ENTER Posted July 10, 2022 Share Posted July 10, 2022 After hitting our target at 20:15,there were no any communications and orders.In fact,I was just flowing with my AI lead between WYPT 3 and 4.Besides,I also found that AI Tomcats didn't drop their GBU-24s at all! How can I slove this problem? Link to comment Share on other sites More sharing options...
Solution pokeraccio Posted July 10, 2022 Solution Share Posted July 10, 2022 (edited) 3 hours ago, ENTER said: After hitting our target at 20:15,there were no any communications and orders.In fact,I was just flowing with my AI lead between WYPT 3 and 4.Besides,I also found that AI Tomcats didn't drop their GBU-24s at all! How can I slove this problem? MISSION 6 problem (no comms after dropping bombs) During startup, player can get damaged by the adjacent F14 unfolding its wings. This is a DCS thing with the Tomcats and player's aircraft is set to invincible - however, the immortality does not work when the wheel chocks are on. Therefore make sure to remove the wheel chocks before the 5th minute of the mission. This is out of my hands and we need to wait for a fix. After the attack there are no more comms in M06. This is linked to DCS bug with AI Tomcats refusing to drop guided bombs (already reported to ED). Since half of the package do not drop, some of the triggers are not fired. This is out of my hands and we need to wait for a fix, although the mission can still be completed. Edited July 10, 2022 by pokeraccio Pokeraccio Forum: Pokeraccio F/A-18C Hornet - Weapons QRH Quick Reference Handbook / Checklist / Kneeboard User Files: Pokeraccio F/A-18C Hornet - Weapons QRH Quick Reference Handbook / Checklist / Kneeboard User Files: Spitfire LF Mk.IX QRH / Checklist / Pilot's Note Kneeboard by Pokeraccio Link to comment Share on other sites More sharing options...
ENTER Posted July 11, 2022 Author Share Posted July 11, 2022 Thanks! 1 Link to comment Share on other sites More sharing options...
Trini86 Posted July 14, 2022 Share Posted July 14, 2022 (edited) I found a fix for mission 6… But it requires editing the mission file in your .miz file….. Since having the F14 set to drop as guided breaks the comms I changed it to auto and I had to put dumb bombs on them and that seemed to fix it….. This also fixed mission 12 which has the same issue. If you want the mission file send me a message and I’ll send it to you. If your not sure about what I’m saying I’ll put instructions with it when I send it. Edited July 14, 2022 by Trini86 Link to comment Share on other sites More sharing options...
baltic_dragon Posted July 20, 2022 Share Posted July 20, 2022 Yeah, dumb bombs would do the trick, but from my point of view this is a core DCS bug and if I wanted to update all the missions that contain them instead of just reporting and waiting for them to be fixed on ED side I'd go crazy so I'll just wait until it is fixed, especially that this is quite a core issue. Link to comment Share on other sites More sharing options...
Jenson Posted July 21, 2022 Share Posted July 21, 2022 On 7/20/2022 at 3:16 PM, baltic_dragon said: Yeah, dumb bombs would do the trick, but from my point of view this is a core DCS bug and if I wanted to update all the missions that contain them instead of just reporting and waiting for them to be fixed on ED side I'd go crazy so I'll just wait until it is fixed, especially that this is quite a core issue. Is this issue fixed with 21st July patch? I couldn't find anything related to this bug but only something regarding improvement of GBU-24 accuracy and lasing for the F14. PC Specs: Intel i7 9700, Nvidia RTX 2080S, Corsair 64G DDR4, MSI B360M Mortar Titanium, Intel 760P M.2 256GB SSD + Samsung 1TB SSD, Corsair RM650x Flight Gears: Logitech X56 HOTAS & Flight Rudder Pedals, HP Reverb G2 Modules: F-14A/B, F-15C, F-16C, F/A-18C, AV-8B, A-10C I/II, Supercarrier, Nevada, Persian Gulf, Syria Location: Shanghai, CHINA Project: Operation Hormuz [F/A-18C Multiplayer Campaign] Link to comment Share on other sites More sharing options...
EagleDriver95 Posted July 22, 2022 Share Posted July 22, 2022 (edited) 4 hours ago, Jenson said: Is this issue fixed with 21st July patch? I couldn't find anything related to this bug but only something regarding improvement of GBU-24 accuracy and lasing for the F14. I could be wrong but I don't think so. I tried this evening and it still looks like the F14's didn't drop. No explosions on the tarmac before the Raven hornet flight gets there and no comms after bomb drops Edited July 22, 2022 by EagleDriver95 Link to comment Share on other sites More sharing options...
Jenson Posted July 22, 2022 Share Posted July 22, 2022 2 hours ago, EagleDriver95 said: I could be wrong but I don't think so. I tried this evening and it still looks like the F14's didn't drop. No explosions on the tarmac before the Raven hornet flight gets there and no comms after bomb drops Thanks. PC Specs: Intel i7 9700, Nvidia RTX 2080S, Corsair 64G DDR4, MSI B360M Mortar Titanium, Intel 760P M.2 256GB SSD + Samsung 1TB SSD, Corsair RM650x Flight Gears: Logitech X56 HOTAS & Flight Rudder Pedals, HP Reverb G2 Modules: F-14A/B, F-15C, F-16C, F/A-18C, AV-8B, A-10C I/II, Supercarrier, Nevada, Persian Gulf, Syria Location: Shanghai, CHINA Project: Operation Hormuz [F/A-18C Multiplayer Campaign] Link to comment Share on other sites More sharing options...
ENTER Posted July 22, 2022 Author Share Posted July 22, 2022 2022/7/15 AM12点55分,Trini86说: I found a fix for mission 6… But it requires editing the mission file in your .miz file….. Since having the F14 set to drop as guided breaks the comms I changed it to auto and I had to put dumb bombs on them and that seemed to fix it….. This also fixed mission 12 which has the same issue. If you want the mission file send me a message and I’ll send it to you. If your not sure about what I’m saying I’ll put instructions with it when I send it. Can you send me the file along with your instructions?I've got crazy for this mission..... 7小时前,Jenson说: Is this issue fixed with 21st July patch? I couldn't find anything related to this bug but only something regarding improvement of GBU-24 accuracy and lasing for the F14. It hasn't been fixed. I just finished the mission. Link to comment Share on other sites More sharing options...
myxomytosis Posted July 22, 2022 Share Posted July 22, 2022 On 7/14/2022 at 12:55 PM, Trini86 said: I found a fix for mission 6… But it requires editing the mission file in your .miz file….. Since having the F14 set to drop as guided breaks the comms I changed it to auto and I had to put dumb bombs on them and that seemed to fix it….. This also fixed mission 12 which has the same issue. If you want the mission file send me a message and I’ll send it to you. If your not sure about what I’m saying I’ll put instructions with it when I send it. Thanks for this. I'll give this a try. Link to comment Share on other sites More sharing options...
danep Posted July 24, 2022 Share Posted July 24, 2022 Patch notes from Thursday (2.7.16.27869) say "AI aircraft. AI would not use guided weapons for Attack Runway Task - fixed." Is that not this bug? Link to comment Share on other sites More sharing options...
Roosterfeet Posted July 24, 2022 Share Posted July 24, 2022 24 minutes ago, danep said: Patch notes from Thursday (2.7.16.27869) say "AI aircraft. AI would not use guided weapons for Attack Runway Task - fixed." Is that not this bug? That's apparently a separate bug. I think what was fixed is specific to the "Attack Runway" task for all AI aircraft. The problem with RODF M06 is that AI Tomcats won't drop laser guided bombs under any circumstances. BD is using the "Bombing" task in this mission, the attack point happens to be a runway but the problem is with the Tomcat, if it was a different aircraft, it would work. Ryzen 5 3600, Radeon RX 5600 XT Link to comment Share on other sites More sharing options...
Quax Posted July 25, 2022 Share Posted July 25, 2022 Same problem here except that no more comms after the instruction to not attack the civilian traffic that popped up on radar. AI also didn't follow waypoints after the drop anymore and entered a holding pattern in about 23000ft about 45 NM east of the carrier. After having read the briefing for mission 07 I feel I missed some important part of the story as diplomatic tensions are mentioned and I guess those should be rising while still playing mission 06. @Trini86 I would be interested in the fix Link to comment Share on other sites More sharing options...
Gierasimov Posted July 27, 2022 Share Posted July 27, 2022 On 7/25/2022 at 2:59 PM, Quax said: Same problem here except that no more comms after the instruction to not attack the civilian traffic that popped up on radar. AI also didn't follow waypoints after the drop anymore and entered a holding pattern in about 23000ft about 45 NM east of the carrier. After having read the briefing for mission 07 I feel I missed some important part of the story as diplomatic tensions are mentioned and I guess those should be rising while still playing mission 06. @Trini86 I would be interested in the fix I just flew it. Yes, for me also no more comms after the instruction to not attack the civilian traffic. Intel i7-13700KF :: ROG STRIX Z790-A GAMING WIFI D4 :: Corsair Vengeance LPX 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta Link to comment Share on other sites More sharing options...
Gribbstar Posted August 1, 2022 Share Posted August 1, 2022 (edited) Also stuck here. Hoping for a fix soon as I really don't want to edit the missions files. Edited August 2, 2022 by Gribbstar Link to comment Share on other sites More sharing options...
baltic_dragon Posted August 8, 2022 Share Posted August 8, 2022 I spoke to Heatblur, they are working on the issue (for M06 and M12). I could switch the bombs to dumb ones, but then they won't hit where I want them to, plus will need to revert the mission later on, which likely will break some other things. So I'd rather wait for the proper fix by the devs. 1 Link to comment Share on other sites More sharing options...
MacaoP20 Posted August 20, 2022 Share Posted August 20, 2022 On 7/25/2022 at 1:59 PM, Quax said: Same problem here except that no more comms after the instruction to not attack the civilian traffic that popped up on radar. AI also didn't follow waypoints after the drop anymore and entered a holding pattern in about 23000ft about 45 NM east of the carrier. After having read the briefing for mission 07 I feel I missed some important part of the story as diplomatic tensions are mentioned and I guess those should be rising while still playing mission 06. @Trini86 I would be interested in the fix Exactly the same behaviour here. I just dropped the JDAM's in the designated window and returned to the carrier to Land. I got a score of 60 without really understanding what I did wrong (bombs hitted the targets). But it was a bit off not having any COMs/SA after the civilian aircraft coms. Thank you Link to comment Share on other sites More sharing options...
sepruda Posted August 23, 2022 Share Posted August 23, 2022 (edited) Came here because I wondered about the missing audio as well, ILS was not working for me either for some reason (Channel 6 ILS on and boxed), so made it very hard to land. Flew into part of the carrier structure and ejected giving me a 50 score Skipped it Edited August 23, 2022 by sepruda Link to comment Share on other sites More sharing options...
lester Posted October 1, 2022 Share Posted October 1, 2022 (edited) Just flew this mission this night. I didn't have any issues with ICLS. One issue I experienced though is that during startup on the carrier, it was a moment as if entire ship leaned aside or small instant earthquake happened and it cost me broken landing gear (just in case: I removed wheel chokes right after the mission start), had to restart. On restart this event happened again, but this time with no damaging consequences. Edited October 2, 2022 by lester Все написанное выше является моим оценочным суждением Everything written above reflects my personal opinion Занимаюсь "активной пропагандой Американцев на данном форуме" © Flanker Link to comment Share on other sites More sharing options...
baltic_dragon Posted October 3, 2022 Share Posted October 3, 2022 Yeah, this is a rather complicated thing - the earthquake is caused by the F-14s fully extending their wings while unfolding them (which is a bug, reported I believe). That is why I made player immortal at mission start, but it seems it not always works (I thought it was linked to the wheel chocks, but after reading your post I am not so sure anymore). In any case, this is one of the things we have to constantly deal with as mission makers 1 Link to comment Share on other sites More sharing options...
KENNY1988 Posted October 3, 2022 Share Posted October 3, 2022 Hello BD, Flying KENNY here. May I have question on your excellent campaign, Raven One: Dominant Fury? In mission 6, I did everything, what should I do, but final score is "only" 90. Which is probably by no Tapes ON, but I had it. RDDI on FLIR, one on HUD and I was in MAN mode. Should it be in AUTO mode, or it doesn't matter? Thank you very much for your answer and take care. Link to comment Share on other sites More sharing options...
baltic_dragon Posted October 4, 2022 Share Posted October 4, 2022 Hey @KENNY1988, in the RODF guide in the docs folder you can find the points for all the missions at the very end. For M6: Player’s bombs on target: 30 Attack recorded (tapes on): 10 Landing: 10 (1 for divert) Therefore I assume these are tapes, but I will have to check which exactly were the requirements for this to be recorded by the mission. Link to comment Share on other sites More sharing options...
KENNY1988 Posted October 4, 2022 Share Posted October 4, 2022 1 hour ago, baltic_dragon said: Hey @KENNY1988, in the RODF guide in the docs folder you can find the points for all the missions at the very end. For M6: Player’s bombs on target: 30 Attack recorded (tapes on): 10 Landing: 10 (1 for divert) Therefore I assume these are tapes, but I will have to check which exactly were the requirements for this to be recorded by the mission. Yep, I found this. But not sure what was wrong, because I was recording FLIR and HUD, but in MAN mode. I will try to refly this mission today. Thanks for reply. Link to comment Share on other sites More sharing options...
gutersnipe Posted October 5, 2022 Share Posted October 5, 2022 Hi I had the same issue as Kenny, set my Tapes in the same config he described. I flew mission 06 last night, my FLIR saw the explosions but didn't get 100. I pointed the flir at WP3 but targeting the waypoint or do I need to do it another way. I didn't see my wingman's strike as I wasn't paying attention and flew at an angle that lost view. Is that a requirement too? I didn't have an issue with the F14 hitting me once I removed wheel chocks. Thanks Link to comment Share on other sites More sharing options...
KENNY1988 Posted October 6, 2022 Share Posted October 6, 2022 (edited) On 10/5/2022 at 1:05 PM, gutersnipe said: Hi I had the same issue as Kenny, set my Tapes in the same config he described. I flew mission 06 last night, my FLIR saw the explosions but didn't get 100. I pointed the flir at WP3 but targeting the waypoint or do I need to do it another way. I didn't see my wingman's strike as I wasn't paying attention and flew at an angle that lost view. Is that a requirement too? I didn't have an issue with the F14 hitting me once I removed wheel chocks. Thanks I found a solution. Score 100 can be reach, only, if you are in AUTO mode recording. I will upload mission walkthrough soon. Flying KENNY Edit: here is the mission walkthrough https://youtu.be/cEvIL0vYBzI Edited October 7, 2022 by KENNY1988 1 Link to comment Share on other sites More sharing options...
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