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Posted (edited)

Somehow I've managed to screw up the Copilot / Gunner head position. I'm using TrackIR.

The copilot is now stuck looking backwards. I can sort of fix it by looking off to the side and hitting re-center but as soon as I hit re-center again he's pointed backwards again. Tried moving head with R+shft + R+ctrl + Numpads and saving with Ralt+0 but he always snaps back to backwards. 

This is only happening with the Hind Copilot.

EDIT:

NVM. I fixed it by editing the SnapViews.lua in Saved Games\DCS.openbeta\Config\View, player slot 2. I just copied / pasted the settings from player slot 1.

Can someone fill me in on what the individual lines affect? I assume FOV is forward and back, hAngle = looking up or down? vAngle = ?, x, y and z_trans = pretty obvious and so is roll angle, cockpit_version = ?. 

    [13] = {--default view
        viewAngle        = 89.777542,--FOV   
        hAngle            = 0.000000,
        vAngle            = -15.907917,
        x_trans            = 0.000000,
        y_trans            = 0.000000,
        z_trans            = 0.000000,
        rollAngle        = 0.000000,
        cockpit_version    = 0,

Edited by II.JG1_Vonrd
  • II.JG1_Vonrd changed the title to Copilot Gunner view stuck [Solved] but with question
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