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Ground Clutter / Grass / Details


GEIST

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Hi!

Bought the map! Love it! Flying high over the map is an absolute blast and by far the best looking map out there. None of that tiled texture nonsense mushed together like the other maps and for the first time it sometimes looks like a real flight sim. Well done - can't wait to see more updates for it.

Flying low - well that's another story but undestandably that's a mammoth of a task and I am sure there is a long list of todo's. Now here is one  suggestion to improve the map fundamentally with hopefully very little effort. Change the grass, clutter and ground detail! The default grass in DCS is terrible ... terrible! It's a kids drawing of grass and way too big on top of that.

There is a project for ARMA3 which was abandoned as far as I can tell, but I think there are some amazing results in there. The grass textures are based on photo ref and not that hand drawn 2d plane thing - which just makes a world of a difference. Adding a few different plants, combined with the rock formations it adds a lot to the scenery. And given how old the Arma3 engine is and how big the maps are performance doesn't seem to be an issue.

https://steamcommunity.com/workshop/filedetails/?id=2066138453

Keep up the great work!

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Edited by GEIST
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  • 4 weeks later...

It would be worth it to have soil and vegetation like this on the South Atlantic map, it would add to the realism.
Maybe it would be worth a good point to listen to some people who have great ideas like (GEIST) gentlemen proffessionals!!👍

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