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LHA Lighting Levels & performance


Thanatos31

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LHA Tarawa lighting is extremely bright
Runway "green" lights are illuminating the carrier not only to very unrealistic levels, but also causing a tremendous FPS / performance impacts.
Performance during day & night a clearly different and caused by lighting. 

Requesting a review of lighting levels ( could be easy fix as dimming it down) to make it: 

a) more performant

b) more realistic. 

c) closer in line with the "dark" lighting mood on other carrier assets.

Realistic examples:

 

 

(same video- different time stamps! ) 

 
 


Edited by Thanatos31
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  • 2 weeks later...

In these videos, the deck is pitch-black which can't be used as a reference for DCS. The lights shown in DCS are these:

lights.jpg

Let's compare them with the real things:, when they are on: we can clearly see there are way too many green lights, and the blue light was replaced with a yellowish one.

LHA1-2.jpg

lha1_1.jpg

Reported. 👍

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Thank you @Flappie

 

one note though I need you to consider 🙂 

 

on your reference pictures,  the intensity of light due to  exposure used by the photographer, is off by a lot and does not reflect reality seen by the human eye  

and I assume this was also the reason the lights were so bright from the get go.

 

the pictures referenced are shot with lense settings that allow for a lot of exposure / a lot of light to come through the camera to make them brighter, more vibrant and as you see, the lights create “traces”. 
this is absolutely not realistic and shows, again, a waaaay to bright setting. 

 

if you e Google LHA night ops, 95% of results will be with Night over exposure, as otherwise the pictures would be to dark and bland to publish from the photographer.
 

also, compare it to what the CVN light levels are like, yes the LHA has more lights on during rotary recoveries, and that’s fine, but overall it is too much and too bright 

 

on top of all that, look at pictures and videos under NVGs, if the LHA had “our” light levels, everyone would be blind/tubes blown out 😉 a little bit exaggerated I know 😉

 

the below gives a sense of how little light is used in reality:

 

 

https://www.dvidshub.net/image/6798193/uss-america-lha-6-conducts-flight-operations-night


image.jpeg


btw, I think the greenish light is accurate for Tarawa class LHAs 

7016943.jpg

 

can you please confirm that my explanation made sense to you (I’m not an English native) ? 
 


Edited by Thanatos31
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You are absolutely right. I'll add your remarks about the green lights intensity.

In the meantime, I studied many pictures of Tarawa class ships to determine the number and the location of these lights. This is now in RAZBAM's hands.

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Don't accept indie game testing requests from friends in Discord. Ever.

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  • 1 month later...

Seeing that this has been "under investigation" for over a year now ?! - still no progress? 
 

 

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  • 3 weeks later...
On 12/17/2022 at 2:27 PM, Flappie said:

Now that it's officially reported (November 8), give RAZBAM some time to make the changes.

Happy new year - you think 2-3 months is sensible to check back in? 

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  • 2 months later...
On 1/4/2023 at 9:50 PM, Flappie said:

Happy New Year. I'd say 3 months is the minimum for this issue. See you in one month.😉

Heya - it’s me. Mid March - should I inquire for an update or just accept the fact that nothing will be done until F15E is out of EA? 

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  • 1 month later...
On 4/16/2023 at 10:37 PM, Flappie said:

Nope. I guess RAZBAM devs are too busy with the mud hen.

How long is it going to be that we don’t get updates and bug fixes in this environment? Until the Strike eagle is out of EA in 3 years?! 

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