upyr1 Posted August 13, 2022 Share Posted August 13, 2022 It would be nice to see a mod get marked with a mod tag. For example something like this (mod) HMS Hermes This way as new assets get added we can tell if we have mod or official DCS asset 3 Link to comment Share on other sites More sharing options...
SharpeXB Posted August 13, 2022 Share Posted August 13, 2022 Maybe somebody could make a mod to do this… 1 i9-13900K @ 6.2GHz oc | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | 24GB GeForce RTX 4090 | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5 Link to comment Share on other sites More sharing options...
SkateZilla Posted August 13, 2022 Share Posted August 13, 2022 Or the Mod Authors can include it in the Module Name. 2 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
upyr1 Posted August 13, 2022 Author Share Posted August 13, 2022 2 hours ago, SkateZilla said: Or the Mod Authors can include it in the Module Name. If it's part of dcs core then modders dont need to rename everything 1 Link to comment Share on other sites More sharing options...
Rudel_chw Posted August 13, 2022 Share Posted August 13, 2022 4 hours ago, upyr1 said: This way as new assets get added we can tell if we have mod or official DCS asset I get that information from the Unit List: For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
upyr1 Posted August 13, 2022 Author Share Posted August 13, 2022 11 minutes ago, Rudel_chw said: I get that information from the Unit List: I know about that which is why something to mark or filter mods wouldn't be too difficult Link to comment Share on other sites More sharing options...
joey45 Posted August 14, 2022 Share Posted August 14, 2022 (edited) Like in the category dropdown box thingy in the ME??? Edited August 14, 2022 by joey45 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
upyr1 Posted August 14, 2022 Author Share Posted August 14, 2022 (edited) 7 hours ago, joey45 said: Like in the category dropdown box thingy in the ME??? I don't really care how they do it, just give me a way to filter out mods when designing a mission. Though ideally I'd want the following The ability to select a stand in asset An option for an install and update link- in other words a built in mod manager Edited August 14, 2022 by upyr1 1 Link to comment Share on other sites More sharing options...
SharpeXB Posted August 14, 2022 Share Posted August 14, 2022 I can’t see why ED should put effort towards managing mods when these are in fact mods. They’re not an official part of the sim. The modding community should make tools like this, not ED. i9-13900K @ 6.2GHz oc | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | 24GB GeForce RTX 4090 | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5 Link to comment Share on other sites More sharing options...
razo+r Posted August 14, 2022 Share Posted August 14, 2022 Turn on the historical filter and then you shouldnt see any mods. If in doubt, check the units list. 2 Link to comment Share on other sites More sharing options...
Tippis Posted August 14, 2022 Share Posted August 14, 2022 46 minutes ago, SharpeXB said: I can’t see why ED should put effort towards managing mods when these are in fact mods. Because they're the only ones who can do it since such management is infinitely more useful if it's an integral part of the game. And because improving the support for mods is perhaps the fastest, easiest, cheapest, and most massively rewarding way of making the game far better and far more appealing to a far wider audience. 1 ❧ ❧ Inside you are two wolves. One cannot land; the other shoots friendlies. You are a Goon. ❧ ❧ Link to comment Share on other sites More sharing options...
SharpeXB Posted August 14, 2022 Share Posted August 14, 2022 4 minutes ago, Tippis said: Because they're the only ones who can do it since such management is infinitely more useful if it's an integral part of the game. And because improving the support for mods is perhaps the fastest, easiest, cheapest, and most massively rewarding way of making the game far better and far more appealing to a far wider audience. Personally I think mods are a gigantic waste of time for everyone involved. But that’s just me I suppose. But there are already 3rd party mod manager apps and such. i9-13900K @ 6.2GHz oc | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | 24GB GeForce RTX 4090 | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5 Link to comment Share on other sites More sharing options...
Tippis Posted August 14, 2022 Share Posted August 14, 2022 (edited) 1 minute ago, SharpeXB said: Personally I think mods are a gigantic waste of time Your opinion is noted and irrelevant. So is your posting in this thread, by this very admission. Do you remember what the mods keep telling you? 1 minute ago, SharpeXB said: But there are already 3rd party mod manager apps and such. There is also a built-in mod manager and such. There is no intelligent or cogent reason for not improving it. Edited August 14, 2022 by Tippis 1 ❧ ❧ Inside you are two wolves. One cannot land; the other shoots friendlies. You are a Goon. ❧ ❧ Link to comment Share on other sites More sharing options...
SharpeXB Posted August 14, 2022 Share Posted August 14, 2022 15 minutes ago, Tippis said: Your opinion is noted and irrelevant. My opinion is relevant because I’d like to see spend their resources on more worthwhile goals. Mods by their very definition are not something a game developer should spend their time on. i9-13900K @ 6.2GHz oc | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | 24GB GeForce RTX 4090 | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5 Link to comment Share on other sites More sharing options...
Tippis Posted August 14, 2022 Share Posted August 14, 2022 Just now, SharpeXB said: My opinion is relevant No. This has been explained to you before, by the actual moderators of this very forum. If you disagree with a wishlist item, you show this by not posting. If you think mods are a gigantic waste of time, nothing you can possibly say is in any way, shape, or form relevant to a topic discussing how the tools to manage them in the game can be improved. Your opinion adds nothing to the topic at hand. It is inherently worthless. 4 minutes ago, SharpeXB said: Mods by their very definition are not something a game developer should spend their time on. LMAO. So not only are you thoroughly clueless about everything related to DCS, but everything related to video games as a whole. Let's drop a few names here and see if you recognise any of them. Microsoft? iD? Epic? Valve? Bethesda? There's a common theme among those that you should look into before you try to claim that your lack of knowledge somehow counts as a definition. 2 ❧ ❧ Inside you are two wolves. One cannot land; the other shoots friendlies. You are a Goon. ❧ ❧ Link to comment Share on other sites More sharing options...
SharpeXB Posted August 14, 2022 Share Posted August 14, 2022 4 minutes ago, Tippis said: Let's drop a few names here and see if you recognise any of them. Microsoft? iD? Epic? Valve? Bethesda? And ED is not a large developer with the resources these other companies have. I’m sure they have to be much more considerate about how they spend their time and money. i9-13900K @ 6.2GHz oc | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | 24GB GeForce RTX 4090 | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5 Link to comment Share on other sites More sharing options...
Rudel_chw Posted August 14, 2022 Share Posted August 14, 2022 (edited) On 8/14/2022 at 2:29 PM, Tippis said: This has been explained to you before, by the actual moderators of this very forum. If you disagree with a wishlist item, you show this by not posting. +1 ... but you waste your time trying to reason with this person ... I just added him to the ignore list and enjoy the fresher mood of the Forum ... pity that I still see his comments on the quotes Edited October 1, 2022 by Rudel_chw 4 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Tippis Posted August 14, 2022 Share Posted August 14, 2022 (edited) 11 minutes ago, SharpeXB said: And ED is not a large developer with the resources these other companies have. Guess what would help them become a bigger developer with more resources…? Check that list of names again for further inspiration. The simple fact is, not only is your opinion irrelevant — it is wrong, which is not something opinions often even can be, but you've managed it. Again. 7 minutes ago, Rudel_chw said: +1 ... but you waste your time trying to reason with a troll ... I just added him to the ignore list and enjoy the fresher mood of the Forum True enough. The problem is that there are those who don't know better and who might end up believing his hallucinations are real if they're left to spread freely. Think of the children! Edited August 14, 2022 by Tippis 1 ❧ ❧ Inside you are two wolves. One cannot land; the other shoots friendlies. You are a Goon. ❧ ❧ Link to comment Share on other sites More sharing options...
upyr1 Posted August 15, 2022 Author Share Posted August 15, 2022 9 hours ago, razo+r said: Turn on the historical filter and then you shouldnt see any mods. If in doubt, check the units list. If a unit has been placed on the map before the historical filter is turned on its still there Link to comment Share on other sites More sharing options...
upyr1 Posted August 15, 2022 Author Share Posted August 15, 2022 (edited) 9 hours ago, Tippis said: No. This has been explained to you before, by the actual moderators of this very forum. If you disagree with a wishlist item, you show this by not posting. If you think mods are a gigantic waste of time, nothing you can possibly say is in any way, shape, or form relevant to a topic discussing how the tools to manage them in the game can be improved. Your opinion adds nothing to the topic at hand. It is inherently worthless. LMAO. So not only are you thoroughly clueless about everything related to DCS, but everything related to video games as a whole. Let's drop a few names here and see if you recognise any of them. Microsoft? iD? Epic? Valve? Bethesda? There's a common theme among those that you should look into before you try to claim that your lack of knowledge somehow counts as a definition. I know great mod support is one the things I like about Bethesda. Mods make things better. Ideally I want to see ED and the other developers add every possible but until then Mods will have to be a place holder 8 hours ago, Rudel_chw said: +1 ... but you waste your time trying to reason with a troll ... I just added him to the ignore list and enjoy the fresher mood of the Forum ... pity that I still see his comments on the quotes I got him on ignore too. Edited August 15, 2022 by upyr1 1 Link to comment Share on other sites More sharing options...
cfrag Posted August 15, 2022 Share Posted August 15, 2022 1 hour ago, upyr1 said: I know great mod support is one the things I like about Bethesda Great Mod support is what helped Unreal become a breakthrough hit, and what has since been recognized as one of the major pillars for a game's continued success (see Counterstrike, Doom, Skyrim, XCOM, Fallout, Minecraft, Civ, Witcher, GTA, Ark, Rimworld, Portal, HalfLife, MSFS). Mods keep people and the community engaged and are thus part of a game's lifeblood. Steam even built a whole platform around it. And that's why DCS also supports mods. I find it indeed somewhat puzzling that Mod integration in DCS is so lacking. It should be simple to discover and access Mods from within DCS: User-created Missions (at minimum) should be discoverable from the missions menu, and mission designers should be able to post/update their missions from within ME (they are already logged into DCS after all, and their missions are usually hosted by ED's servers). A 'Hangar' menu on the main screen could serve for other mods. There's a lot of unused potential, and I'm hoping that Mod support grows in the future. 2 Link to comment Share on other sites More sharing options...
SkateZilla Posted August 15, 2022 Share Posted August 15, 2022 Disable mods before launching DCS to Build missions? 2 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
einarabelc5 Posted October 1, 2022 Share Posted October 1, 2022 (edited) On 8/14/2022 at 10:38 AM, razo+r said: Turn on the historical filter and then you shouldnt see any mods. If in doubt, check the units list. Is this how you're able to add mod planes to new and pre-existing missions. Say, if there's a mission you like with the F-15C and you want to play it with the F-15EX or the F-22A? Thanks! Edited October 1, 2022 by einarabelc5 Link to comment Share on other sites More sharing options...
einarabelc5 Posted October 1, 2022 Share Posted October 1, 2022 On 8/14/2022 at 10:18 PM, cfrag said: Great Mod support is what helped Unreal become a breakthrough hit, and what has since been recognized as one of the major pillars for a game's continued success (see Counterstrike, Doom, Skyrim, XCOM, Fallout, Minecraft, Civ, Witcher, GTA, Ark, Rimworld, Portal, HalfLife, MSFS). Mods keep people and the community engaged and are thus part of a game's lifeblood. Steam even built a whole platform around it. And that's why DCS also supports mods. I find it indeed somewhat puzzling that Mod integration in DCS is so lacking. It should be simple to discover and access Mods from within DCS: User-created Missions (at minimum) should be discoverable from the missions menu, and mission designers should be able to post/update their missions from within ME (they are already logged into DCS after all, and their missions are usually hosted by ED's servers). A 'Hangar' menu on the main screen could serve for other mods. There's a lot of unused potential, and I'm hoping that Mod support grows in the future. This should be obvious. I'm only here to find out how can I create a new mission and add a mod plane, or open a copy of an old mission and replace the official plane with a mod. Strange. Link to comment Share on other sites More sharing options...
razo+r Posted October 1, 2022 Share Posted October 1, 2022 3 hours ago, einarabelc5 said: Is this how you're able to add mod planes to new and pre-existing missions. Say, if there's a mission you like with the F-15C and you want to play it with the F-15EX or the F-22A? Thanks! If you want to change the aircraft you just have to open the mission in the mission editor, find the players aircraft and change the type... 1 Link to comment Share on other sites More sharing options...
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