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Please uncouple the Kord Machine gun and allow the doorgun to be mapped to a joystick axis


hannibal

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Gunner is looking great.

i know it is newly released.

Dislike that the doorgun is controlled via head movement in VR

i hope future update so Joysticks can be mapped to the slew up/down left/right doorgun traverse.

also, is it normal that the Kord gun reloads about every 50 rounds?


Edited by hannibal
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1 hour ago, hannibal said:

Dislike that the doorgun is controlled via head movement in VR

left Alt + T might work

 

 

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10 hours ago, LazerPotatoe said:

left Alt + T might work 

No it does not. that is for trackIR and a mouse

i still can not map a joystick to the slew axis for the doorgun. 

in VR (not trackIR), I do not want to use the mouse (nor my head movement) to slew the doorgun, rather a joystick...


Edited by hannibal
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4 hours ago, hannibal said:

Gunner is looking great.

i know it is newly released.

Dislike that the doorgun is controlled via head movement in VR

i hope future update so Joysticks can be mapped to the slew up/down left/right doorgun traverse.

also, is it normal that the Kord gun reloads about every 50 rounds?

 

It can only hold 50round boxes…… you should have 9 of them……

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On 7/21/2022 at 9:40 PM, hannibal said:

Gunner is looking great.

i know it is newly released.

Dislike that the doorgun is controlled via head movement in VR

i hope future update so Joysticks can be mapped to the slew up/down left/right doorgun traverse.

also, is it normal that the Kord gun reloads about every 50 rounds?

 

+1

All controls in VR seem to be locked out except for fire.  I would also love to set these controls to a gamepad/joystick or even the mouse.

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A saveable zoom level would also be good as would a bindable (mouse or joystick) Alt + T

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