IMO, the problem is that DCS is about playing open beta. So we forget after a while it's... beta.   

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