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Official News 2022


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01 July 2022

 

Dear Fighter Pilots, Partners and Friends,:pilotfly: 

We are pleased to provide a progress report on the DCS: JF-17 Thunder by our third party partners Deka Ironworks Simulations. They have provided their plans for the coming months, please read the details below. 

If you have not yet taken advantage of the 2022 DCS Summer Sale, then now is your chance. Until the 11th of July, our most popular products are on sale with up to 50% off. Most campaigns are also available with massive savings too so do make sure to check them!

Thank you for your passion and support.

Yours sincerely, 

Eagle Dynamics

 

JF-17 Thunder

Development Progress

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Third party developer, Deka Ironworks Simulations, has provided their roadmap for DCS: JF-17 Thunder. It is with great pleasure that we may share it with you. The module is scheduled to exit Early Access by December 2022. By the end of the year, the following items will also be completed:

  1. Chinese flight manual update 
  2. English flight manual update after finishing the Chinese version
  3. Improve existing sensors and fix certain bugs (radar, pod, etc)
  4. Improve existing weapons and fix certain bugs

Weapon features will be updated as soon as possible with missing sensor features and functionality such as the WA radar mode which will be added once they are available in DCS. 

After Early Access, the module will continue to receive updates. Notably, external textures will be finalised and more liveries will be added. A canopy ejection animation and a detailed model of the landing gear compartment will be added. The Damage model and Levels of Detail (LOD) will continue to be updated.

 

Sale In Full Swing

Summer Sale 

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The Summer Sale is a fantastic opportunity to add some great stuff to your hangar and expand your DCS knowledge. Until the 11th of July at 15:00 GMT, don’t miss out on savings across our entire product range. Our most popular modules, like DCS: F/A-18C Hornet, DCS: Supercarrier and DCS: A-10C II Tank Killer are available with a 30% discount. We are also participating in the Steam Summer Sale until the 7th of July at 17:00 GMT. 

Thank you again for your passion and support, 

Yours sincerely, 
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8th July 2022

Dear Fighter Pilots, Partners and Friends, :pilotfly:

We would like to thank all who have taken advantage of the great deals on offer during our ongoing Summer sale and to kindly invite those of you who are still considering a purchase to please be aware that the closing day of the Sale will be on the 11th of July at 15:00 GMT. Don’t miss out on this chance to discover something special and at great bargain prices across our entire range of modules. Thank you!

This week we are delighted to present you with a progress report from our third party partner, Aerges Engineering who have been working tirelessly to bring you something really special and exotic in the near future. DCS: Mirage F1 is coming July 20th, 2022. Please take a look at the details below.

We are also keen to present you with progress on our upcoming B-52H Strategic Bomber which will be available soon as an AI asset. Currently, we are working hard on the texturing. We hope you will appreciate the level of detail which we are investing in this incredibly special and historical aircraft. Check out the inspiring Development Screenshots.

Thank you for your passion and support.

Yours sincerely,

Eagle Dynamics

 

Sweet Summer

2022 Summer Sale

Our 2022 DCS Summer Sale provides up to 50% discount on most of our modules. Most campaigns are also included. We hope this will give you an opportunity to grab some hot deals and add some legendary fighters to your hangar. This offer ends on the 11th of July at 15:00 GMT. Shop now.

 
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Mirage F1

Development Report

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After the Early Access release of the Mirage F1, the immediate focus of the Aerges Engineering team will be on completing the remaining Mirage F1 CE work-in-progress systems. In particular, several radar scan modes, the radio navigation modes of the autopilot, and the implementation of the S530F ‘Supermatra’ missile.

Thereafter, work will continue on the other variants of the Mirage F1, starting with the Mirage F1 EE. Once air-to-air refueling is completed, the inertial navigation system (INS), and the new RWR will be delivered and the EE will be ready for release. The rear cockpit and multiplayer interaction of the F1 BE will be the following task. The final step will be the Mirage F1 M radar, screens, armament, and radios.

 

AI B-52 Stratofortress

Development Report

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In the screenshots above, you can see the characteristic stressed-skin body of the aircraft. Initial work has begun on external texturing. Next, the chassis, chassis niches, bomb bay, and cockpit will be painted. Dirt, dust, signs of wear, and identification marks and technical inscriptions will also be applied.

Thank you again for your passion and support,

Yours sincerely,

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15 July 2022

 

Dear Fighter Pilots, Partners and Friends,:pilotfly: 

We are working on the MK-84 AIR general purpose, high-drag bomb for DCS: F-16C Viper. The MK-84 AIR contains a large and highly explosive packing, making it one of the most commonly used dumb bombs by the United States. It is with great pleasure that we inform you the MK-84 AIR will complete the Viper’s weapons roadmap.

This week we are eager to share the progress on our Dynamic Weather System. We will soon roll out several enhancements for wider testing that includes rainbows, moving clouds, ice halos, cirrus clouds, a weather preset visualiser tool for the Mission Editor, and more. See the Development Screenshots, they are truly beautiful. 

Included in the next Open Beta update will be the KS-19 100mm Anti-Aircraft Artillery (AAA) cannon. Please check out the details below, and keep your eyes peeled for new animations.  

Thank you for your passion and support.

Yours sincerely, 

Eagle Dynamics

 

F-16C Viper

New Weapon

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Coming soon to the DCS: F16 Viper is the MK-84 AIR. This 2,000 lbs general purpose bomb is fitted with a BSU/50U tail assembly ballute that provides high speed, low altitude delivery. The high drag of the bomb allows the aircraft to avoid the blast pattern. This can be an excellent choice to destroy runways, enemy unit concentrations, and high-value targets that require a low-altitude attack. You may select to deliver the bomb in either low-drag or  high-drag mode based on mission requirements. The inert, training version will also be available.

 

Weather System

Development Progress

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We are currently working on a variety of weather system enhancements. In the above screenshot you may see the progress on the ice halo effect. Also in progress is the addition of cirrus clouds and moving clouds that are affected by wind direction and speed. The next task will be a preset selection window that will allow for rapid weather tuning using the Mission Editor. 

 

KS-19 100mm

Ground Unit

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Originally deployed aboard ships in the Second World War, the towed version was named the KS-19 heavy calibre anti-aircraft cannon, which also had some surprisingly good utility in the ground attack role against heavily armoured targets. Look out for the Soviet 100mm cannon coming in the next Open Beta.

Compared to the 23 and 57mm anti-aircraft artillery guns, the KS-19 allows engagement of targets at even higher altitudes. When combined, the three types of AAA provide a layered air defence umbrella.

Thank you again for your passion and support, 

Yours sincerely, 
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22 July 2022

 

Dear Fighter Pilots, Partners and Friends,:pilotfly: 

The DCS Open Beta has been updated to version 2.7.16.27869 and includes a bomb fuse arming tool for the Mission Editor. This will initially be available for WWII aircraft, but modern aircraft will follow. The update also holds a massive list of fixes and stability improvements for F-16C Viper and F/A-18C Hornet; read the full change log

We are delighted to inform you that the DCS: Mirage F1 from Aerges Engineering is now available in Early Access. The Mirage F1 was incredibly successful and widely exported for its air defense capabilities.  Together with Aerges Engineering, we are proud to bring you this fantastic Cold War warrior to our DCS aircraft line-up. Watch the launch trailer now.

The DCS: Mirage F1 will benefit from an Early Access 20% discount that is now available on the DCS e-Shop and Steam Edition

Thank you for your passion and support.

Yours sincerely, 

Eagle Dynamics

 

DCS: Mirage F1

Early Access

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After more than three years of active development, the DCS: Mirage F1 is now available in Early Access. Aerges Engineering is very excited to bring you this new module and we are sure that it will provide you endless entertainment.

MIRAGE F1 | LAUNCH TRAILER

The Mirage F1 is an iconic French fighter from the Cold War era. The module offers the unique experience of flying this powerful 1970s Western aircraft in DCS. Although this aircraft is equipped with piloting aids it requires a skilful hand to fly accurately and maximise its capabilities.

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As an all-weather interceptor, the Mirage F1 is equipped with the Cyrano IV-M radar, multiple air and ground modes, and a variety of heat-seeking and radar-guided air-to-air missiles including the AIM-9J, MATRA R550, and MATRA R530. The Mirage F1 is also a capable air-to-ground platform that can be equipped with a large variety of unguided bombs and rockets.

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Early Access Features:

  • The early access Mirage F1 CE will be available in an almost complete state. As development continues, the other Mirage F1 versions planned include the EE, BE, and M. Some of the most interesting features available at the release date are:
  • Professional Flight Model (PFM) based on performance and engineering data of the real aircraft. Situations of high angle of attack and outside the flight envelope behaviour such as stalls and spins which are accurately represented.
  • Extensive and detailed simulation of all flight systems:
    • Flight control system, both in its normal electro-hydraulic mode and in degraded modes.
    • SNECMA Atar 9K-50 engine including full envelope, damage, compressor stalls, flameouts and emergency modes.
    • Cyrano IV-M radar, a unique Cold War era radar in DCS.
    • Full Electric system.
    • Detailed Hydraulic system.
    • Fuel system.
    • Navigation suite: Navigation Indicator (IDN), TACAN, VOR and ILS.
    • Autopilot.
    • Radios: TRAP 136 and TRAP 137B.
    • Electromechanical 1970s era Thomson optical sight, a predecessor of present-day HUDs.
    • ALE-40 countermeasure suite.
    • Internal and external lighting.
    • Armament system.
    • RWR.
  • Extremely high-quality 3D model, based on blueprints and laser scanning of a real Mirage F1. Includes animations, lights and a damage model.
  • Very accurate 6-DOF (Degrees of Freedom) cockpit with realistic and detailed instruments and controls.
  • Variety of air-to-air and air-to-ground weapons, some of them not seen before in DCS:
    • Short range IR missiles: MATRA R550 Magic I, AIM-9 J, AIM-9 JULI, AIM-9 B and AIM-9P.
    • Medium range missiles: MATRA R530 IR and EM.
    • Rocket launchers: MATRA F1 and F4.
    • Antirunway Durandal and cluster Belouga bombs.
    • SAMP family of bombs (both free fall and parachute equipped)
    • Laser guided GBU-10, GBU-12 and GBU-16.
    • Other American and Spanish made bombs.
  • Sound modeling based on recordings from the real aircraft.
  • Extremely realistic flyable simulation of the Mirage F1 CE, EE, BE, and M models. The EE, BE, and M will be released after the initial release of the CE.
  • AI models for most other variants of the Mirage F1: C, CT, CR, EQ, EDA…
  • A vast variety of liveries for the different countries that operated the aircraft.
  • Interactive training and practice missions that will help you gain proficiency in the F1.
  • PDF user manual that will give you pilot level understanding of all the systems in the aircraft.

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The Mirage F1 is now available in Early Access. Do not forget to take advantage of the 20% Early Access discount. Purchase now and experience this 1970s aircraft! We await your feedback. 

Thank you again for your passion and support, 

Yours sincerely, 
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29 July 2022

 

Dear Fighter Pilots, Partners and Friends,:pilotfly: 

It is with great pleasure that we announce the development of the Kola Peninsula Map for DCS.  Orbx Simulation Systems is creating a map of the northern tip of Europe. Please read the details. 

We also present progress on new pilot animations for DCS: AH-64D. We are improving the range of movements and capabilities of the Pilot and Co-Pilot/Gunner 3D models. We have prepared a preview animation for you.

Exclusively from today until the 5th of August, you may purchase DCS: The Channel Map and receive the entire WWII Asset Pack absolutely free! To celebrate, enjoy the trailer!

Thank you for your passion and support.

Yours sincerely, 

 

Eagle Dynamics

 

Kola Map

Introduction

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In collaboration with Orbx Simulation Systems, we are excited to announce the development of a new terrain module: the Kola Peninsula. Orbx has over 15 years of experience creating highly detailed scenery and airports for flight simulation platforms. 

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For Russia, the mostly ice-free ports of the Murmansk area, home of the Northern Fleet, are of immense strategic importance. Thus, the narrow land corridor from the Kola Peninsula to central Russia has evolved into dense clusters of military airfields and bases.

Similarly, the northern areas of Norway, Sweden, and Finland mirror the military and economic importance of this peninsula, with significant bases for all branches of the respective armed forces and extensive training ranges hosting key exercises for western alliances.

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The Kola map will cover more than 550,000 square kilometers of land across northern Scandinavia and northwestern Russia, plus large sections of the Norwegian Sea and Barents Sea for naval operations.

Detailed airbases, included with the initial release of the Kola Map, will be Bodø, Bardufoss, Evenes, Rovaniemi, Luleå, Vidsel, Monchegorsk, Olenya, Severomorsk-1 and -3, and others. They will be modeled in their contemporary configuration. Beyond airfields, many of the important army and naval bases, test ranges, radar and storage sites will be added, as well as the entire road and railroad network.

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Civilian POIs will also be represented, including key buildings, bridges, hydro dams, power plants, port facilities, and vertical obstructions.

Dramatic fjords and glaciers, with the many islands, creates an interesting coastline. The lake-studded taiga forests and arctic tundra complete the natural beauty of this region. Both Summer and Winter versions of the Kola map are planned.

The Orbx team is collaborating with experienced DCS campaign creators Baltic Dragon and Reflected Simulations to create engaging F/A-18C and F-16C campaigns at launch.

 

AH-64D Animations

Development Progress

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We are improving the Pilot and Co-Pilot/Gunner animations for DCS: AH-64D. Above you can see a preview of the CP/G unboarding. These animations are work-in-progress and we look forward to sharing more soon. 

 

The Channel

WWII Assets Pack

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From the 29th of July to the 5th of August, you can grab the DCS: WWII Assets Pack for free with the purchase of DCS: The Channel map from our Eshop. Take advantage of this fabulous opportunity to improve Second World War immersion levels with an ever growing list of air, land and sea assets. 

Thank you again for your passion and support, 

Yours sincerely, 
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05 August 2022

 

Dear Fighter Pilots, Partners and Friends,:pilotfly: 

It is with great enthusiasm that we announce the latest, planned addition to our aircraft lineup: DCS: Kfir by 3rd party developer, Aviron. 

To create more realistic battlefields, we are working on a broader range of infantry animations that will prove vital when moving through uneven ground and settlements. This will be in parallel with improved path finding.

We are also excited to share the substantial improvements coming to the AI-only B-1B Lancer. Please note the textures are still work in progress. Development Screenshots.   

Thank you for your passion and support.

Yours sincerely, 

Eagle Dynamics

 

DCS: Kfir by AVIRON

Introduction to the Lion Cub

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The Kfir is a single engine, single seat multirole, all-weather combat aircraft based on the Nesher Mirage 5 aircraft. but it is powered by the GE-J79E engine. To accommodate the engine, extensive changes to the fuselage, cooling, wing, and canards were required to retain its excellent performance. It was given the designation KFIR (Lion Cub in Hebrew). The Kfir received various upgrades and special modifications throughout its service.

The Kfir entered Israeli Air Force service in the mid 70’s, and it was used until the late 90’s. It took part in the 1982 Peace for Galilee Lebanon where it carried out unescorted strike missions and received credit for shooting down a MiG-21 in a mixed-dogfight with F-15As.

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An early version of the Kfir without the modified wing and canards (Kfir-C1) was leased to the US Navy and Marine Corps with the designation F-21A. It was used as an aggressor in various locations. The Kfir was also exported to Ecuador, Colombia, and Sri Lanka, and it is actively in use by the private US Aggressor company, ATAC.

Aviron aims to bring the Kfir to DCS in the most realistic fashion possible. The DCS Kfir will simulate the external and internal systems and state-of-the-art flight dynamics based on aerodynamic research, CFD modeling, and wind tunnel data. 

 

Infantry Animations

Development Progress

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We are pleased to inform you that work is progressing on a range of infantry animations. In the above animation, you can see a work-in-progress animation of a soldier climbing to a higher surface. The new control system will allow units to behave in a more complex and realistic manner.

It also requires the solution of applied problems, such as overcoming obstacles and improved path finding. In some cases, the unit can overcome a situation just by stepping over an obstacle. There are different types of such surfaces that can be up to 1 meter in difference.  The second animation option is for higher obstacles of 1.5 to 2 meters. In this case, the unit will have to climb up the obstacle and then jump off the other side.

 

B-1B Lancer

Development Progress

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As part of our larger effort to improve older AI units, work is underway on texturing the new AI B-1B model. Most of the rivets, screws, and aircraft skin sheets are already drawn. The aircraft is painted in standard USAF colors. Material surfaces have also been created. Next, the chassis, chassis niches, bomb bay, and cockpit will be painted. We will also apply dirt, dust, traces of aircraft wear and identification marks / technical inscriptions.

Thank you again for your passion and support, 

Yours sincerely, 
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12 August 2022

 

Dear Fighter Pilots, Partners and Friends,:pilotfly: 

With the exciting announcement of DCS: Kfir, we are pleased to introduce the upcoming DCS: Sinai map by third party developer OnReTech. This stunningly accurate representation of the Sinai peninsula, eastern Egypt and southern Israel will provide many opportunities for missions and campaigns based on fictional and historical scenarios.

We are eager to provide you with a progress update of the DCS: WWII Marianas map. Based on original US Military and Navy pre-invasion maps, many more plantations, settlements, and other cultural features were discovered. This has allowed us to create a highly-accurate map of the Marianas in the summer of 1944. Please read the details below and check out the Development Screenshots.

Thank you for your passion and support.

Yours sincerely, 


Eagle Dynamics

 

DCS: Sinai

Development Report 

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The total size of the DCS: Sinai map is 1500 x 1000 km, of which, 700x700 km will be in high-detail. The map includes the entire Sinai Peninsula, eastern Egypt and the Nile Delta, southern Israel including Gaza, western Jordan, and western Saudi Arabia. This area features a wide variety of landscapes like mountains, rivers, desert, agricultural areas, sea and bays that provide a variety of mission and campaign settings.

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The map is being designed to represent the 2000s and up to the present. It is planned to recreate about 40 airfields, both military and civilian: Wadi al Jandali, Abu Suwayr, Faid Air Base, Nevatim Air Base, Ramon Airbase, and many more.

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The map also contains many military bases and strategic seaports that allow for interesting strike missions. A large number of military facilities and bases will help realize various historical scenarios based on the Arab-Israeli wars, as well as fictional missions and campaigns.

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Major cities include Cairo (including Cairo International Airport), Ismailia, Alexandria, Suez, Port Said, and others. About 100 unique objects and architectural monuments will be included. All objects and assets are divided into territories to present greater unique, regional characteristics. The coastline of the Suez Canal, the Gulf of Suez, and the Gulf of Aqaba will be created in detail.

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The project will consist of three phases, and each phase will include airfields, unique objects, and unique scenes. The first phase will include the entire territory with major cities and 14 air bases in Israel and Egypt. The second phase will add 11 more airfields. The third phase and final phase will add 12-14 more Egyptian military airfields. The OnReTech team is making every effort to ensure that customers will receive the first two phases in early access, which will help to fully reflect the theater of operations of the Arab-Israeli conflicts.

 

DCS: WWII Marianas

Development Progress

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In order to accurately depict the Mariana Islands in the summer of 1944, the coastline textures and fields are being completely redone based on actual pre-invasion maps courtesy of the United States Navy and Military.  On the island of Saipan, all three Haruji Matsue plantations: As Lito, Chacha, and Marpi Point are being recreated. They provided tons of cane that was processed in the nearby sugar mills and taken to the Sugar Dock to be shipped to Japan.  

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The entire island of Tinian is also being recreated in high detail, and it comprises the original Japanese airfields. This large and mostly flat area is also where the first napalm bombs were used against Japanese soldiers hiding in the surrounding jungle and outlying small islands. We are also making improvements to the coastline, settlements, and palm plantations. For more, please check out the Development Screenshots

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Shortly before the retaking of Guam by US forces in June 1944, the island was still under control of the Japanese, it consisted of very small villages occupied by the native Chamorro people. In the modern Marianas map, a lot of this area is covered by cities, but in the Second World War, the land was made up mostly of palm plantations.

We hope you enjoyed this preview of the new maps coming to DCS and we kindly await your feedback. 

Thank you again for your passion and support, 

Yours sincerely, 
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