Panthir Posted August 11, 2022 Share Posted August 11, 2022 Today, I tried A-A guns in dogfight and I noticed that although I had the target locked with rapid gun (td box on the target) I didn't get distance in nm in 12o clock scale. Instead the distance scale was indicating 3 (though 300meters). Morover, the diamond gun pipper diameter and drop was not changing/adopting in accordance with the current target distance and gs. 1 My Hardware: ROG Strix X570-F Gaming - AMD 5600X @ 4.7 ghz - G.SKILL TRIDENT 32GB DDR4 3200 (14-14-14-34 CL) - GigaByte 3080ti OC 12gb - Corsair MP600 Force 1TB - 2 x EVO Nvme 500GB - Virpil Warbird Base T-50CM2 and TM Throttle + Trackhat + G25 + AOC AG271QG 27" My Modules: JF-17, F-16C, AV-8N/A, F-18C, ASJ37, MiG-15Bis, MiG-21Bis, Fw-190D, Bf-109K, P-51D, F-86F, Ka-50 III, UH-1H, Mi-8MTV2, NS430, FC3, A-10C, Mirage 2000C, L-39, F-5E-3, SA342, Spitfire, AH-64, Mirage F-1CE. My Maps: Nevada, Normandy, Persian Gulf, Syria, South Atlantic. Link to comment Share on other sites More sharing options...
jaguara5 Posted August 11, 2022 Share Posted August 11, 2022 (edited) WIP. Not implemented yet (gunsight is currently not getting radar data). Aerges has posted a list with items currently worked on all that things are in there. Slightly of topic, could you also explain how the rapid gun was working on the F1CG? Did it selected guns and sidewinders and commanded a close combat scan ? Edited August 11, 2022 by jaguara5 2 Link to comment Share on other sites More sharing options...
Panthir Posted August 11, 2022 Author Share Posted August 11, 2022 (edited) 16 hours ago, jaguara5 said: WIP. Not implemented yet (gunsight is currently not getting radar data). Aerges has posted a list with items currently worked on all that things are in there. Slightly of topic, could you also explain how the rapid gun was working on the F1CG? Did it selected guns and sidewinders and commanded a close combat scan ? Cool. Waiting for it. F-1CG radar version didn't have TEL, BZ dogfight mods, but only Rapid Gun (boresight mod). IR missile selection button was obligatory in order to use IR missiles in CG. Jaguara5 I have alreadysent you a private message. I see that you have the 342 SQ patch. We both live in Athens. I sent you my phone. You can call me. Edited August 12, 2022 by Panthir 2 My Hardware: ROG Strix X570-F Gaming - AMD 5600X @ 4.7 ghz - G.SKILL TRIDENT 32GB DDR4 3200 (14-14-14-34 CL) - GigaByte 3080ti OC 12gb - Corsair MP600 Force 1TB - 2 x EVO Nvme 500GB - Virpil Warbird Base T-50CM2 and TM Throttle + Trackhat + G25 + AOC AG271QG 27" My Modules: JF-17, F-16C, AV-8N/A, F-18C, ASJ37, MiG-15Bis, MiG-21Bis, Fw-190D, Bf-109K, P-51D, F-86F, Ka-50 III, UH-1H, Mi-8MTV2, NS430, FC3, A-10C, Mirage 2000C, L-39, F-5E-3, SA342, Spitfire, AH-64, Mirage F-1CE. My Maps: Nevada, Normandy, Persian Gulf, Syria, South Atlantic. Link to comment Share on other sites More sharing options...
Rhinozherous Posted August 17, 2022 Share Posted August 17, 2022 (edited) On 8/11/2022 at 6:23 PM, jaguara5 said: WIP. Not implemented yet (gunsight is currently not getting radar data). Aerges has posted a list with items currently worked on all that things are in there. Slightly of topic, could you also explain how the rapid gun was working on the F1CG? Did it selected guns and sidewinders and commanded a close combat scan ? Can you point me in the direction where this list is? Couldnt find it so far. Thanks! EDIT: Found it! It is burried in this thread: https://forum.dcs.world/topic/253872-mirage-f1-project-update/page/51/ Edited August 17, 2022 by Rhinozherous 1 i7-14700KF 5.6GHz Water Cooled /// ZOTAC RTX 4070 TI Super 16GB /// 32GB RAM DDR5 /// Win11 /// SSDs only DCS - XP12 - MSFS2020 Link to comment Share on other sites More sharing options...
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