II.JG1_Vonrd Posted July 26, 2022 Posted July 26, 2022 (edited) Somehow I've managed to screw up the Copilot / Gunner head position. I'm using TrackIR. The copilot is now stuck looking backwards. I can sort of fix it by looking off to the side and hitting re-center but as soon as I hit re-center again he's pointed backwards again. Tried moving head with R+shft + R+ctrl + Numpads and saving with Ralt+0 but he always snaps back to backwards. This is only happening with the Hind Copilot. EDIT: NVM. I fixed it by editing the SnapViews.lua in Saved Games\DCS.openbeta\Config\View, player slot 2. I just copied / pasted the settings from player slot 1. Can someone fill me in on what the individual lines affect? I assume FOV is forward and back, hAngle = looking up or down? vAngle = ?, x, y and z_trans = pretty obvious and so is roll angle, cockpit_version = ?. [13] = {--default view viewAngle = 89.777542,--FOV hAngle = 0.000000, vAngle = -15.907917, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, Edited July 26, 2022 by II.JG1_Vonrd
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